Player Matchup

Artio
Artio
C_TaGs1
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
Achilles
Achilles
Hunterowarriors
Achilles
Level 83
God Stats
3W - 3L
1,773 SR
Queue Stats
38W - 41L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
JerichoRising
Erlang Shen
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 149L
1,495 Elo+
Party 1
Shiva
Shiva
PupDoom
Shiva
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 2L
1,809 Elo+
Party 1
Izanami
Izanami
aureus_deus
Izanami
Level 129
God Stats
61W - 56L
1,562 SR
Queue Stats
145W - 163L
1,535 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,572 Elo+

VS

Team Averages
Level 81
1,523 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Azagor
Baron Samedi
Level 128
God Stats
3W - 0L
1,216 SR
Queue Stats
48W - 34L
1,552 Elo+
Party 2
Achilles
Achilles
GoldTeam JEC
Achilles
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
Hach3e
Jing Wei
Level 38
God Stats
3W - 4L
1,390 SR
Queue Stats
17W - 32L
1,392 Elo+
Solo
Ymir
Ymir
Mame No Mizu
Ymir
Level 29
God Stats
11W - 5L
1,695 SR
Queue Stats
29W - 12L
1,529 Elo+
Party 2
Shiva
Shiva
MelonTheMadMan
Shiva
Level 144
God Stats
3W - 1L
1,812 SR
Queue Stats
55W - 48L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
C_TaGs1
Artio
16
0 / 7 / 7
10,924
364
6,403
35,986
47,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
19
4 / 6 / 4
13,127
438
13,012
36,391
56,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
JerichoRising
Erlang Shen
12
0 / 4 / 0
10,185
340
3,404
16,207
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
PupDoom
Shiva
20
4 / 8 / 5
13,600
453
17,618
43,394
25,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
aureus_deus
Izanami
20
4 / 8 / 3
14,510
484
17,703
26,053
14,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azagor
Baron Samedi
20
14 / 2 / 14
16,328
544
49,916
25,378
17,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GoldTeam JEC
Achilles
20
8 / 1 / 15
14,346
478
21,305
28,383
50,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Hach3e
Jing Wei
3
0 / 0 / 0
6,602
220
0
0
0
19
4 / 4 / 9
13,331
444
17,430
18,372
12,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 5 / 12
15,862
529
26,772
35,714
25,680
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
12
Kills
33
33
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Azagor
Baron Samedi
14
2
14
10.5
L
Artio
C_TaGs1
Artio
0
7
7
0.5
W
Achilles
GoldTeam JEC
Achilles
8
1
15
15.5
W
Jing Wei
Hach3e
Jing Wei
0
0
0
0
L
Achilles
4
6
4
1
L
Erlang Shen
JerichoRising
Erlang Shen
0
4
0
0
W
4
4
9
2.13
W
7
5
12
2.6
L
Shiva
PupDoom
Shiva
4
8
5
0.81
L
Izanami
aureus_deus
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,140
Damage
115,423
158,031
Taken
107,847
150,899
Mitigated
105,369
31,490
Healing
44,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Azagor
Baron Samedi
49,916
3,398
7,722
11,915
25,378
17,108
4,216
1,458
23,920
169,211
0
L
Artio
C_TaGs1
Artio
6,403
1,162
730
5,599
35,986
47,259
296
16,745
18,589
47,030
0
W
Achilles
GoldTeam JEC
Achilles
21,305
5,065
0
5,479
28,383
50,120
1,084
3,345
25,038
0
65,403
W
Jing Wei
Hach3e
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
13,012
1,878
0
968
36,391
56,027
411
15,063
20,932
0
65,550
L
Erlang Shen
JerichoRising
Erlang Shen
3,404
1,473
0
2,986
16,207
7,500
0
4,318
11,700
0
60,398
W
17,430
2,807
349
965
18,372
12,461
1,648
4,254
14,118
76,827
0
W
26,772
6,894
404
17,516
35,714
25,680
1,823
1,714
34,000
0
179,215
L
Shiva
PupDoom
Shiva
17,618
4,045
1,262
18,038
43,394
25,211
0
15,130
28,150
0
147,172
L
Izanami
aureus_deus
Izanami
17,703
11,326
0
1,907
26,053
14,902
1,451
15,831
10,040
0
122,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,346
Gold Earned
66,469
654
Minions Killed
585
0
Camps Cleared
0
2,198,893
Distance Traveled
2,154,331
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,328
544
197
7
0
518,017
4
L
Artio
10,924
364
53
2
0
451,743
3
W
Achilles
14,346
478
75
3
0
532,551
1
W
Jing Wei
6,602
220
0
0
0
0
0
L
Achilles
13,127
438
104
3
0
500,252
4
L
Erlang Shen
10,185
340
98
3
0
208,796
0
W
Ymir
13,331
444
109
4
0
492,381
2
W
Shiva
15,862
529
204
7
0
611,382
0
L
Shiva
13,600
453
188
6
0
549,547
2
L
Izanami
14,510
484
211
7
0
488,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role