Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
MuchNutty
Odin
Platinum I
Level 160
God Stats
15W - 14L
1,625 SR
Queue Stats
720W - 724L
1,891 MMR
Party 1
Scylla
Scylla
Diamond V
Peny
Scylla
Diamond V
Level 160
God Stats
10W - 12L
1,680 SR
Queue Stats
486W - 464L
1,863 MMR
Solo
Susano
Susano
Platinum V
UUnityy
Susano
Platinum V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,911 MMR
Solo
Khepri
Khepri
Platinum I
YoitsDenis
Khepri
Platinum I
Level 160
God Stats
11W - 17L
1,413 SR
Queue Stats
573W - 576L
1,963 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,544 SR
1,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,716 SR
1,846 MMR
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
HeroOfTheSky
Ah Muzen Cab
Diamond V
Level 148
God Stats
7W - 3L
2,029 SR
Queue Stats
315W - 307L
1,988 MMR
Party 2
Sol
Sol
Platinum III
JJFPS
Sol
Platinum III
Level 106
God Stats
8W - 2L
1,939 SR
Queue Stats
319W - 308L
1,917 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Nathan4Nachos2
Erlang Shen
Platinum III
Level 109
God Stats
1W - 1L
1,350 SR
Queue Stats
75W - 62L
1,992 MMR
Party 2
Geb
Geb
Platinum IV
OnlyTuesdays
Geb
Platinum IV
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
82W - 77L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 3 / 4
10,810
450
12,806
17,956
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
1 / 5 / 2
10,784
449
9,260
25,867
18,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Peny
Scylla
18
4 / 2 / 4
11,965
499
26,885
14,637
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
UUnityy
Susano
19
3 / 7 / 6
11,873
495
17,599
26,505
13,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
YoitsDenis
Khepri
15
2 / 3 / 7
10,203
425
5,986
15,187
19,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KaliMercuryYu HuangUllr

VS

Bans
CliodhnaLancelotDa JiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
3 / 1 / 11
13,853
577
16,565
25,913
29,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
HeroOfTheSky
Ah Muzen Cab
20
4 / 2 / 10
13,600
567
18,131
17,623
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
JJFPS
Sol
19
3 / 4 / 7
12,959
540
13,533
21,183
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nathan4Nachos2
Erlang Shen
20
8 / 2 / 9
13,815
576
16,790
25,638
17,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 13
12,451
519
9,698
24,064
29,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
11
Kills
20
20
Deaths
11
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
4
1
W
Xing Tian
 
Xing Tian
3
1
11
8.5
W
Ah Muzen Cab
HeroOfTheSky
Ah Muzen Cab
4
2
10
4.5
W
Sol
JJFPS
Sol
3
4
7
1.63
L
Odin
1
5
2
0.4
W
Erlang Shen
Nathan4Nachos2
Erlang Shen
8
2
9
6.25
W
2
2
13
4.25
L
Scylla
Peny
Scylla
4
2
4
3
L
Susano
UUnityy
Susano
3
7
6
0.86
L
Khepri
YoitsDenis
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,536
Damage
74,717
100,152
Taken
114,421
68,071
Mitigated
94,619
25,271
Healing
43,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,806
9,141
0
5,747
17,956
9,580
59
9,513
8,318
0
99,068
W
Xing Tian
 
Xing Tian
16,565
1,167
0
7,557
25,913
29,309
0
5,022
20,067
92,328
0
W
Ah Muzen Cab
HeroOfTheSky
Ah Muzen Cab
18,131
8,983
0
6,841
17,623
9,313
5,028
8,103
9,455
0
156,765
W
Sol
JJFPS
Sol
13,533
5,073
0
11,471
21,183
9,496
5,847
6,685
14,498
101,607
12,253
L
Odin
9,260
2,872
0
5,086
25,867
18,722
664
8,306
16,963
0
80,703
W
Erlang Shen
Nathan4Nachos2
Erlang Shen
16,790
8,373
0
11,085
25,638
17,198
3,294
7,338
18,169
0
126,345
W
9,698
798
0
6,048
24,064
29,303
378
9,067
14,997
41,600
0
L
Scylla
Peny
Scylla
26,885
2,169
0
2,020
14,637
6,171
0
3,257
11,288
116,382
0
L
Susano
UUnityy
Susano
17,599
5,560
0
6,810
26,505
13,865
0
8,064
18,313
0
113,765
L
Khepri
YoitsDenis
Khepri
5,986
477
2,931
2,677
15,187
19,733
224
8,117
6,936
28,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
66,678
678
Minions Killed
722
0
Camps Cleared
0
2,194,261
Distance Traveled
2,498,528
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,810
450
159
7
0
438,119
10
W
Xing Tian
13,853
577
171
7
0
479,325
6
W
Ah Muzen Cab
13,600
567
203
8
0
507,797
7
W
Sol
12,959
540
141
6
0
411,016
7
L
Odin
10,784
449
139
6
0
401,705
5
W
Erlang Shen
13,815
576
154
6
0
569,018
3
W
Geb
12,451
519
53
2
0
531,372
7
L
Scylla
11,965
499
185
8
0
471,797
3
L
Susano
11,873
495
152
6
0
466,331
6
L
Khepri
10,203
425
43
2
0
416,309
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role