Player Matchup

Nu Wa
Nu Wa
Raiugaa
Nu Wa
Level 66
God Stats
3W - 4L
1,651 SR
Queue Stats
48W - 95L
1,354 Elo+
Party 1
Bakasura
Bakasura
RatoGuerreiro
Bakasura
Level 62
God Stats
0W - 2L
1,166 SR
Queue Stats
54W - 91L
1,380 Elo+
Party 1
Achilles
Achilles
apenas333
Achilles
Level 14
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 1
Team Averages
Level 47
1,375 SR
1,360 Elo+

VS

Team Averages
Level 114
1,767 SR
1,760 Elo+
Geb
Geb
Sayito
Geb
Level 160
God Stats
10W - 1L
1,896 SR
Queue Stats
396W - 179L
1,853 Elo+
Party 2
Janus
Janus
jovanni16
Janus
Level 62
God Stats
10W - 4L
1,718 SR
Queue Stats
312W - 131L
1,861 Elo+
Party 2
Bastet
Bastet
wicho_1203
Bastet
Level 121
God Stats
4W - 2L
1,688 SR
Queue Stats
148W - 110L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Raiugaa
Nu Wa
12
2 / 5 / 1
8,214
685
7,381
9,243
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RatoGuerreiro
Bakasura
11
0 / 4 / 3
7,257
605
5,802
12,796
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
apenas333
Achilles
11
1 / 4 / 1
7,725
644
6,084
13,786
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Sayito
Geb
14
3 / 0 / 9
9,548
796
8,051
9,079
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Janus
jovanni16
Janus
15
9 / 1 / 3
9,966
831
14,595
6,808
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
wicho_1203
Bastet
13
1 / 2 / 7
8,123
677
8,016
9,919
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Raiugaa
Nu Wa
2
5
1
0.5
L
Bakasura
RatoGuerreiro
Bakasura
0
4
3
0.38
W
Geb
Sayito
Geb
3
0
9
7.5
L
Achilles
apenas333
Achilles
1
4
1
0.38
W
Janus
jovanni16
Janus
9
1
3
10.5
W
Bastet
wicho_1203
Bastet
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
30,662
35,825
Taken
25,806
26,937
Mitigated
11,806
7,340
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Raiugaa
Nu Wa
7,381
1,883
0
1,240
9,243
4,032
84
6,740
2,301
22,168
0
L
Bakasura
RatoGuerreiro
Bakasura
5,802
3,181
0
2,586
12,796
7,855
0
7,345
5,157
0
13,137
W
Geb
Sayito
Geb
8,051
1,322
42
2,604
9,079
5,228
231
2,520
6,047
29,862
0
L
Achilles
apenas333
Achilles
6,084
1,715
0
3,514
13,786
15,050
0
8,031
5,421
0
13,202
W
Janus
jovanni16
Janus
14,595
1,238
0
500
6,808
2,704
723
2,432
3,816
50,623
0
W
Bastet
wicho_1203
Bastet
8,016
1,812
0
1,745
9,919
3,874
0
1,860
7,272
0
26,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
27,637
120
Minions Killed
182
3
Camps Cleared
8
640,917
Distance Traveled
734,042
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,214
685
51
4
0
191,120
0
L
Bakasura
7,257
605
46
4
2
251,626
4
W
Geb
9,548
796
37
3
2
248,435
0
L
Achilles
7,725
644
23
2
1
198,171
1
W
Janus
9,966
831
110
9
3
233,385
1
W
Bastet
8,123
677
35
3
3
252,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role