Player Matchup

Heimdallr
Heimdallr
Metahalfrican
Heimdallr
Level 47
God Stats
26W - 30L
1,455 SR
Queue Stats
55W - 58L
1,481 Elo+
Party 2
Horus
Horus
THE G00DEST B0I
Horus
Level 141
God Stats
3W - 0L
1,891 SR
Queue Stats
151W - 120L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Tfri
Kukulkan
Level 29
God Stats
36W - 22L
1,754 SR
Queue Stats
64W - 45L
1,635 Elo+
Party 2
Geb
Geb
the Lazy toon
Geb
Level 129
God Stats
11W - 8L
1,567 SR
Queue Stats
160W - 138L
1,560 Elo+
Party 2
Eset
Eset
themfbloops
Eset
Level 27
God Stats
22W - 10L
1,650 SR
Queue Stats
40W - 26L
1,585 Elo+
Party 2
Team Averages
Level 75
1,663 SR
1,560 Elo+

VS

Team Averages
Level 59
1,441 SR
1,481 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Litasault98
Kuzenbo
Level 49
God Stats
10W - 25L
1,222 SR
Queue Stats
184W - 202L
1,470 Elo+
Solo
Xbalanque
Xbalanque
MidnightMadn3zz
Xbalanque
Level 48
God Stats
25W - 10L
1,772 SR
Queue Stats
338W - 166L
1,652 Elo+
Party 1
Mercury
Mercury
azaanfidel
Mercury
Level 39
God Stats
0W - 2L
1,212 SR
Queue Stats
41W - 50L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
veles-sage
Ao Kuang
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 69L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Metahalfrican
Heimdallr
16
1 / 0 / 17
10,072
1,007
17,666
5,752
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 10
10,836
1,084
13,515
14,730
13,663
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Tfri
Kukulkan
17
6 / 1 / 11
11,621
1,162
17,606
4,756
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 16
10,264
1,026
16,286
11,997
4,511
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 13
10,546
1,055
12,392
6,142
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

302

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 5 / 0
10,586
1,059
12,373
15,588
7,747
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Litasault98
Kuzenbo
16
0 / 0 / 4
9,797
980
10,886
20,344
33,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MidnightMadn3zz
Xbalanque
15
1 / 3 / 2
9,500
950
8,222
13,119
6,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
azaanfidel
Mercury
15
0 / 4 / 1
9,501
950
5,306
15,839
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
veles-sage
Ao Kuang
15
0 / 9 / 3
9,693
969
3,568
19,233
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
21
Kills
4
4
Deaths
21
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
L
Kuzenbo
Litasault98
Kuzenbo
0
0
4
2
W
Heimdallr
Metahalfrican
Heimdallr
1
0
17
9.5
L
Xbalanque
MidnightMadn3zz
Xbalanque
1
3
2
0.67
W
7
1
10
12
W
Kukulkan
Tfri
Kukulkan
6
1
11
11.5
L
Mercury
azaanfidel
Mercury
0
4
1
0.13
W
2
1
16
10
W
5
1
13
11.5
L
Ao Kuang
veles-sage
Ao Kuang
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,465
Damage
40,355
43,377
Taken
84,123
25,887
Mitigated
67,635
11,119
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,373
1,554
0
7,377
15,588
7,747
0
8,280
7,308
0
28,609
L
Kuzenbo
Litasault98
Kuzenbo
10,886
3,854
0
994
20,344
33,025
0
12,171
8,173
21,766
0
W
Heimdallr
Metahalfrican
Heimdallr
17,666
10,391
0
1,067
5,752
2,740
0
2,132
3,533
0
28,308
L
Xbalanque
MidnightMadn3zz
Xbalanque
8,222
6,394
0
861
13,119
6,422
0
6,135
6,984
0
19,735
W
13,515
5,313
1,776
3,896
14,730
13,663
0
4,896
9,524
0
17,022
W
Kukulkan
Tfri
Kukulkan
17,606
1,105
0
250
4,756
2,234
0
1,649
2,999
55,116
0
L
Mercury
azaanfidel
Mercury
5,306
1,387
0
220
15,839
8,489
0
9,370
6,469
0
22,754
W
16,286
937
345
1,719
11,997
4,511
0
2,685
9,096
25,158
0
W
12,392
427
1,266
800
6,142
2,739
0
1,889
4,177
23,575
0
L
Ao Kuang
veles-sage
Ao Kuang
3,568
966
0
2,694
19,233
11,952
0
10,328
8,905
17,200
2,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,339
Gold Earned
49,077
192
Minions Killed
165
4
Camps Cleared
9
985,056
Distance Traveled
983,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,586
1,059
39
4
2
200,327
0
L
Kuzenbo
9,797
980
17
2
0
214,858
1
W
Heimdallr
10,072
1,007
20
2
1
178,499
0
L
Xbalanque
9,500
950
26
3
1
166,210
1
W
Horus
10,836
1,084
11
1
0
197,308
0
W
Kukulkan
11,621
1,162
110
11
2
198,132
0
L
Mercury
9,501
950
40
4
5
207,027
0
W
Geb
10,264
1,026
22
2
0
203,597
0
W
Eset
10,546
1,055
29
3
1
207,520
0
L
Ao Kuang
9,693
969
43
4
1
195,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role