Player Matchup

Atlas
Atlas
ArchAngelHalo
Atlas
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,058 Elo+
Party 1
Zhong Kui
Zhong Kui
D0ug0
Zhong Kui
Level 18
God Stats
5W - 4L
1,662 SR
Queue Stats
60W - 62L
1,297 Elo+
Party 1
Rama
Rama
FearsomeBee
Rama
Level 13
God Stats
1W - 3L
1,315 SR
Queue Stats
2W - 9L
1,035 Elo+
Party 1
Ao Kuang
Ao Kuang
Squaatch
Ao Kuang
Level 81
God Stats
1W - 3L
1,240 SR
Queue Stats
169W - 165L
1,469 Elo+
Party 1
Neith
Neith
brochargerttv
Neith
Level 27
God Stats
107W - 90L
1,528 SR
Queue Stats
117W - 109L
1,437 Elo+
Party 1
Team Averages
Level 30
1,449 SR
1,259 Elo+

VS

Team Averages
Level 73
1,445 SR
1,291 Elo+
Artemis
Artemis
Dragonmayne
Artemis
Level 21
God Stats
14W - 12L
1,538 SR
Queue Stats
34W - 45L
1,275 Elo+
Party 2
Hun Batz
Hun Batz
Lv25MarowakTTV
Hun Batz
Level 141
God Stats
10W - 20L
1,462 SR
Queue Stats
339W - 408L
1,385 Elo+
Party 3
Olorun
Olorun
VossPitt
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Ne Zha
Ne Zha
jlmbandit
Ne Zha
Level 83
God Stats
3W - 4L
1,449 SR
Queue Stats
40W - 57L
1,299 Elo+
Party 2
Achilles
Achilles
theflame619
Achilles
Level 118
God Stats
31W - 46L
1,277 SR
Queue Stats
220W - 274L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,289
419
3,548
8,543
6,193
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
D0ug0
Zhong Kui
12
1 / 5 / 2
7,814
521
6,547
10,743
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 0
6,651
443
3,438
9,338
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Squaatch
Ao Kuang
14
6 / 1 / 3
8,701
580
7,824
12,667
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 4
10,108
674
12,554
5,103
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dragonmayne
Artemis
11
3 / 3 / 0
6,687
446
7,423
7,756
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
14
2 / 4 / 5
8,167
544
6,213
13,729
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
VossPitt
Olorun
10
0 / 6 / 1
6,041
403
2,241
7,891
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
jlmbandit
Ne Zha
9
0 / 2 / 3
6,565
438
2,093
9,099
6,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
theflame619
Achilles
12
4 / 3 / 0
7,323
488
5,197
12,590
7,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
9
10
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Zhong Kui
D0ug0
Zhong Kui
1
5
2
0.4
L
Artemis
Dragonmayne
Artemis
3
3
0
1
W
2
2
0
1
L
Hun Batz
2
4
5
1.13
W
Ao Kuang
Squaatch
Ao Kuang
6
1
3
7.5
L
Olorun
VossPitt
Olorun
0
6
1
0.08
W
9
0
4
11
L
Ne Zha
jlmbandit
Ne Zha
0
2
3
0.75
L
Achilles
theflame619
Achilles
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
23,167
46,394
Taken
51,065
23,431
Mitigated
25,569
10,935
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,548
1,260
166
875
8,543
6,193
212
610
7,933
24,443
0
W
Zhong Kui
D0ug0
Zhong Kui
6,547
495
0
1,224
10,743
6,598
866
0
10,743
35,281
0
L
Artemis
Dragonmayne
Artemis
7,423
4,964
0
1,551
7,756
3,077
0
3,445
4,311
0
46,314
W
3,438
2,625
0
1,638
9,338
2,862
365
0
9,338
0
36,539
L
Hun Batz
6,213
1,429
0
4,323
13,729
5,497
0
4,615
9,022
0
64,879
W
Ao Kuang
Squaatch
Ao Kuang
7,824
2,870
0
4,844
12,667
5,282
368
683
11,984
55,337
0
L
Olorun
VossPitt
Olorun
2,241
1,594
54
713
7,891
3,014
0
1,895
5,996
30,180
0
W
12,554
4,671
0
2,188
5,103
2,496
6,028
948
4,155
0
76,696
L
Ne Zha
jlmbandit
Ne Zha
2,093
543
0
2,523
9,099
6,571
0
1,237
7,862
0
12,734
L
Achilles
theflame619
Achilles
5,197
1,034
0
1,674
12,590
7,410
350
6,103
5,955
0
38,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
34,783
370
Minions Killed
334
0
Camps Cleared
0
1,353,818
Distance Traveled
1,359,090
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,289
419
34
2
0
265,200
1
W
Zhong Kui
7,814
521
75
5
0
250,909
4
L
Artemis
6,687
446
74
5
0
244,325
1
W
Rama
6,651
443
57
4
0
262,962
0
L
Hun Batz
8,167
544
124
8
0
307,535
10
W
Ao Kuang
8,701
580
83
6
0
305,011
3
L
Olorun
6,041
403
54
4
0
254,279
0
W
Neith
10,108
674
121
8
0
269,736
0
L
Ne Zha
6,565
438
17
1
0
284,989
1
L
Achilles
7,323
488
65
4
0
267,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role