Player Matchup

Hercules
Hercules
BankaiXiphos
Hercules
Level 85
God Stats
3W - 4L
1,374 SR
Queue Stats
28W - 29L
1,412 Elo+
Party 2
Tyr
Tyr
Leeric
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,265 Elo+
Party 2
Aphrodite
Aphrodite
Ramethorn
Aphrodite
Level 121
God Stats
0W - 2L
1,222 SR
Queue Stats
19W - 16L
1,472 Elo+
Party 2
Janus
Janus
RingoMendingo
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2
Thanatos
Thanatos
ЧихПыхман
Thanatos
Level 123
God Stats
1W - 5L
1,125 SR
Queue Stats
331W - 336L
1,382 Elo+
Solo
Team Averages
Level 110
1,344 SR
1,396 Elo+

VS

Team Averages
Level 72
1,487 SR
1,304 Elo+
Zeus
Zeus
DAIRNxSOHN
Zeus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,328 Elo+
Solo
Hel
Hel
Everfallin
Hel
Level 124
God Stats
4W - 2L
1,694 SR
Queue Stats
83W - 84L
1,455 Elo+
Party 1
Bakasura
Bakasura
GimeYoDonkey
Bakasura
Level 47
God Stats
1W - 1L
1,239 SR
Queue Stats
12W - 36L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OG Hiddenkiller
Tsukuyomi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,120 Elo+
Party 1
Amaterasu
Amaterasu
StrokesALott
Amaterasu
Level 64
God Stats
1W - 0L
1,502 SR
Queue Stats
20W - 36L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BankaiXiphos
Hercules
20
13 / 3 / 19
15,907
663
39,117
61,064
53,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
Leeric
Tyr
20
3 / 3 / 25
13,997
583
16,146
48,698
51,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Ramethorn
Aphrodite
20
4 / 3 / 27
15,106
629
29,403
32,860
30,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 24
14,431
601
37,532
21,165
9,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
10 / 12 / 12
14,492
604
23,898
29,854
14,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
16,188
675
49,380
26,809
24,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 7 / 17
14,553
606
27,993
29,045
27,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
GimeYoDonkey
Bakasura
16
0 / 9 / 7
11,666
486
6,509
22,412
17,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
OG Hiddenkiller
Tsukuyomi
20
9 / 8 / 11
16,556
690
43,018
38,457
24,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
StrokesALott
Amaterasu
20
8 / 4 / 17
17,177
716
31,869
51,314
70,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
91
34
Kills
25
26
Deaths
34
107
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
BankaiXiphos
Hercules
13
3
19
7.5
W
6
6
14
2.17
W
2
7
17
1.5
W
Bakasura
GimeYoDonkey
Bakasura
0
9
7
0.39
L
Tyr
Leeric
Tyr
3
3
25
5.17
W
Tsukuyomi
OG Hiddenkiller
Tsukuyomi
9
8
11
1.81
L
Aphrodite
Ramethorn
Aphrodite
4
3
27
5.83
L
4
5
24
3.2
W
Amaterasu
StrokesALott
Amaterasu
8
4
17
4.13
L
10
12
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,096
Damage
158,769
193,641
Taken
168,037
159,909
Mitigated
164,673
122,986
Healing
82,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BankaiXiphos
Hercules
39,117
7,348
4,424
32,560
61,064
53,372
1,030
21,845
37,992
8,906
55,771
W
49,380
9,899
1,508
3,325
26,809
24,202
1,852
8,186
18,623
84,375
0
W
27,993
152
24,959
13,876
29,045
27,197
1,583
12,581
16,464
51,498
0
W
Bakasura
GimeYoDonkey
Bakasura
6,509
4,406
179
1,681
22,412
17,705
0
9,408
13,004
0
9,578
L
Tyr
Leeric
Tyr
16,146
3,499
1,910
17,794
48,698
51,690
1,602
20,560
27,239
0
20,138
W
Tsukuyomi
OG Hiddenkiller
Tsukuyomi
43,018
11,443
879
12,038
38,457
24,699
4,559
17,826
20,631
0
79,307
L
Aphrodite
Ramethorn
Aphrodite
29,403
4,834
27,838
22,884
32,860
30,713
832
14,284
17,878
68,431
0
L
37,532
4,230
2,247
3,617
21,165
9,497
1,535
7,076
13,648
79,430
0
W
Amaterasu
StrokesALott
Amaterasu
31,869
9,367
4,587
19,939
51,314
70,870
2,868
23,596
27,718
4,586
45,519
L
23,898
7,250
0
9,712
29,854
14,637
2,067
13,234
16,116
0
32,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,933
Gold Earned
76,140
234
Minions Killed
235
0
Camps Cleared
0
2,104,311
Distance Traveled
2,035,446
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,907
663
43
2
0
487,186
0
W
Zeus
16,188
675
69
3
0
360,351
0
W
Hel
14,553
606
57
2
0
469,550
0
W
Bakasura
11,666
486
10
0
0
320,414
0
L
Tyr
13,997
583
9
0
0
465,636
0
W
Tsukuyomi
16,556
690
64
3
0
381,368
0
L
Aphrodite
15,106
629
94
4
0
438,655
2
L
Janus
14,431
601
77
3
0
352,228
0
W
Amaterasu
17,177
716
35
1
0
503,763
0
L
Thanatos
14,492
604
11
0
0
360,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role