Player Matchup

King Arthur
King Arthur
BlakMagik_253
King Arthur
Level 140
God Stats
11W - 10L
1,596 SR
Queue Stats
320W - 248L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
Doc_253
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wiggaworm_253
Ah Muzen Cab
Level 126
God Stats
29W - 38L
1,537 SR
Queue Stats
454W - 405L
1,542 Elo+
Party 2
Team Averages
Level 97
1,544 SR
1,552 Elo+

VS

Team Averages
Level 128
1,500 SR
1,425 Elo+
Geb
Geb
Chueydubs
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 139L
1,551 Elo+
Party 1
Kali
Kali
Lnmsxxhedead
Kali
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
705W - 1,107L
1,245 Elo+
Solo
Vulcan
Vulcan
TJ8149
Vulcan
Level 104
God Stats
17W - 13L
1,500 SR
Queue Stats
143W - 130L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlakMagik_253
King Arthur
20
9 / 2 / 8
15,124
687
26,896
26,837
37,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Doc_253
Cthulhu
18
3 / 0 / 11
14,182
645
10,740
16,806
22,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
wiggaworm_253
Ah Muzen Cab
20
7 / 3 / 8
15,545
707
29,920
20,799
9,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
13,799
627
13,557
28,258
47,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 9 / 1
11,960
544
12,791
29,504
25,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TJ8149
Vulcan
17
1 / 8 / 0
13,244
602
22,928
16,988
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
5
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlakMagik_253
King Arthur
9
2
8
6.5
L
2
2
3
1.75
W
Cthulhu
Doc_253
Cthulhu
3
0
11
8.5
L
1
9
1
0.17
L
Vulcan
TJ8149
Vulcan
1
8
0
0.13
W
Ah Muzen Cab
wiggaworm_253
Ah Muzen Cab
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,556
Damage
49,276
64,442
Taken
74,750
70,105
Mitigated
82,403
11,110
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlakMagik_253
King Arthur
26,896
3,856
0
3,635
26,837
37,833
105
15,757
11,080
0
75,896
L
13,557
1,466
0
752
28,258
47,495
449
4,224
23,278
45,458
0
W
Cthulhu
Doc_253
Cthulhu
10,740
356
0
1,505
16,806
22,438
347
10,303
5,999
35,956
0
L
12,791
5,696
436
7,653
29,504
25,860
0
3,169
25,931
0
30,664
L
Vulcan
TJ8149
Vulcan
22,928
11,634
0
1,234
16,988
9,048
479
2,118
14,675
76,750
0
W
Ah Muzen Cab
wiggaworm_253
Ah Muzen Cab
29,920
6,311
0
5,970
20,799
9,834
1,896
11,406
9,393
0
113,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
39,003
289
Minions Killed
237
15
Camps Cleared
2
1,183,920
Distance Traveled
1,081,749
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,124
687
78
4
11
401,078
9
L
Geb
13,799
627
53
2
0
418,472
1
W
Cthulhu
14,182
645
42
2
0
384,242
0
L
Kali
11,960
544
61
3
1
305,209
6
L
Vulcan
13,244
602
123
6
1
358,068
1
W
Ah Muzen Cab
15,545
707
169
8
4
398,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role