Player Matchup

Danzaburou
Danzaburou
Asian Bird Flu
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,533 Elo+
Solo
Janus
Janus
Helliminate
Janus
Level 105
God Stats
1W - 0L
1,381 SR
Queue Stats
20W - 7L
1,662 Elo+
Party 1
Lancelot
Lancelot
ItsMiz
Lancelot
Level 128
God Stats
4W - 1L
1,461 SR
Queue Stats
55W - 42L
1,554 Elo+
Party 1
Team Averages
Level 93
1,447 SR
1,583 Elo+

VS

Team Averages
Level 98
1,332 SR
1,425 Elo+
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Pinksunshine45
Cupid
Level 87
God Stats
3W - 12L
1,257 SR
Queue Stats
178W - 266L
1,412 Elo+
Solo
Hercules
Hercules
temp-259904
Hercules
Level 67
God Stats
0W - 2L
1,238 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asian Bird Flu
Danzaburou
14
3 / 0 / 3
8,261
751
6,573
5,152
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
7,691
699
6,183
6,649
2,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ItsMiz
Lancelot
13
4 / 1 / 2
8,068
733
7,947
6,271
5,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 2
6,904
628
6,433
7,369
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
7,405
673
3,551
6,158
3,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
temp-259904
Hercules
11
0 / 1 / 1
6,870
625
4,818
11,231
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
2
0.2
W
Danzaburou
Asian Bird Flu
Danzaburou
3
0
3
4.5
W
1
1
4
3
W
Lancelot
ItsMiz
Lancelot
4
1
2
5
L
2
2
0
1
L
Hercules
temp-259904
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
14,802
18,072
Taken
24,758
10,546
Mitigated
13,615
4,541
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,433
155
0
489
7,369
2,572
0
1,106
6,263
24,620
0
W
Danzaburou
Asian Bird Flu
Danzaburou
6,573
2,731
0
2,492
5,152
2,726
150
2,134
2,890
0
26,256
W
6,183
0
120
1,669
6,649
2,705
0
3,019
3,469
38,857
0
W
Lancelot
ItsMiz
Lancelot
7,947
1,163
0
260
6,271
5,115
0
1,793
4,252
0
21,924
L
3,551
1,118
1,402
1,475
6,158
3,263
0
2,213
3,945
0
18,374
L
Hercules
temp-259904
Hercules
4,818
1,017
0
1,754
11,231
7,780
0
3,512
7,719
108
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
21,179
158
Minions Killed
121
9
Camps Cleared
3
654,465
Distance Traveled
577,833
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,904
628
33
3
0
182,977
0
W
Danzaburou
8,261
751
58
5
5
215,095
2
W
Janus
7,691
699
71
6
3
215,940
0
W
Lancelot
8,068
733
29
3
1
223,430
1
L
Cupid
7,405
673
41
4
2
178,230
5
L
Hercules
6,870
625
47
4
1
216,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role