Player Matchup

Tsukuyomi
Tsukuyomi
LiLMyTsLy
Tsukuyomi
Level 109
God Stats
2W - 0L
1,533 SR
Queue Stats
239W - 236L
1,544 Elo+
Party 2
Mulan
Mulan
RespectMyCrippin
Mulan
Level 27
God Stats
3W - 2L
1,700 SR
Queue Stats
201W - 171L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
notShaved
Nu Wa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 105L
1,520 Elo+
Party 2
Team Averages
Level 74
1,577 SR
1,549 Elo+

VS

Team Averages
Level 47
1,398 SR
1,372 Elo+
Eset
Eset
Raiugaa
Eset
Level 66
God Stats
0W - 2L
1,472 SR
Queue Stats
48W - 95L
1,360 Elo+
Party 1
Bakasura
Bakasura
RatoGuerreiro
Bakasura
Level 62
God Stats
0W - 2L
1,224 SR
Queue Stats
54W - 91L
1,386 Elo+
Party 1
Achilles
Achilles
apenas333
Achilles
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LiLMyTsLy
Tsukuyomi
17
9 / 2 / 6
11,683
779
17,070
12,438
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 9
9,365
624
8,087
12,126
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
notShaved
Nu Wa
17
5 / 2 / 8
11,220
748
13,194
7,192
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Raiugaa
Eset
14
0 / 4 / 3
9,172
611
7,449
9,939
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
RatoGuerreiro
Bakasura
14
1 / 6 / 4
9,518
635
9,224
18,276
12,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
apenas333
Achilles
15
3 / 5 / 2
11,118
741
6,579
18,920
25,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
4
5
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
LiLMyTsLy
Tsukuyomi
9
2
6
6
L
Eset
Raiugaa
Eset
0
4
3
0.38
L
Bakasura
RatoGuerreiro
Bakasura
1
6
4
0.5
W
1
1
9
5.5
L
Achilles
apenas333
Achilles
3
5
2
0.8
W
Nu Wa
notShaved
Nu Wa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
23,252
31,756
Taken
47,135
19,329
Mitigated
42,071
5,172
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
LiLMyTsLy
Tsukuyomi
17,070
6,569
0
992
12,438
5,708
1,269
2,520
9,368
0
50,333
L
Eset
Raiugaa
Eset
7,449
128
422
764
9,939
3,810
0
2,851
6,892
43,222
0
L
Bakasura
RatoGuerreiro
Bakasura
9,224
5,114
0
4,401
18,276
12,308
476
5,728
11,814
0
24,913
W
8,087
1,371
0
3,956
12,126
10,800
221
3,627
7,740
0
22,069
L
Achilles
apenas333
Achilles
6,579
1,277
0
3,749
18,920
25,953
20
3,929
14,256
0
13,762
W
Nu Wa
notShaved
Nu Wa
13,194
3,468
0
224
7,192
2,821
572
2,015
4,921
47,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
29,808
197
Minions Killed
156
9
Camps Cleared
6
785,256
Distance Traveled
796,835
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,683
779
60
4
5
297,069
4
L
Eset
9,172
611
88
6
0
260,750
2
L
Bakasura
9,518
635
57
4
6
301,853
5
W
Mulan
9,365
624
22
1
2
226,901
2
L
Achilles
11,118
741
11
1
0
234,232
0
W
Nu Wa
11,220
748
115
8
2
261,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role