Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Venandi24
Athena
Level 88
God Stats
3W - 4L
1,391 SR
Queue Stats
18W - 22L
1,367 Elo+
Party 3
Ra
Ra
its-Tobin
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 3
Thanatos
Thanatos
xJerBearxx
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,099 Elo+
Party 3
Neith
Neith
x_Scarecrxw_0
Neith
Level 5
God Stats
3W - 5L
1,517 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 3
Team Averages
Level 51
1,482 SR
1,369 Elo+

VS

Team Averages
Level 68
1,512 SR
1,401 Elo+
Geb
Geb
T_H_E_F_L_A_S_H
Geb
Level 27
God Stats
2W - 3L
1,517 SR
Queue Stats
13W - 19L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Ur_dRuNkStePmOm
Heimdallr
Level 27
God Stats
10W - 5L
1,519 SR
Queue Stats
43W - 35L
1,440 Elo+
Party 2
Freya
Freya
iNfOrEdShOtS
Freya
Level 119
God Stats
2W - 3L
1,321 SR
Queue Stats
23W - 28L
1,418 Elo+
Party 1
Shiva
Shiva
idgafTHOR
Shiva
Level 98
God Stats
87W - 70L
1,526 SR
Queue Stats
217W - 218L
1,414 Elo+
Party 2
Lancelot
Lancelot
writer-dark319
Lancelot
Level 69
God Stats
9W - 4L
1,680 SR
Queue Stats
62W - 76L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 0
7,084
472
5,231
12,799
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Venandi24
Athena
10
0 / 2 / 2
6,733
449
2,523
15,587
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,273
485
6,323
12,751
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
xJerBearxx
Thanatos
10
1 / 6 / 2
6,369
425
4,520
11,891
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 2
6,017
401
5,410
7,619
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,128
475
4,983
8,421
3,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Ur_dRuNkStePmOm
Heimdallr
12
3 / 1 / 1
7,074
472
9,336
7,665
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 6
9,469
631
15,723
13,360
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
idgafTHOR
Shiva
15
4 / 0 / 0
8,856
590
8,858
13,942
7,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
13
4 / 1 / 3
8,212
547
5,352
9,533
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
19
19
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
1
1
8
5
W
Heimdallr
Ur_dRuNkStePmOm
Heimdallr
3
1
1
3.5
L
Athena
Venandi24
Athena
0
2
2
0.5
W
7
0
6
10
W
Shiva
idgafTHOR
Shiva
4
0
0
4
L
2
4
0
0.5
W
Lancelot
4
1
3
5.5
L
Thanatos
xJerBearxx
Thanatos
1
6
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,007
Damage
44,252
60,647
Taken
52,921
34,218
Mitigated
26,369
20,113
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,231
1,994
198
3,814
12,799
8,197
0
1,284
11,515
0
48,722
W
4,983
670
0
0
8,421
3,998
0
998
7,391
21,632
0
W
Heimdallr
Ur_dRuNkStePmOm
Heimdallr
9,336
5,024
98
3,007
7,665
3,185
1,185
1,509
6,156
0
50,018
L
Athena
Venandi24
Athena
2,523
802
270
3,002
15,587
12,239
0
4,823
10,764
18,303
0
W
15,723
5,604
0
10,157
13,360
6,912
1,164
4,195
9,127
67,829
8,003
W
Shiva
idgafTHOR
Shiva
8,858
1,429
527
6,601
13,942
7,943
178
891
12,490
0
59,606
L
6,323
609
1,040
3,881
12,751
5,768
0
6,551
6,200
51,240
0
W
Lancelot
5,352
652
0
4,924
9,533
4,331
0
1,253
8,280
0
56,753
L
Thanatos
xJerBearxx
Thanatos
4,520
653
0
6,994
11,891
4,630
0
3,308
8,583
0
28,673
L
5,410
2,212
0
914
7,619
3,384
0
2,887
4,732
0
38,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
40,739
323
Minions Killed
406
0
Camps Cleared
0
1,513,619
Distance Traveled
1,510,627
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,084
472
81
5
0
289,638
2
W
Geb
7,128
475
30
2
0
325,853
3
W
Heimdallr
7,074
472
66
4
0
267,470
1
L
Athena
6,733
449
40
3
0
379,272
2
W
Freya
9,469
631
118
8
0
255,001
0
W
Shiva
8,856
590
104
7
0
319,692
7
L
Ra
7,273
485
84
6
0
294,595
0
W
Lancelot
8,212
547
88
6
0
342,611
2
L
Thanatos
6,369
425
54
4
0
283,223
3
L
Neith
6,017
401
64
4
0
266,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role