Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dutchmaddness
Chaac
Level 125
God Stats
2W - 1L
1,864 SR
Queue Stats
21W - 14L
1,465 Elo+
Solo
Chang'e
Chang'e
LunaRainz
Chang'e
Level 144
God Stats
4W - 3L
1,814 SR
Queue Stats
81W - 74L
1,577 Elo+
Party 2
Loki
Loki
Malice-in-white
Loki
Level 64
God Stats
4W - 0L
1,432 SR
Queue Stats
52W - 39L
1,475 Elo+
Party 2
Artemis
Artemis
xG0T-YO-CH33KSx
Artemis
Level 29
God Stats
1W - 0L
1,969 SR
Queue Stats
15W - 9L
1,566 Elo+
Party 2
Team Averages
Level 101
1,716 SR
1,517 Elo+

VS

Team Averages
Level 60
1,525 SR
1,597 Elo+
Hades
Hades
Flaviot20
Hades
Level 17
God Stats
3W - 1L
1,806 SR
Queue Stats
7W - 6L
1,584 Elo+
Solo
Freya
Freya
L3ZENKO
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Khepri
Khepri
PeepeeFlesh
Khepri
Level 121
God Stats
1W - 3L
1,317 SR
Queue Stats
127W - 102L
1,584 Elo+
Party 1
Neith
Neith
VerifiedSean
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
kj254
Loki
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 0 / 17
8,663
788
8,899
15,840
14,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 4 / 9
9,429
857
14,906
15,241
11,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
LunaRainz
Chang'e
15
5 / 1 / 7
8,816
801
8,805
11,068
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 15
8,983
817
10,386
11,339
5,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 5
9,844
895
9,179
8,814
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Flaviot20
Hades
14
2 / 4 / 4
8,209
746
11,944
16,099
12,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
L3ZENKO
Freya
12
1 / 11 / 1
6,996
636
7,384
15,426
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
14
2 / 3 / 5
8,179
744
7,037
12,321
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
6,303
573
1,063
2,101
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
kj254
Loki
14
4 / 5 / 3
7,974
725
11,161
11,128
5,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
25
Kills
9
9
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
17
8.5
W
8
4
9
3.13
L
Hades
Flaviot20
Hades
2
4
4
1
L
Freya
L3ZENKO
Freya
1
11
1
0.14
W
Chang'e
LunaRainz
Chang'e
5
1
7
8.5
W
5
3
15
4.17
L
Khepri
2
3
5
1.5
L
0
2
0
0
L
Loki
kj254
Loki
4
5
3
1.1
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
38,589
62,302
Taken
57,075
41,840
Mitigated
35,970
33,687
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,899
2,274
8,845
8,253
15,840
14,473
354
7,986
7,619
13,571
0
W
14,906
3,503
0
3,856
15,241
11,593
0
4,741
10,320
0
32,881
L
Hades
Flaviot20
Hades
11,944
820
385
6,050
16,099
12,410
0
3,480
12,619
28,559
0
L
Freya
L3ZENKO
Freya
7,384
2,738
0
1,527
15,426
6,607
0
5,205
10,221
10,624
0
W
Chang'e
LunaRainz
Chang'e
8,805
1,113
4,144
4,479
11,068
6,472
1,463
4,202
6,717
31,330
0
W
10,386
2,585
0
756
11,339
5,234
153
4,046
7,221
0
23,123
L
Khepri
7,037
1,317
449
2,044
12,321
10,422
0
4,766
7,555
17,755
0
L
1,063
422
0
65
2,101
813
0
221
1,880
0
1,431
L
Loki
kj254
Loki
11,161
1,735
0
740
11,128
5,718
0
4,032
7,096
0
20,552
W
9,179
5,165
0
3,354
8,814
4,068
1,968
4,620
4,060
0
38,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
37,661
215
Minions Killed
96
0
Camps Cleared
0
1,136,545
Distance Traveled
867,991
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,663
788
12
1
0
198,861
0
W
Chaac
9,429
857
43
4
0
236,367
1
L
Hades
8,209
746
39
4
0
203,268
0
L
Freya
6,996
636
14
1
0
180,594
0
W
Chang'e
8,816
801
60
5
0
236,117
0
W
Loki
8,983
817
25
2
0
242,937
0
L
Khepri
8,179
744
25
2
0
199,548
4
L
Neith
6,303
573
0
0
0
50,402
1
L
Loki
7,974
725
18
2
0
234,179
0
W
Artemis
9,844
895
75
7
0
222,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role