Player Matchup

Athena
Athena
BlueBallBandit
Athena
Level 122
God Stats
3W - 1L
1,900 SR
Queue Stats
312W - 312L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
DeputyDoubleDs
Ne Zha
Level 15
God Stats
5W - 1L
1,915 SR
Queue Stats
27W - 14L
1,627 Elo+
Party 1
King Arthur
King Arthur
LtM0RNINGW00D
King Arthur
Level 145
God Stats
15W - 13L
1,503 SR
Queue Stats
241W - 240L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
The4skinKnight
Danzaburou
Level 147
God Stats
7W - 9L
1,633 SR
Queue Stats
196W - 210L
1,566 Elo+
Party 1
Discordia
Discordia
blb1029
Discordia
Level 67
God Stats
1W - 1L
1,838 SR
Queue Stats
69W - 78L
1,477 Elo+
Party 1
Team Averages
Level 99
1,758 SR
1,560 Elo+

VS

Team Averages
Level 50
1,714 SR
1,666 Elo+
Thor
Thor
Berawn
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Sun Wukong
Sun Wukong
reeceedwardo
Sun Wukong
Level 16
God Stats
4W - 1L
1,948 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Khepri
Khepri
rjedwardo
Khepri
Level 58
God Stats
10W - 2L
2,005 SR
Queue Stats
11W - 3L
1,774 Elo+
Party 2
Medusa
Medusa
zzJanembazz
Medusa
Level 104
God Stats
5W - 7L
1,449 SR
Queue Stats
45W - 32L
1,546 Elo+
Party 2
Pele
Pele
łtadori
Pele
Level 43
God Stats
100W - 78L
1,669 SR
Queue Stats
113W - 89L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,438
603
4,378
9,903
8,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 4
8,429
602
5,885
12,094
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LtM0RNINGW00D
King Arthur
14
7 / 2 / 0
9,335
667
9,463
15,053
11,122
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
The4skinKnight
Danzaburou
14
10 / 2 / 2
9,820
701
15,750
13,940
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
blb1029
Discordia
12
3 / 5 / 2
8,043
575
5,206
8,199
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Berawn
Thor
14
8 / 2 / 3
8,940
639
12,715
11,204
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
reeceedwardo
Sun Wukong
11
1 / 6 / 1
6,915
494
4,592
13,094
7,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
rjedwardo
Khepri
9
0 / 5 / 2
5,669
405
1,965
10,264
10,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
3 / 8 / 0
6,638
474
4,329
12,970
4,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
9
0 / 3 / 1
6,157
440
2,544
6,519
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
12
12
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
Berawn
Thor
8
2
3
4.75
W
1
2
11
3.25
W
3
1
4
5
W
King Arthur
LtM0RNINGW00D
King Arthur
7
2
0
3.5
W
Danzaburou
The4skinKnight
Danzaburou
10
2
2
5.5
W
Discordia
blb1029
Discordia
3
5
2
0.8
L
Sun Wukong
reeceedwardo
Sun Wukong
1
6
1
0.25
L
Khepri
rjedwardo
Khepri
0
5
2
0.2
L
Medusa
3
8
0
0.38
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
26,145
59,189
Taken
54,051
33,358
Mitigated
30,214
23,767
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Berawn
Thor
12,715
3,960
0
625
11,204
4,847
0
3,044
7,962
0
61,342
W
4,378
1,538
1,948
1,879
9,903
8,354
14
114
9,789
23,262
0
W
5,885
2,043
0
6,329
12,094
4,993
0
198
11,896
0
63,536
W
King Arthur
LtM0RNINGW00D
King Arthur
9,463
1,785
0
4,433
15,053
11,122
6
552
14,501
0
62,183
W
Danzaburou
The4skinKnight
Danzaburou
15,750
10,067
0
7,928
13,940
5,864
1,735
1,603
12,337
0
70,381
W
Discordia
blb1029
Discordia
5,206
618
0
1,250
8,199
3,025
463
152
8,047
41,085
0
L
Sun Wukong
reeceedwardo
Sun Wukong
4,592
1,858
0
2,160
13,094
7,838
922
831
12,263
0
40,173
L
Khepri
rjedwardo
Khepri
1,965
249
113
659
10,264
10,992
114
1,381
8,839
15,482
0
L
Medusa
4,329
2,524
133
2,722
12,970
4,225
0
1,820
11,150
0
29,267
L
Pele
2,544
523
0
556
6,519
2,312
0
2,038
4,253
0
40,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
34,319
435
Minions Killed
324
0
Camps Cleared
0
1,417,570
Distance Traveled
1,162,151
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,940
639
91
7
0
293,342
5
W
Athena
8,438
603
32
2
0
283,459
8
W
Ne Zha
8,429
602
114
8
0
346,012
5
W
King Arthur
9,335
667
111
8
0
281,897
2
W
Danzaburou
9,820
701
94
7
0
257,706
4
W
Discordia
8,043
575
84
6
0
248,496
4
L
Sun Wukong
6,915
494
70
5
0
242,921
3
L
Khepri
5,669
405
24
2
0
229,314
1
L
Medusa
6,638
474
62
4
0
228,269
1
L
Pele
6,157
440
77
6
0
168,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role