Player Matchup

Danzaburou
Danzaburou
ChaacA55
Danzaburou
Level 27
God Stats
2W - 0L
1,812 SR
Queue Stats
46W - 16L
1,725 Elo+
Party 1
Fenrir
Fenrir
I Naibu I
Fenrir
Level 122
God Stats
2W - 1L
1,779 SR
Queue Stats
178W - 119L
1,644 Elo+
Party 1
Hel
Hel
I Sotogawa I
Hel
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 66L
1,625 Elo+
Party 1
Ganesha
Ganesha
bIake x3
Ganesha
Level 143
God Stats
12W - 2L
2,062 SR
Queue Stats
432W - 339L
1,652 Elo+
Party 1
Osiris
Osiris
wwof
Osiris
Level 146
God Stats
3W - 2L
1,591 SR
Queue Stats
381W - 286L
1,642 Elo+
Party 1
Team Averages
Level 97
1,749 SR
1,657 Elo+

VS

Team Averages
Level 55
1,514 SR
1,438 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GallifreyStands7
Danzaburou
Level 32
God Stats
5W - 6L
1,530 SR
Queue Stats
20W - 34L
1,467 Elo+
Party 2
Yu Huang
Yu Huang
Hrenwaldt
Yu Huang
Level 39
God Stats
2W - 10L
1,500 SR
Queue Stats
163W - 184L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
I KODU I
Sun Wukong
Level 45
God Stats
11W - 15L
1,444 SR
Queue Stats
60W - 86L
1,431 Elo+
Party 3
Thor
Thor
WARHOG323
Thor
Level 29
God Stats
1W - 3L
1,596 SR
Queue Stats
21W - 26L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaacA55
Danzaburou
15
5 / 1 / 1
9,700
693
5,212
8,533
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
I Naibu I
Fenrir
13
9 / 0 / 2
8,447
603
9,853
10,214
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 3
7,142
510
3,990
6,478
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bIake x3
Ganesha
11
1 / 1 / 10
7,878
563
4,446
12,144
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
wwof
Osiris
15
6 / 0 / 1
9,031
645
8,945
10,475
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 7 / 2
6,338
453
6,457
15,416
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GallifreyStands7
Danzaburou
11
1 / 4 / 0
6,173
441
3,885
6,627
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Hrenwaldt
Yu Huang
10
1 / 3 / 0
5,892
421
4,068
6,202
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I KODU I
Sun Wukong
9
0 / 5 / 0
5,777
413
5,576
12,705
6,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
2 / 3 / 1
6,548
468
4,316
11,108
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
22
Kills
5
5
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
2
0.29
W
Danzaburou
ChaacA55
Danzaburou
5
1
1
5.5
L
Danzaburou
GallifreyStands7
Danzaburou
1
4
0
0.25
L
Yu Huang
Hrenwaldt
Yu Huang
1
3
0
0.33
L
Sun Wukong
I KODU I
Sun Wukong
0
5
0
0
W
Fenrir
I Naibu I
Fenrir
9
0
2
10
W
1
3
3
0.83
L
Thor
2
3
1
0.83
W
Ganesha
bIake x3
Ganesha
1
1
10
6
W
Osiris
wwof
Osiris
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
24,302
47,844
Taken
52,058
27,895
Mitigated
19,878
22,194
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,457
2,918
0
5,736
15,416
5,374
0
4,746
10,670
36,229
0
W
Danzaburou
ChaacA55
Danzaburou
5,212
2,372
0
3,963
8,533
3,409
846
1,173
7,360
0
86,929
L
Danzaburou
GallifreyStands7
Danzaburou
3,885
1,723
0
1,226
6,627
2,050
0
706
5,921
0
40,170
L
Yu Huang
Hrenwaldt
Yu Huang
4,068
850
0
750
6,202
2,093
0
1,221
4,981
33,758
0
L
Sun Wukong
I KODU I
Sun Wukong
5,576
1,758
0
3,111
12,705
6,236
0
895
11,810
0
35,415
W
Fenrir
I Naibu I
Fenrir
9,853
3,309
0
2,703
10,214
4,715
0
3,651
6,563
0
57,161
W
3,990
1,470
1,472
2,540
6,478
2,295
0
1,905
4,573
42,742
0
L
Thor
4,316
822
0
4,098
11,108
4,125
0
868
10,240
0
45,649
W
Ganesha
bIake x3
Ganesha
4,446
738
591
4,361
12,144
10,898
0
3,034
9,110
18,492
0
W
Osiris
wwof
Osiris
8,945
4,156
0
6,564
10,475
6,578
0
762
9,713
0
64,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
30,728
453
Minions Killed
319
0
Camps Cleared
0
1,353,595
Distance Traveled
1,197,398
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,338
453
61
4
0
232,610
1
W
Danzaburou
9,700
693
157
11
0
253,472
4
L
Danzaburou
6,173
441
84
6
0
229,704
7
L
Yu Huang
5,892
421
52
4
0
235,945
2
L
Sun Wukong
5,777
413
50
4
0
237,907
1
W
Fenrir
8,447
603
84
6
0
326,410
1
W
Hel
7,142
510
94
7
0
238,613
1
L
Thor
6,548
468
72
5
0
261,232
0
W
Ganesha
7,878
563
4
0
0
274,218
1
W
Osiris
9,031
645
114
8
0
260,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role