Player Matchup

Gilgamesh
Gilgamesh
Drblade
Gilgamesh
Level 49
God Stats
2W - 2L
1,196 SR
Queue Stats
57W - 60L
1,461 Elo+
Party 1
Chang'e
Chang'e
DrkOrbs
Chang'e
Level 124
God Stats
21W - 15L
1,615 SR
Queue Stats
109W - 95L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
ImOrTaLmEn
Baron Samedi
Level 57
God Stats
18W - 9L
1,693 SR
Queue Stats
317W - 291L
1,566 Elo+
Solo
Izanami
Izanami
IndecentSlug
Izanami
Level 18
God Stats
1W - 2L
1,328 SR
Queue Stats
78W - 86L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
ushouldknow
Ao Kuang
Level 26
God Stats
4W - 1L
1,616 SR
Queue Stats
70W - 71L
1,471 Elo+
Party 1
Team Averages
Level 55
1,490 SR
1,482 Elo+

VS

Team Averages
Level 50
1,391 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
Little40
Ah Muzen Cab
Level 103
God Stats
2W - 7L
1,307 SR
Queue Stats
38W - 31L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
MutoSoup
Jormungandr
Level 68
God Stats
6W - 5L
1,583 SR
Queue Stats
67W - 63L
1,545 Elo+
Party 3
King Arthur
King Arthur
SavageKoala007
King Arthur
Level 4
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 7L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
Sooperwoop
Nu Wa
Level 21
God Stats
0W - 1L
1,543 SR
Queue Stats
30W - 29L
1,344 Elo+
Party 2
Fenrir
Fenrir
ZetaRequiem
Fenrir
Level 55
God Stats
1W - 1L
1,297 SR
Queue Stats
70W - 71L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drblade
Gilgamesh
18
2 / 3 / 29
12,303
1,118
13,005
25,270
17,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
DrkOrbs
Chang'e
19
8 / 3 / 25
13,051
1,186
20,998
22,065
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ImOrTaLmEn
Baron Samedi
20
10 / 2 / 20
14,582
1,326
24,805
14,340
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IndecentSlug
Izanami
20
15 / 3 / 21
14,728
1,339
45,681
24,824
12,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
ushouldknow
Ao Kuang
18
8 / 4 / 16
12,489
1,135
12,595
16,379
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Little40
Ah Muzen Cab
17
4 / 7 / 3
11,564
1,051
22,624
20,214
8,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MutoSoup
Jormungandr
18
1 / 7 / 10
11,954
1,087
24,629
31,162
40,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
SavageKoala007
King Arthur
17
1 / 9 / 6
11,135
1,012
6,877
23,523
23,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
0 / 11 / 11
11,264
1,024
23,984
23,953
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
9 / 9 / 4
13,826
1,257
18,105
24,555
15,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
49
43
Kills
15
15
Deaths
43
111
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Drblade
Gilgamesh
2
3
29
5.5
W
Chang'e
DrkOrbs
Chang'e
8
3
25
6.83
W
Baron Samedi
ImOrTaLmEn
Baron Samedi
10
2
20
10
W
Izanami
IndecentSlug
Izanami
15
3
21
8.5
L
Ah Muzen Cab
Little40
Ah Muzen Cab
4
7
3
0.79
L
Jormungandr
MutoSoup
Jormungandr
1
7
10
0.86
L
King Arthur
SavageKoala007
King Arthur
1
9
6
0.44
L
Nu Wa
0
11
11
0.5
L
Fenrir
9
9
4
1.22
W
Ao Kuang
ushouldknow
Ao Kuang
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,084
Damage
96,219
102,878
Taken
123,407
58,345
Mitigated
98,531
41,993
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Drblade
Gilgamesh
13,005
3,595
0
291
25,270
17,890
0
12,791
12,155
0
26,391
W
Chang'e
DrkOrbs
Chang'e
20,998
1,884
7,824
7,111
22,065
9,967
0
9,994
11,955
41,923
0
W
Baron Samedi
ImOrTaLmEn
Baron Samedi
24,805
1,035
5,862
6,774
14,340
8,437
0
6,702
7,420
66,082
0
W
Izanami
IndecentSlug
Izanami
45,681
38,666
0
9,361
24,824
12,759
0
10,854
13,538
0
87,012
L
Ah Muzen Cab
Little40
Ah Muzen Cab
22,624
6,909
89
1,205
20,214
8,813
0
8,867
11,347
0
45,856
L
Jormungandr
MutoSoup
Jormungandr
24,629
3,423
790
2,895
31,162
40,629
0
13,295
17,867
59,109
0
L
King Arthur
SavageKoala007
King Arthur
6,877
220
0
130
23,523
23,837
0
11,720
11,803
0
15,724
L
Nu Wa
23,984
6,419
0
438
23,953
9,589
0
11,142
12,811
43,640
0
L
Fenrir
18,105
4,383
100
1,382
24,555
15,663
0
13,374
11,181
0
25,886
W
Ao Kuang
ushouldknow
Ao Kuang
12,595
3,598
0
4,770
16,379
9,292
0
6,901
9,076
18,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,153
Gold Earned
59,743
281
Minions Killed
184
10
Camps Cleared
5
1,018,873
Distance Traveled
1,040,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,303
1,118
26
2
1
222,059
0
W
Chang'e
13,051
1,186
30
3
4
219,976
0
W
Baron Samedi
14,582
1,326
118
11
0
207,446
0
W
Izanami
14,728
1,339
95
9
4
186,391
0
L
Ah Muzen Cab
11,564
1,051
42
4
0
186,112
0
L
Jormungandr
11,954
1,087
80
7
2
205,484
0
L
King Arthur
11,135
1,012
15
1
1
230,022
1
L
Nu Wa
11,264
1,024
25
2
1
201,549
0
L
Fenrir
13,826
1,257
22
2
1
217,585
0
W
Ao Kuang
12,489
1,135
12
1
1
183,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role