Player Matchup

Neith
Neith
DevanDLuffy
Neith
Level 13
God Stats
9W - 0L
1,777 SR
Queue Stats
12W - 0L
1,997 Elo+
Party 1
Gilgamesh
Gilgamesh
Im The Blizzard
Gilgamesh
Level 126
God Stats
6W - 1L
1,712 SR
Queue Stats
51W - 13L
1,872 Elo+
Party 1
The Morrigan
The Morrigan
Pakkun Paw
The Morrigan
Level 127
God Stats
3W - 1L
1,689 SR
Queue Stats
55W - 24L
1,804 Elo+
Party 1
Team Averages
Level 89
1,726 SR
1,891 Elo+

VS

Team Averages
Level 82
1,650 SR
1,410 Elo+
Izanami
Izanami
TheSplurge
Izanami
Level 129
God Stats
3W - 1L
1,756 SR
Queue Stats
61W - 61L
1,479 Elo+
Party 2
Bellona
Bellona
Travabunga
Bellona
Level 25
God Stats
3W - 1L
1,931 SR
Queue Stats
50W - 51L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
xCUERVO_ALFAx
Yu Huang
Level 92
God Stats
1W - 5L
1,263 SR
Queue Stats
49W - 78L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
10,772
673
14,951
11,198
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Im The Blizzard
Gilgamesh
16
3 / 1 / 5
11,816
739
10,606
15,033
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Pakkun Paw
The Morrigan
16
3 / 1 / 5
10,659
666
10,578
8,426
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheSplurge
Izanami
15
1 / 2 / 0
9,806
613
9,870
12,994
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Travabunga
Bellona
13
0 / 5 / 2
8,952
560
6,232
16,484
14,742
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
xCUERVO_ALFAx
Yu Huang
15
1 / 1 / 1
9,583
599
8,036
10,268
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Gilgamesh
Im The Blizzard
Gilgamesh
3
1
5
5.5
W
The Morrigan
Pakkun Paw
The Morrigan
3
1
5
5.5
L
Izanami
TheSplurge
Izanami
1
2
0
0.5
L
Bellona
Travabunga
Bellona
0
5
2
0.2
L
Yu Huang
xCUERVO_ALFAx
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
24,138
34,657
Taken
39,746
28,417
Mitigated
23,411
11,628
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,951
5,662
0
4,970
11,198
5,713
2,802
3,706
7,492
0
61,786
W
Gilgamesh
Im The Blizzard
Gilgamesh
10,606
2,028
0
5,005
15,033
18,193
60
3,205
11,828
0
34,779
W
The Morrigan
Pakkun Paw
The Morrigan
10,578
2,891
0
1,653
8,426
4,511
396
1,945
6,481
36,416
6,101
L
Izanami
TheSplurge
Izanami
9,870
7,599
0
1,006
12,994
4,442
0
3,018
9,976
0
53,612
L
Bellona
Travabunga
Bellona
6,232
1,541
0
386
16,484
14,742
0
3,344
13,140
0
11,489
L
Yu Huang
xCUERVO_ALFAx
Yu Huang
8,036
88
29
1,002
10,268
4,227
0
1,816
8,452
39,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
28,341
203
Minions Killed
185
9
Camps Cleared
5
865,201
Distance Traveled
866,263
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,772
673
101
6
3
271,788
2
W
Gilgamesh
11,816
739
28
2
3
332,879
6
W
The Morrigan
10,659
666
74
5
3
260,534
4
L
Izanami
9,806
613
119
7
3
287,192
3
L
Bellona
8,952
560
7
0
1
279,646
0
L
Yu Huang
9,583
599
59
4
1
299,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role