Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Iron_Agus
Bacchus
Level 84
God Stats
17W - 14L
1,280 SR
Queue Stats
229W - 288L
1,283 Elo+
Party 1
Hun Batz
Hun Batz
Mandiana
Hun Batz
Level 23
God Stats
7W - 8L
1,398 SR
Queue Stats
34W - 30L
1,491 Elo+
Party 2
Artemis
Artemis
SomaAngOxAka-47
Artemis
Level 83
God Stats
2W - 0L
1,695 SR
Queue Stats
147W - 202L
1,317 Elo+
Party 1
Janus
Janus
jeremy29042002
Janus
Level 67
God Stats
16W - 13L
1,508 SR
Queue Stats
93W - 82L
1,486 Elo+
Party 2
Team Averages
Level 73
1,476 SR
1,415 Elo+

VS

Team Averages
Level 103
1,449 SR
1,444 Elo+
Hou Yi
Hou Yi
Cz_gamer_hk
Hou Yi
Level 158
God Stats
10W - 9L
1,593 SR
Queue Stats
1,130W - 1,199L
1,435 Elo+
Solo
Hel
Hel
Gakhk
Hel
Level 68
God Stats
20W - 23L
1,432 SR
Queue Stats
131W - 137L
1,347 Elo+
Solo
King Arthur
King Arthur
MrMitra1
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Yu Huang
Yu Huang
Mrlowey13
Yu Huang
Level 93
God Stats
0W - 4L
1,252 SR
Queue Stats
14W - 27L
1,314 Elo+
Solo
Nu Wa
Nu Wa
PhatBudz419
Nu Wa
Level 94
God Stats
1W - 1L
1,470 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 1 / 0
14,668
667
19,065
16,636
7,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Iron_Agus
Bacchus
17
4 / 0 / 7
11,583
527
8,163
16,283
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Mandiana
Hun Batz
18
3 / 3 / 4
11,036
502
10,888
20,187
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 7
10,578
481
14,887
20,568
10,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 5 / 3
10,783
490
14,939
14,792
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 5 / 2
8,577
390
10,195
20,572
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Gakhk
Hel
14
1 / 6 / 3
8,759
398
5,496
16,297
11,141
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MrMitra1
King Arthur
17
2 / 4 / 1
10,474
476
9,021
21,699
22,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Mrlowey13
Yu Huang
17
8 / 4 / 2
11,384
517
18,017
17,760
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 6
9,796
445
14,640
19,281
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
25
Kills
13
13
Deaths
25
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
0
10
L
Hou Yi
1
5
2
0.4
L
Hel
Gakhk
Hel
1
6
3
0.42
W
Bacchus
Iron_Agus
Bacchus
4
0
7
7.5
W
Hun Batz
Mandiana
Hun Batz
3
3
4
1.67
L
King Arthur
MrMitra1
King Arthur
2
4
1
0.63
L
Yu Huang
Mrlowey13
Yu Huang
8
4
2
2.25
L
1
6
6
0.67
W
4
4
7
1.88
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,942
Damage
57,369
88,466
Taken
95,609
54,171
Mitigated
55,635
26,928
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,065
13,813
0
7,802
16,636
7,794
2,688
4,921
11,612
0
146,091
L
Hou Yi
10,195
4,740
0
3,689
20,572
8,417
938
6,579
13,887
0
57,122
L
Hel
Gakhk
Hel
5,496
350
3,972
5,330
16,297
11,141
1,332
5,350
10,879
38,496
0
W
Bacchus
Iron_Agus
Bacchus
8,163
471
669
3,439
16,283
20,874
0
5,881
10,139
32,751
0
W
Hun Batz
Mandiana
Hun Batz
10,888
4,251
0
3,778
20,187
8,976
0
9,128
10,605
0
100,259
L
King Arthur
MrMitra1
King Arthur
9,021
1,162
0
2,300
21,699
22,572
0
528
21,115
291
81,186
L
Yu Huang
Mrlowey13
Yu Huang
18,017
1,725
0
2,064
17,760
7,319
2,711
3,502
14,008
77,180
0
L
14,640
3,351
516
4,753
19,281
6,186
2,219
6,271
12,618
64,141
0
W
14,887
7,855
418
8,513
20,568
10,363
1,390
7,774
12,594
0
80,663
W
14,939
333
0
2,309
14,792
6,164
648
9,408
5,104
97,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
48,990
679
Minions Killed
479
0
Camps Cleared
0
2,124,662
Distance Traveled
1,855,973
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,668
667
255
12
0
415,484
2
L
Hou Yi
8,577
390
82
4
0
354,371
1
L
Hel
8,759
398
57
3
0
349,491
2
W
Bacchus
11,583
527
31
1
0
450,702
4
W
Hun Batz
11,036
502
130
6
0
475,872
4
L
King Arthur
10,474
476
137
6
0
389,554
0
L
Yu Huang
11,384
517
110
5
0
395,639
2
L
Nu Wa
9,796
445
93
4
0
366,918
1
W
Artemis
10,578
481
116
5
0
348,564
0
W
Janus
10,783
490
147
7
0
434,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role