Player Matchup

Jormungandr
Jormungandr
Silver II
CIBI89
Jormungandr
Silver II
Level 144
God Stats
13W - 10L
1,546 SR
Queue Stats
64W - 79L
1,218 MMR
Party 1
Discordia
Discordia
Silver V
G0dzz x PL
Discordia
Silver V
Level 121
God Stats
7W - 4L
1,672 SR
Queue Stats
15W - 20L
1,117 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
UMhurricane8
Hou Yi
Gold IV
Level 152
God Stats
159W - 186L
1,460 SR
Queue Stats
941W - 1,110L
1,172 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,559 SR
1,169 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,321 SR
1,308 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
lllxADRIANxlll
Lancelot
Silver I
Level 106
God Stats
0W - 1L
1,272 SR
Queue Stats
137W - 151L
1,078 MMR
Party 2
Shiva
Shiva
Gold IV
vBliinkz-
Shiva
Gold IV
Level 102
God Stats
0W - 1L
1,192 SR
Queue Stats
135W - 141L
1,346 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CIBI89
Jormungandr
18
5 / 2 / 12
13,108
771
15,007
19,233
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
G0dzz x PL
Discordia
18
5 / 3 / 12
12,103
712
21,906
11,032
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
9 / 3 / 9
12,818
754
16,890
14,987
7,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasGilgameshBastetCthulhuZeus

VS

Bans
JanusAresKing ArthurCerberusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 8 / 2
10,734
631
8,688
15,274
8,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
15
4 / 8 / 2
11,599
682
8,086
20,495
9,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
vBliinkz-
Shiva
16
2 / 4 / 0
11,167
657
16,444
28,194
27,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
8
8
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
2
0.38
W
Jormungandr
CIBI89
Jormungandr
5
2
12
5.5
W
Discordia
G0dzz x PL
Discordia
5
3
12
3.67
W
Hou Yi
9
3
9
4.5
L
Lancelot
4
8
2
0.63
L
Shiva
vBliinkz-
Shiva
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
33,218
45,252
Taken
63,963
41,566
Mitigated
45,672
4,705
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,688
260
0
3,615
15,274
8,625
0
11,079
4,195
30,008
0
W
Jormungandr
CIBI89
Jormungandr
15,007
3,472
0
901
19,233
29,848
498
3,840
15,393
45,618
0
W
Discordia
G0dzz x PL
Discordia
21,906
1,891
0
746
11,032
4,513
788
2,693
8,339
56,845
0
W
Hou Yi
16,890
8,069
0
3,058
14,987
7,205
2,081
2,370
12,617
0
48,823
L
Lancelot
8,086
1,256
0
2,234
20,495
9,797
31
11,701
8,794
0
22,886
L
Shiva
vBliinkz-
Shiva
16,444
1,451
243
5,295
28,194
27,250
623
14,521
13,673
0
49,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
33,500
205
Minions Killed
140
9
Camps Cleared
3
851,848
Distance Traveled
788,638
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,734
631
50
3
1
176,332
4
W
Jormungandr
13,108
771
66
4
1
283,824
3
W
Discordia
12,103
712
85
5
4
293,105
1
W
Hou Yi
12,818
754
54
3
4
274,919
3
L
Lancelot
11,599
682
32
2
1
302,045
1
L
Shiva
11,167
657
58
3
1
310,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role