Player Matchup

Skadi
Skadi
AnAnimePup
Skadi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 71L
1,508 Elo+
Party 2
Eset
Eset
Fadealized
Eset
Level 29
God Stats
2W - 1L
1,830 SR
Queue Stats
91W - 117L
1,482 Elo+
Solo
Cerberus
Cerberus
leathernecke5
Cerberus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 140L
1,626 Elo+
Party 2
He Bo
He Bo
socks272
He Bo
Level 29
God Stats
1W - 3L
1,713 SR
Queue Stats
35W - 29L
1,564 Elo+
Party 2
Nemesis
Nemesis
thehehimself
Nemesis
Level 58
God Stats
6W - 8L
1,333 SR
Queue Stats
318W - 314L
1,496 Elo+
Party 2
Team Averages
Level 48
1,575 SR
1,535 Elo+

VS

Team Averages
Level 55
1,591 SR
1,601 Elo+
Nu Wa
Nu Wa
Ellethwyn
Nu Wa
Level 145
God Stats
8W - 3L
1,506 SR
Queue Stats
263W - 197L
1,617 Elo+
Party 1
Baba Yaga
Baba Yaga
TepforX
Baba Yaga
Level 17
God Stats
10W - 5L
1,841 SR
Queue Stats
384W - 375L
1,520 Elo+
Solo
Atlas
Atlas
Yohan123456
Atlas
Level 68
God Stats
1W - 0L
1,374 SR
Queue Stats
45W - 39L
1,640 Elo+
Solo
Charybdis
Charybdis
marcio15722
Charybdis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 95L
1,613 Elo+
Solo
Ymir
Ymir
putridvagine
Ymir
Level 29
God Stats
2W - 1L
1,737 SR
Queue Stats
126W - 70L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 6 / 7
10,465
805
17,129
13,996
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 5 / 12
9,778
752
10,346
13,528
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
leathernecke5
Cerberus
16
0 / 5 / 15
9,807
754
7,724
24,636
28,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
socks272
He Bo
14
2 / 6 / 11
8,789
676
9,918
11,366
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
thehehimself
Nemesis
18
6 / 6 / 6
10,359
797
14,910
17,075
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ellethwyn
Nu Wa
19
7 / 2 / 19
11,645
896
17,083
8,846
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
TepforX
Baba Yaga
20
12 / 3 / 10
12,349
950
20,005
12,899
7,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 15
10,554
812
12,549
23,565
17,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
marcio15722
Charybdis
18
7 / 4 / 8
11,114
855
8,048
12,785
5,647
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 13
8,798
677
9,509
16,677
16,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
17
Kills
28
28
Deaths
18
51
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Skadi
6
6
7
1.58
W
Nu Wa
Ellethwyn
Nu Wa
7
2
19
8.25
L
3
5
12
1.8
W
Baba Yaga
TepforX
Baba Yaga
12
3
10
5.67
W
2
3
15
3.17
L
Cerberus
leathernecke5
Cerberus
0
5
15
1.5
W
Charybdis
marcio15722
Charybdis
7
4
8
2.75
W
0
6
13
1.08
L
He Bo
socks272
He Bo
2
6
11
1.25
L
Nemesis
thehehimself
Nemesis
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
67,194
80,601
Taken
74,772
56,688
Mitigated
50,373
26,249
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
17,129
8,040
1,642
1,220
13,996
6,739
935
10,938
2,753
0
25,107
W
Nu Wa
Ellethwyn
Nu Wa
17,083
3,547
498
1,289
8,846
3,933
2,542
5,179
3,667
32,963
0
L
10,346
470
4,422
2,631
13,528
6,975
436
10,143
3,237
32,928
0
W
Baba Yaga
TepforX
Baba Yaga
20,005
550
0
3,791
12,899
7,073
1,594
4,120
8,779
45,241
0
W
12,549
3,827
2,455
9,305
23,565
17,395
809
8,101
15,464
30,973
0
L
Cerberus
leathernecke5
Cerberus
7,724
707
1,356
9,173
24,636
28,702
226
14,176
10,031
36,027
0
W
Charybdis
marcio15722
Charybdis
8,048
3,911
1,598
3,924
12,785
5,647
3,094
5,377
7,408
0
21,285
W
9,509
470
87
1,916
16,677
16,325
424
5,211
11,466
12,867
0
L
He Bo
socks272
He Bo
9,918
444
1,548
755
11,366
5,104
180
9,272
1,872
15,760
0
L
Nemesis
thehehimself
Nemesis
14,910
4,502
549
2,953
17,075
9,168
321
13,233
3,562
0
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
54,460
172
Minions Killed
136
0
Camps Cleared
0
1,118,871
Distance Traveled
1,212,661
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,465
805
24
2
0
208,285
1
W
Nu Wa
11,645
896
27
2
0
251,156
0
L
Eset
9,778
752
48
4
0
212,367
3
W
Baba Yaga
12,349
950
44
3
0
273,163
4
W
Atlas
10,554
812
21
2
0
267,772
0
L
Cerberus
9,807
754
71
5
0
240,393
0
W
Charybdis
11,114
855
29
2
0
192,685
1
W
Ymir
8,798
677
15
1
0
227,885
0
L
He Bo
8,789
676
9
1
0
229,262
0
L
Nemesis
10,359
797
20
2
0
228,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role