Player Matchup

Anubis
Anubis
BaddGalRiri
Anubis
Level 84
God Stats
1W - 0L
1,422 SR
Queue Stats
47W - 37L
1,542 Elo+
Party 2
Chiron
Chiron
Conqwee-ftador
Chiron
Level 80
God Stats
9W - 7L
1,881 SR
Queue Stats
327W - 358L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Embocadura
Guan Yu
Level 89
God Stats
1W - 0L
1,432 SR
Queue Stats
93W - 64L
1,591 Elo+
Party 2
Geb
Geb
MikeFeesh
Geb
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,750 Elo+
Party 2
Anhur
Anhur
mmohuddin
Anhur
Level 36
God Stats
9W - 7L
1,614 SR
Queue Stats
38W - 33L
1,539 Elo+
Party 2
Team Averages
Level 84
1,570 SR
1,575 Elo+

VS

Team Averages
Level 50
1,502 SR
1,498 Elo+
Chaac
Chaac
MuttonChopz
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Sol
Sol
OrionGamings
Sol
Level 45
God Stats
5W - 7L
1,861 SR
Queue Stats
94W - 112L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Rising_Phoenix45
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
danissance
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Tyr
Tyr
xxTheReddxx
Tyr
Level 67
God Stats
0W - 1L
1,148 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 0 / 4
8,802
800
11,527
5,514
2,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
1 / 0 / 3
7,675
698
5,070
6,573
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Embocadura
Guan Yu
15
3 / 1 / 6
8,139
740
9,802
16,284
13,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

16
2 / 2 / 8
8,613
783
8,629
10,058
4,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
mmohuddin
Anhur
14
3 / 1 / 7
8,093
736
5,990
7,863
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,801
618
2,781
13,140
5,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
8,129
739
11,109
12,055
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Rising_Phoenix45
Jormungandr
13
1 / 3 / 2
7,559
687
2,797
9,068
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
danissance
Hachiman
12
0 / 2 / 1
6,634
603
4,159
5,424
1,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 2 / 2
7,307
664
5,482
10,658
7,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
4
4
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
0
4
8
W
1
0
3
2.5
W
Guan Yu
Embocadura
Guan Yu
3
1
6
6
W
2
2
8
3
L
0
5
1
0.1
L
2
3
2
1
L
Jormungandr
Rising_Phoenix45
Jormungandr
1
3
2
0.67
L
Hachiman
danissance
Hachiman
0
2
1
0.25
W
Anhur
mmohuddin
Anhur
3
1
7
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
26,328
46,292
Taken
50,345
26,998
Mitigated
24,279
12,841
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,527
590
0
3,903
5,514
2,993
654
1,407
4,107
37,817
0
W
5,070
1,040
589
2,529
6,573
2,774
33
1,360
5,213
0
26,855
W
Guan Yu
Embocadura
Guan Yu
9,802
872
1,052
2,816
16,284
13,612
0
5,794
10,490
0
25,277
W
8,629
1,012
0
500
10,058
4,211
552
3,148
6,910
33,033
0
L
2,781
251
280
3,903
13,140
5,165
0
5,794
7,308
0
10,976
L
11,109
3,236
0
4,298
12,055
4,392
0
5,391
6,664
41,634
0
L
Jormungandr
Rising_Phoenix45
Jormungandr
2,797
995
0
347
9,068
5,517
0
2,050
6,969
15,399
0
L
Hachiman
danissance
Hachiman
4,159
2,864
0
757
5,424
1,550
0
1,558
3,866
0
11,991
W
Anhur
mmohuddin
Anhur
5,990
3,829
0
1,452
7,863
3,408
624
2,197
5,666
0
18,361
L
5,482
202
0
1,154
10,658
7,655
0
5,226
5,382
0
21,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
36,430
239
Minions Killed
155
0
Camps Cleared
0
1,092,062
Distance Traveled
1,058,484
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,802
800
64
6
0
217,174
4
W
Chiron
7,675
698
43
4
0
216,810
0
W
Guan Yu
8,139
740
35
3
0
244,297
0
W
Geb
8,613
783
62
6
0
222,094
0
L
Chaac
6,801
618
17
2
0
211,131
2
L
Sol
8,129
739
61
6
0
190,856
4
L
Jormungandr
7,559
687
25
2
0
197,956
0
L
Hachiman
6,634
603
15
1
0
204,198
0
W
Anhur
8,093
736
35
3
0
191,687
0
L
Tyr
7,307
664
37
3
0
254,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role