Player Matchup

Hera
Hera
GuiltyStrow
Hera
Level 107
God Stats
20W - 4L
1,795 SR
Queue Stats
91W - 52L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GussyGobbler
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,511 SR
Queue Stats
84W - 54L
1,594 Elo+
Party 1
Lancelot
Lancelot
P1ayerXer0
Lancelot
Level 160
God Stats
2W - 2L
1,448 SR
Queue Stats
352W - 196L
1,625 Elo+
Party 1
Team Averages
Level 131
1,584 SR
1,625 Elo+

VS

Team Averages
Level 110
1,662 SR
1,759 Elo+
King Arthur
King Arthur
EDGEPL4Y
King Arthur
Level 107
God Stats
0W - 1L
1,625 SR
Queue Stats
1W - 3L
1,569 Elo+
Party 2
Lancelot
Lancelot
TymbaWalk
Lancelot
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 2L
1,882 Elo+
Party 2
Zeus
Zeus
kayjay1771
Zeus
Level 104
God Stats
0W - 1L
1,644 SR
Queue Stats
11W - 3L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 11
16,369
779
30,272
11,509
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
GussyGobbler
Ah Muzen Cab
20
4 / 1 / 14
14,861
708
28,647
20,642
23,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
P1ayerXer0
Lancelot
18
8 / 3 / 10
14,431
687
24,973
29,198
30,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EDGEPL4Y
King Arthur
17
2 / 7 / 2
12,467
594
18,193
39,241
45,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TymbaWalk
Lancelot
18
3 / 4 / 2
13,677
651
15,634
28,794
34,505
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 13 / 3
12,352
588
18,617
25,396
11,031
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
24
Kills
6
6
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EDGEPL4Y
King Arthur
2
7
2
0.43
W
12
2
11
8.75
W
Ah Muzen Cab
GussyGobbler
Ah Muzen Cab
4
1
14
11
W
Lancelot
P1ayerXer0
Lancelot
8
3
10
4.33
L
Lancelot
TymbaWalk
Lancelot
3
4
2
1
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,892
Damage
52,444
61,349
Taken
93,431
59,802
Mitigated
91,373
10,339
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EDGEPL4Y
King Arthur
18,193
1,528
314
2,815
39,241
45,837
0
13,294
25,545
0
54,519
W
30,272
7,392
0
1,928
11,509
6,098
1,193
1,958
9,551
82,117
0
W
Ah Muzen Cab
GussyGobbler
Ah Muzen Cab
28,647
10,644
0
6,775
20,642
23,266
1,264
5,055
15,587
0
74,849
W
Lancelot
P1ayerXer0
Lancelot
24,973
5,119
0
1,636
29,198
30,438
587
12,043
17,155
0
55,199
L
Lancelot
TymbaWalk
Lancelot
15,634
3,017
0
1,001
28,794
34,505
0
11,300
16,914
0
40,929
L
18,617
4,402
64
5,913
25,396
11,031
0
6,222
18,814
79,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
38,496
241
Minions Killed
236
9
Camps Cleared
8
1,268,614
Distance Traveled
1,089,513
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,467
594
61
3
1
378,381
3
W
Hera
16,369
779
117
6
6
409,311
4
W
Ah Muzen Cab
14,861
708
87
4
1
414,027
0
W
Lancelot
14,431
687
37
2
2
445,276
3
L
Lancelot
13,677
651
62
3
2
417,935
7
L
Zeus
12,352
588
113
5
5
293,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role