Player Matchup

Eset
Eset
AngelsHerald
Eset
Level 112
God Stats
1W - 1L
1,734 SR
Queue Stats
24W - 25L
1,370 Elo+
Party 1
Sobek
Sobek
Barkmore
Sobek
Level 155
God Stats
15W - 7L
1,528 SR
Queue Stats
40W - 31L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Smashybashy
Ao Kuang
Level 105
God Stats
8W - 3L
1,602 SR
Queue Stats
17W - 16L
1,427 Elo+
Solo
Mulan
Mulan
TunerX7
Mulan
Level 108
God Stats
4W - 5L
1,562 SR
Queue Stats
27W - 26L
1,337 Elo+
Party 1
Charybdis
Charybdis
abstractionless
Charybdis
Level 26
God Stats
13W - 7L
1,475 SR
Queue Stats
26W - 17L
1,392 Elo+
Party 1
Team Averages
Level 101
1,580 SR
1,398 Elo+

VS

Team Averages
Level 65
1,562 SR
1,434 Elo+
Shiva
Shiva
KidKsino
Shiva
Level 86
God Stats
3W - 1L
1,915 SR
Queue Stats
50W - 60L
1,491 Elo+
Party 2
Atlas
Atlas
OhSoBanji
Atlas
Level 89
God Stats
4W - 6L
1,517 SR
Queue Stats
129W - 115L
1,655 Elo+
Party 2
Pele
Pele
Yeserin
Pele
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 74L
1,272 Elo+
Party 3
Anubis
Anubis
nicecaiber321
Anubis
Level 37
God Stats
3W - 2L
1,616 SR
Queue Stats
42W - 38L
1,521 Elo+
Party 2
Chernobog
Chernobog
zprez186
Chernobog
Level 29
God Stats
1W - 5L
1,263 SR
Queue Stats
35W - 65L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
14,168
525
27,411
20,911
9,550
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Barkmore
Sobek
19
8 / 1 / 15
14,847
550
17,487
37,544
44,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Smashybashy
Ao Kuang
20
11 / 4 / 11
15,745
583
24,485
36,784
17,087
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
TunerX7
Mulan
20
9 / 3 / 12
14,930
553
28,405
26,993
25,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
abstractionless
Charybdis
20
4 / 2 / 7
15,822
586
16,405
20,036
8,954
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KidKsino
Shiva
17
5 / 5 / 1
12,052
446
19,264
31,251
31,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
OhSoBanji
Atlas
18
1 / 4 / 8
12,777
473
14,325
25,552
29,445
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Yeserin
Pele
19
3 / 10 / 5
12,856
476
17,874
33,661
15,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 9 / 4
11,450
424
13,758
25,542
15,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
zprez186
Chernobog
18
2 / 10 / 2
11,203
415
11,316
25,051
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
38
Kills
14
14
Deaths
38
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
Sobek
Barkmore
Sobek
8
1
15
15.5
L
Shiva
KidKsino
Shiva
5
5
1
1.1
L
Atlas
OhSoBanji
Atlas
1
4
8
1.25
W
Ao Kuang
Smashybashy
Ao Kuang
11
4
11
4.13
W
Mulan
TunerX7
Mulan
9
3
12
5
L
Pele
Yeserin
Pele
3
10
5
0.55
W
Charybdis
abstractionless
Charybdis
4
2
7
3.75
L
3
9
4
0.56
L
Chernobog
zprez186
Chernobog
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,193
Damage
76,537
142,268
Taken
141,057
105,850
Mitigated
102,237
51,962
Healing
29,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,411
1,060
5,027
4,634
20,911
9,550
1,638
3,487
17,424
121,952
0
W
Sobek
Barkmore
Sobek
17,487
1,647
0
9,609
37,544
44,794
575
8,023
28,045
56,831
0
L
Shiva
KidKsino
Shiva
19,264
2,718
914
2,606
31,251
31,639
0
15,076
15,957
0
74,547
L
Atlas
OhSoBanji
Atlas
14,325
5,885
3,468
3,654
25,552
29,445
0
12,753
11,812
57,211
0
W
Ao Kuang
Smashybashy
Ao Kuang
24,485
7,015
0
12,921
36,784
17,087
1,755
6,282
29,948
140,903
0
W
Mulan
TunerX7
Mulan
28,405
3,140
0
10,122
26,993
25,465
2,231
7,123
19,870
0
94,705
L
Pele
Yeserin
Pele
17,874
4,226
0
6,342
33,661
15,159
0
16,809
16,326
0
115,393
W
Charybdis
abstractionless
Charybdis
16,405
9,230
0
9,649
20,036
8,954
9,751
3,833
16,203
0
166,372
L
13,758
923
0
7,734
25,542
15,953
0
14,443
10,569
77,382
0
L
Chernobog
zprez186
Chernobog
11,316
6,577
0
4,576
25,051
10,041
135
9,718
14,829
0
76,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,512
Gold Earned
60,338
715
Minions Killed
518
0
Camps Cleared
0
2,492,604
Distance Traveled
2,385,423
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,168
525
163
6
0
480,245
8
W
Sobek
14,847
550
57
2
0
551,899
2
L
Shiva
12,052
446
115
4
0
483,386
8
L
Atlas
12,777
473
65
2
0
494,408
4
W
Ao Kuang
15,745
583
150
6
0
515,142
4
W
Mulan
14,930
553
106
4
0
475,850
5
L
Pele
12,856
476
122
5
0
510,915
0
W
Charybdis
15,822
586
239
9
0
469,468
5
L
Anubis
11,450
424
108
4
0
432,379
7
L
Chernobog
11,203
415
108
4
0
464,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role