Player Matchup

Tsukuyomi
Tsukuyomi
Drasuki
Tsukuyomi
Level 83
God Stats
3W - 6L
1,298 SR
Queue Stats
188W - 152L
1,606 Elo+
Party 2
Hachiman
Hachiman
Jaxil
Hachiman
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 26L
1,553 Elo+
Party 2
Pele
Pele
ReelyReed
Pele
Level 110
God Stats
2W - 2L
1,328 SR
Queue Stats
170W - 157L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Zanct
Nu Wa
Level 89
God Stats
16W - 1L
2,086 SR
Queue Stats
46W - 23L
1,659 Elo+
Party 2
Horus
Horus
legonutso
Horus
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 16L
1,551 Elo+
Party 2
Team Averages
Level 75
1,587 SR
1,593 Elo+

VS

Team Averages
Level 87
1,455 SR
1,515 Elo+
Amaterasu
Amaterasu
CoyoteCody24
Amaterasu
Level 54
God Stats
0W - 2L
1,357 SR
Queue Stats
99W - 82L
1,549 Elo+
Party 1
Ymir
Ymir
PudFester
Ymir
Level 36
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 12L
1,345 Elo+
Solo
Achilles
Achilles
firefall67
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,627 Elo+
Party 1
Hel
Hel
razer87
Hel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 135L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
thetrullybully75
Heimdallr
Level 156
God Stats
5W - 3L
1,650 SR
Queue Stats
249W - 219L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drasuki
Tsukuyomi
12
5 / 0 / 1
7,177
718
6,824
7,771
3,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Jaxil
Hachiman
9
1 / 1 / 2
5,288
529
4,321
6,605
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
3 / 1 / 4
5,836
584
7,471
5,677
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Zanct
Nu Wa
10
3 / 0 / 2
6,078
608
3,735
3,597
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
legonutso
Horus
8
1 / 0 / 3
5,305
531
2,615
6,955
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CoyoteCody24
Amaterasu
9
0 / 4 / 0
5,091
509
4,302
9,656
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 1 / 1
4,514
451
1,591
7,947
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
firefall67
Achilles
8
1 / 4 / 0
5,046
505
3,146
8,761
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
9
0 / 2 / 1
5,260
526
1,523
6,439
1,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
9
1 / 2 / 0
5,379
538
3,989
5,913
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CoyoteCody24
Amaterasu
0
4
0
0
W
Tsukuyomi
Drasuki
Tsukuyomi
5
0
1
5.5
W
Hachiman
Jaxil
Hachiman
1
1
2
2
L
Ymir
0
1
1
0.5
W
Pele
3
1
4
5
W
Nu Wa
Zanct
Nu Wa
3
0
2
4
L
Achilles
firefall67
Achilles
1
4
0
0.25
W
Horus
legonutso
Horus
1
0
3
2.5
L
Hel
0
2
1
0.25
L
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
14,551
30,605
Taken
38,716
11,611
Mitigated
15,471
13,544
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CoyoteCody24
Amaterasu
4,302
1,528
0
2,368
9,656
4,586
0
269
9,369
0
33,910
W
Tsukuyomi
Drasuki
Tsukuyomi
6,824
2,393
0
4,611
7,771
3,070
0
0
7,771
0
51,148
W
Hachiman
Jaxil
Hachiman
4,321
2,367
0
3,466
6,605
2,093
0
428
6,177
0
34,480
L
Ymir
1,591
433
0
1,626
7,947
3,827
0
240
7,669
6,674
0
W
Pele
7,471
2,947
0
913
5,677
1,807
0
554
5,123
0
40,228
W
Nu Wa
Zanct
Nu Wa
3,735
1,027
0
500
3,597
1,099
0
826
2,771
38,147
0
L
Achilles
firefall67
Achilles
3,146
785
0
2,129
8,761
3,130
0
920
7,723
0
27,167
W
Horus
legonutso
Horus
2,615
1,526
823
3,231
6,955
3,542
0
1,982
4,973
0
10,507
L
Hel
1,523
264
173
2,590
6,439
1,969
253
1,895
4,432
40,766
0
L
Heimdallr
3,989
1,221
0
2,399
5,913
1,959
0
109
5,788
0
37,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
25,290
308
Minions Killed
272
0
Camps Cleared
0
1,010,653
Distance Traveled
864,032
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,091
509
60
6
0
170,965
2
W
Tsukuyomi
7,177
718
109
11
0
205,126
1
W
Hachiman
5,288
529
48
5
0
183,370
1
L
Ymir
4,514
451
14
1
0
181,135
2
W
Pele
5,836
584
61
6
0
238,535
2
W
Nu Wa
6,078
608
70
7
0
189,828
0
L
Achilles
5,046
505
55
6
0
201,688
1
W
Horus
5,305
531
20
2
0
193,794
0
L
Hel
5,260
526
76
8
0
166,064
2
L
Heimdallr
5,379
538
67
7
0
144,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role