Player Matchup

Cupid
Cupid
CarsTheConqurer
Cupid
Level 68
God Stats
233W - 258L
1,478 SR
Queue Stats
256W - 295L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Darkzwei
Sylvanus
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 28L
1,437 Elo+
Party 1
Chaac
Chaac
Genesis6889
Chaac
Level 88
God Stats
6W - 8L
1,460 SR
Queue Stats
36W - 46L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
LewdMaster
Cliodhna
Level 114
God Stats
2W - 6L
1,336 SR
Queue Stats
188W - 175L
1,482 Elo+
Solo
Sol
Sol
LilJeric
Sol
Level 57
God Stats
19W - 24L
1,494 SR
Queue Stats
90W - 106L
1,410 Elo+
Solo
Team Averages
Level 79
1,409 SR
1,439 Elo+

VS

Team Averages
Level 110
1,519 SR
1,429 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Calibos75
Cupid
Level 92
God Stats
5W - 8L
1,478 SR
Queue Stats
317W - 361L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoanaYaBish
Cu Chulainn
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
244W - 240L
1,440 Elo+
Solo
Mercury
Mercury
OurToxicM3rcy
Mercury
Level 87
God Stats
2W - 2L
1,220 SR
Queue Stats
191W - 173L
1,518 Elo+
Solo
Artio
Artio
chawdogjim
Artio
Level 86
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 13L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,250
925
11,072
24,273
12,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Darkzwei
Sylvanus
15
0 / 0 / 0
9,319
932
6,333
10,359
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 1 / 0
8,818
882
6,840
5,683
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
LewdMaster
Cliodhna
15
0 / 6 / 0
9,310
931
16,408
20,791
11,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 5 / 0
8,975
898
7,060
19,669
10,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

181

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 9
10,333
1,033
24,541
11,097
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Calibos75
Cupid
17
3 / 0 / 12
10,788
1,079
16,186
9,052
3,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DoanaYaBish
Cu Chulainn
17
7 / 0 / 8
11,486
1,149
20,687
14,453
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mercury
16
3 / 0 / 8
10,329
1,033
9,974
8,920
3,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
16
1 / 0 / 8
10,940
1,094
3,238
9,728
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
17
17
Deaths
0
0
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
9
7.5
W
Cupid
Calibos75
Cupid
3
0
12
9
L
0
5
0
0
L
Sylvanus
Darkzwei
Sylvanus
0
0
0
0
W
Cu Chulainn
DoanaYaBish
Cu Chulainn
7
0
8
11
L
0
1
0
0
L
Cliodhna
LewdMaster
Cliodhna
0
6
0
0
L
0
5
0
0
W
Mercury
3
0
8
7
W
Artio
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
74,626
80,775
Taken
53,250
52,264
Mitigated
44,566
10,495
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,541
9,596
0
5,282
11,097
5,479
0
2,919
8,178
48,435
3,186
W
Cupid
Calibos75
Cupid
16,186
9,889
1,181
2,315
9,052
3,791
0
1,990
6,996
0
35,061
L
11,072
5,824
1,220
2,038
24,273
12,942
0
6,018
17,878
0
31,326
L
Sylvanus
Darkzwei
Sylvanus
6,333
2,078
1,099
1,576
10,359
12,581
0
3,871
6,352
21,075
3,403
W
Cu Chulainn
DoanaYaBish
Cu Chulainn
20,687
4,673
0
1,116
14,453
17,132
0
4,164
10,029
0
34,519
L
6,840
514
0
1,940
5,683
4,866
0
2,050
3,563
0
11,710
L
Cliodhna
LewdMaster
Cliodhna
16,408
3,801
0
178
20,791
11,762
0
6,737
13,809
0
38,155
L
7,060
1,478
0
2,444
19,669
10,113
0
6,572
12,798
15,330
0
W
Mercury
9,974
2,378
0
1,566
8,920
3,768
0
1,917
6,923
0
21,419
W
Artio
3,238
210
340
2,574
9,728
14,396
0
1,844
7,688
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
53,876
177
Minions Killed
211
3
Camps Cleared
10
841,473
Distance Traveled
1,014,829
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,333
1,033
84
8
0
191,471
1
W
Cupid
10,788
1,079
50
5
2
174,555
1
L
Cupid
9,250
925
46
5
2
189,147
3
L
Sylvanus
9,319
932
32
3
1
163,665
1
W
Cu Chulainn
11,486
1,149
31
3
3
222,163
0
L
Chaac
8,818
882
18
2
0
131,195
3
L
Cliodhna
9,310
931
59
6
0
200,145
3
L
Sol
8,975
898
22
2
0
157,321
0
W
Mercury
10,329
1,033
30
3
5
229,588
0
W
Artio
10,940
1,094
16
2
0
197,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role