Player Matchup

Discordia
Discordia
Platinum V
Brigchain
Discordia
Platinum V
Level 145
God Stats
21W - 14L
1,649 SR
Queue Stats
154W - 147L
1,864 MMR
Solo
Anhur
Anhur
Platinum I
JohnFIick
Anhur
Platinum I
Level 104
God Stats
3W - 10L
1,491 SR
Queue Stats
270W - 268L
1,883 MMR
Solo
Horus
Horus
Diamond V
Revelish
Horus
Diamond V
Level 105
God Stats
97W - 106L
1,526 SR
Queue Stats
261W - 254L
1,941 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
UUnityy
Erlang Shen
Gold I
Level 54
God Stats
7W - 6L
1,716 SR
Queue Stats
77W - 62L
1,911 MMR
Solo
Achilles
Achilles
Platinum V
jkt17
Achilles
Platinum V
Level 124
God Stats
5W - 7L
1,535 SR
Queue Stats
188W - 186L
1,833 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,584 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,633 SR
1,887 MMR
Ullr
Ullr
Platinum I
MumOak
Ullr
Platinum I
Level 150
God Stats
20W - 14L
1,599 SR
Queue Stats
144W - 135L
1,943 MMR
Solo
Ymir
Ymir
Platinum II
TheRealMoist
Ymir
Platinum II
Level 126
God Stats
4W - 6L
1,415 SR
Queue Stats
162W - 160L
1,901 MMR
Solo
Hun Batz
Hun Batz
Platinum I
TheSuperChicken
Hun Batz
Platinum I
Level 160
God Stats
5W - 6L
1,620 SR
Queue Stats
139W - 115L
1,915 MMR
Solo
Cabrakan
Cabrakan
Gold I
jthadddeustoad
Cabrakan
Gold I
Level 128
God Stats
2W - 2L
1,860 SR
Queue Stats
69W - 61L
1,841 MMR
Solo
Vulcan
Vulcan
Platinum III
xXTHEKILLERRXx
Vulcan
Platinum III
Level 141
God Stats
9W - 8L
1,669 SR
Queue Stats
84W - 75L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brigchain
Discordia
19
0 / 4 / 1
12,824
458
11,408
12,444
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JohnFIick
Anhur
20
4 / 6 / 2
14,526
519
22,772
20,800
10,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Revelish
Horus
15
2 / 5 / 3
11,705
418
6,594
27,825
30,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
UUnityy
Erlang Shen
20
2 / 6 / 3
15,078
539
15,656
32,863
20,136
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
jkt17
Achilles
19
6 / 5 / 3
13,724
490
20,650
36,368
44,602
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
FreyaNemesisLancelotRavana

VS

Bans
AtlasYu HuangCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MumOak
Ullr
20
7 / 3 / 7
16,653
595
16,927
20,823
10,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 3 / 15
14,221
508
7,291
24,351
38,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
20
6 / 2 / 10
16,198
579
21,713
21,737
12,367
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
20
7 / 5 / 5
15,535
555
25,558
31,005
23,414
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 12
14,824
529
17,210
14,401
9,750
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
25
26
Deaths
14
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brigchain
Discordia
0
4
1
0.13
L
Anhur
JohnFIick
Anhur
4
6
2
0.83
W
Ullr
MumOak
Ullr
7
3
7
3.5
L
Horus
Revelish
Horus
2
5
3
0.7
W
2
3
15
3.17
W
Hun Batz
6
2
10
5.5
L
Erlang Shen
UUnityy
Erlang Shen
2
6
3
0.58
L
Achilles
jkt17
Achilles
6
5
3
1.5
W
Cabrakan
7
5
5
1.9
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,080
Damage
88,699
130,300
Taken
112,317
111,707
Mitigated
94,413
26,632
Healing
39,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brigchain
Discordia
11,408
239
0
1,630
12,444
6,317
0
8,367
3,989
122,633
0
L
Anhur
JohnFIick
Anhur
22,772
12,231
0
5,325
20,800
10,605
1,390
4,223
16,577
0
144,801
W
Ullr
MumOak
Ullr
16,927
6,220
0
6,735
20,823
10,109
2,720
1,228
19,595
0
175,800
L
Horus
Revelish
Horus
6,594
2,915
3,122
5,828
27,825
30,047
10
10,882
16,759
0
37,449
W
7,291
1,405
0
5,005
24,351
38,773
170
3,767
20,584
52,036
0
W
Hun Batz
21,713
6,526
0
8,889
21,737
12,367
2,292
2,004
19,733
0
176,324
L
Erlang Shen
UUnityy
Erlang Shen
15,656
7,918
0
6,036
32,863
20,136
6,965
8,818
22,470
0
187,108
L
Achilles
jkt17
Achilles
20,650
6,028
0
4,691
36,368
44,602
419
17,881
18,365
0
92,256
W
Cabrakan
25,558
2,941
0
14,259
31,005
23,414
0
5,547
25,458
122,408
0
W
17,210
6,081
202
4,185
14,401
9,750
1,236
2,710
11,691
155,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,857
Gold Earned
77,431
827
Minions Killed
907
0
Camps Cleared
0
2,677,451
Distance Traveled
2,891,253
59
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,824
458
222
8
0
554,128
20
L
Anhur
14,526
519
198
7
0
480,940
10
W
Ullr
16,653
595
233
8
0
558,933
11
L
Horus
11,705
418
44
2
0
565,529
13
W
Ymir
14,221
508
63
2
0
533,122
14
W
Hun Batz
16,198
579
210
8
0
644,636
5
L
Erlang Shen
15,078
539
233
8
0
566,935
8
L
Achilles
13,724
490
130
5
0
509,919
8
W
Cabrakan
15,535
555
172
6
0
541,734
8
W
Vulcan
14,824
529
229
8
0
612,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role