Player Matchup

Zeus
Zeus
AnAnimePup
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,518 Elo+
Party 2
Mercury
Mercury
HangOverGang
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,544 Elo+
Solo
Anubis
Anubis
leathernecke5
Anubis
Level 97
God Stats
7W - 3L
1,900 SR
Queue Stats
178W - 140L
1,639 Elo+
Party 2
Raijin
Raijin
socks272
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,585 Elo+
Party 2
Da Ji
Da Ji
thehehimself
Da Ji
Level 58
God Stats
2W - 3L
1,759 SR
Queue Stats
318W - 314L
1,504 Elo+
Party 2
Team Averages
Level 47
1,632 SR
1,558 Elo+

VS

Team Averages
Level 112
1,497 SR
1,608 Elo+
Rama
Rama
AgentPopo
Rama
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
728W - 460L
1,636 Elo+
Party 1
Agni
Agni
AngerPiglet
Agni
Level 149
God Stats
4W - 3L
1,747 SR
Queue Stats
367W - 270L
1,488 Elo+
Party 1
Lancelot
Lancelot
StillastroNOT
Lancelot
Level 138
God Stats
2W - 0L
1,434 SR
Queue Stats
268W - 176L
1,720 Elo+
Party 1
Hades
Hades
Vultorusleader
Hades
Level 102
God Stats
7W - 0L
1,303 SR
Queue Stats
406W - 262L
1,615 Elo+
Party 1
Tyr
Tyr
marcio15722
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 95L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
12,324
822
18,661
10,381
4,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
HangOverGang
Mercury
18
4 / 6 / 17
11,070
738
9,977
11,307
4,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 6 / 11
11,157
744
14,541
14,982
8,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
socks272
Raijin
18
4 / 5 / 15
10,835
722
8,816
12,925
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 17
10,488
699
10,153
25,326
13,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 4 / 13
13,197
880
21,303
11,981
5,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 5 / 10
12,670
845
17,255
12,064
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
StillastroNOT
Lancelot
18
8 / 6 / 8
11,713
781
14,853
16,561
6,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 12
11,600
773
9,749
14,993
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 9
9,847
656
2,616
17,833
17,640
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
82
26
Kills
30
30
Deaths
26
76
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
10
4
13
4.13
L
8
5
16
3.2
W
6
5
10
2.2
L
Mercury
HangOverGang
Mercury
4
6
17
2.08
W
Lancelot
StillastroNOT
Lancelot
8
6
8
2
W
5
6
12
1.83
L
6
6
11
1.92
W
1
5
9
1.1
L
Raijin
socks272
Raijin
4
5
15
2.3
L
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,148
Damage
65,776
74,921
Taken
73,432
36,188
Mitigated
44,975
14,578
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
21,303
15,502
334
3,026
11,981
5,780
1,205
5,031
6,950
0
38,975
L
18,661
2,526
1,038
906
10,381
4,469
772
3,964
6,417
35,865
0
W
17,255
1,499
117
1,556
12,064
5,369
3,272
5,656
6,408
46,549
0
L
Mercury
HangOverGang
Mercury
9,977
4,581
616
798
11,307
4,552
241
3,099
8,208
0
18,657
W
Lancelot
StillastroNOT
Lancelot
14,853
4,123
149
1,090
16,561
6,693
917
10,217
6,344
0
28,295
W
9,749
356
1,099
2,431
14,993
9,493
1,510
12,139
2,854
24,410
0
L
14,541
108
592
3,837
14,982
8,389
318
4,198
10,784
39,645
0
W
2,616
221
1,035
4,335
17,833
17,640
504
8,975
8,858
214
3,929
L
Raijin
socks272
Raijin
8,816
1,337
353
1,997
12,925
4,782
99
5,241
7,684
13,772
0
L
10,153
1,479
507
3,934
25,326
13,996
174
10,716
14,610
0
16,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
59,027
140
Minions Killed
162
0
Camps Cleared
0
1,252,906
Distance Traveled
1,207,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,197
880
29
2
0
224,761
0
L
Zeus
12,324
822
48
3
0
258,227
3
W
Agni
12,670
845
75
5
0
239,904
0
L
Mercury
11,070
738
16
1
0
286,907
2
W
Lancelot
11,713
781
31
2
0
264,675
0
W
Hades
11,600
773
26
2
0
237,418
0
L
Anubis
11,157
744
48
3
0
231,389
1
W
Tyr
9,847
656
1
0
0
240,383
0
L
Raijin
10,835
722
16
1
0
245,326
0
L
Da Ji
10,488
699
12
1
0
231,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role