Player Matchup

Thoth
Thoth
AJPB9
Thoth
Level 45
God Stats
4W - 7L
1,290 SR
Queue Stats
294W - 369L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
DSCI enjoyer
Baron Samedi
Level 27
God Stats
1W - 2L
1,275 SR
Queue Stats
113W - 81L
1,654 Elo+
Party 3
Heimdallr
Heimdallr
H4LLUCIN47I0N
Heimdallr
Level 89
God Stats
0W - 3L
1,479 SR
Queue Stats
5W - 11L
1,014 Elo+
Solo
Atlas
Atlas
MadKingK
Atlas
Level 45
God Stats
29W - 44L
1,320 SR
Queue Stats
349W - 447L
1,384 Elo+
Party 1
Rama
Rama
wNationalist192
Rama
Level 14
God Stats
7W - 3L
2,073 SR
Queue Stats
31W - 19L
1,697 Elo+
Party 3
Team Averages
Level 44
1,487 SR
1,428 Elo+

VS

Team Averages
Level 136
1,446 SR
1,352 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BLACK JESUS 191
Hachiman
Level 142
God Stats
6W - 10L
1,390 SR
Queue Stats
25W - 57L
1,260 Elo+
Party 2
Atlas
Atlas
NeedyMoney44040
Atlas
Level 110
God Stats
7W - 14L
1,522 SR
Queue Stats
15W - 31L
1,395 Elo+
Party 2
Ne Zha
Ne Zha
SirHimothy
Ne Zha
Level 108
God Stats
2W - 11L
1,352 SR
Queue Stats
9W - 30L
1,076 Elo+
Party 2
Merlin
Merlin
StormisChaos
Merlin
Level 158
God Stats
16W - 18L
1,467 SR
Queue Stats
213W - 224L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AJPB9
Thoth
14
0 / 1 / 4
7,389
739
6,069
6,138
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DSCI enjoyer
Baron Samedi
13
3 / 7 / 1
7,585
759
8,868
13,880
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
H4LLUCIN47I0N
Heimdallr
12
0 / 2 / 1
6,792
679
3,370
5,251
2,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
MadKingK
Atlas
13
1 / 3 / 4
7,699
770
7,131
14,113
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 1
7,943
794
12,132
12,134
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 8
7,908
791
11,061
13,581
7,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
5 / 1 / 3
8,663
866
9,114
12,626
5,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 4
6,779
678
3,156
7,906
5,528
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
SirHimothy
Ne Zha
16
4 / 1 / 5
8,325
833
5,342
8,606
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
7 / 1 / 3
9,119
912
10,582
6,158
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
18
18
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
8
2
L
Thoth
AJPB9
Thoth
0
1
4
2
W
Hachiman
5
1
3
6.5
L
Baron Samedi
DSCI enjoyer
Baron Samedi
3
7
1
0.5
L
Heimdallr
H4LLUCIN47I0N
Heimdallr
0
2
1
0.25
L
Atlas
MadKingK
Atlas
1
3
4
1
W
0
2
4
1
W
Ne Zha
SirHimothy
Ne Zha
4
1
5
6.5
W
Merlin
7
1
3
8.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
39,255
51,516
Taken
48,877
30,824
Mitigated
26,170
7,535
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,061
3,142
0
2,314
13,581
7,835
62
7,945
5,296
0
19,871
L
Thoth
AJPB9
Thoth
6,069
789
0
671
6,138
2,460
0
2,187
3,803
23,497
0
W
Hachiman
9,114
4,807
0
2,567
12,626
5,575
1,674
3,339
9,177
0
25,544
L
Baron Samedi
DSCI enjoyer
Baron Samedi
8,868
994
731
2,696
13,880
7,222
30
4,143
9,483
23,393
0
L
Heimdallr
H4LLUCIN47I0N
Heimdallr
3,370
1,246
0
463
5,251
2,337
560
1,609
3,522
0
15,263
L
Atlas
MadKingK
Atlas
7,131
2,741
0
1,424
14,113
13,653
0
3,153
10,818
18,519
0
W
3,156
1,170
22
550
7,906
5,528
156
4,690
3,098
6,462
0
W
Ne Zha
SirHimothy
Ne Zha
5,342
911
0
1,632
8,606
4,285
0
2,381
6,205
0
24,915
W
Merlin
10,582
258
38
1,097
6,158
2,947
168
3,041
3,033
37,561
0
L
12,132
8,583
0
1,550
12,134
5,152
685
1,820
10,152
0
31,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
40,794
201
Minions Killed
180
0
Camps Cleared
0
929,836
Distance Traveled
1,088,607
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,908
791
22
2
0
234,029
1
L
Thoth
7,389
739
51
5
0
205,751
0
W
Hachiman
8,663
866
44
4
0
250,319
1
L
Baron Samedi
7,585
759
42
4
0
177,017
3
L
Heimdallr
6,792
679
31
3
0
156,737
0
L
Atlas
7,699
770
30
3
0
204,151
0
W
Atlas
6,779
678
6
1
0
136,830
0
W
Ne Zha
8,325
833
35
4
0
243,454
0
W
Merlin
9,119
912
73
7
0
223,975
3
L
Rama
7,943
794
47
5
0
186,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role