Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Rodrgoo-
Hera
Level 85
God Stats
1W - 2L
1,554 SR
Queue Stats
141W - 183L
1,336 Elo+
Party 1
Cernunnos
Cernunnos
SleezySloppy
Cernunnos
Level 64
God Stats
13W - 13L
1,430 SR
Queue Stats
205W - 261L
1,364 Elo+
Party 3
Cerberus
Cerberus
WellMercury8757
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
imxanie
Neith
Level 27
God Stats
23W - 33L
1,219 SR
Queue Stats
115W - 173L
1,314 Elo+
Party 1
Team Averages
Level 58
1,441 SR
1,403 Elo+

VS

Team Averages
Level 98
1,465 SR
1,466 Elo+
Hera
Hera
 
Hera
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Lord_Aldrin
Chiron
Level 144
God Stats
3W - 4L
1,400 SR
Queue Stats
231W - 227L
1,449 Elo+
Party 2
Horus
Horus
Nano_eyndas-00
Horus
Level 47
God Stats
28W - 15L
1,618 SR
Queue Stats
52W - 52L
1,452 Elo+
Party 2
Da Ji
Da Ji
Ultron-_-Variant
Da Ji
Level 78
God Stats
1W - 0L
1,298 SR
Queue Stats
74W - 58L
1,507 Elo+
Solo
Atlas
Atlas
godkillertype2
Atlas
Level 127
God Stats
24W - 30L
1,511 SR
Queue Stats
189W - 196L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 3 / 3
6,768
677
2,949
8,478
6,035
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
14
2 / 5 / 3
7,480
748
5,214
7,777
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
SleezySloppy
Cernunnos
15
4 / 2 / 0
7,733
773
10,108
8,508
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
0 / 4 / 0
6,329
633
1,239
9,666
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
imxanie
Neith
11
0 / 2 / 2
6,307
631
4,522
7,453
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 4
7,636
764
6,595
5,778
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
9 / 0 / 3
8,894
889
13,339
7,887
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 6
7,683
768
4,398
6,018
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 3 / 4
7,465
747
7,074
9,725
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 8
7,936
794
5,049
13,674
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
3
0.5
W
Hera
 
Hera
2
2
4
2
W
Chiron
9
0
3
10.5
W
2
0
6
5
L
Hera
2
5
3
0.7
L
Cernunnos
SleezySloppy
Cernunnos
4
2
0
2
W
1
3
4
1
L
Cerberus
0
4
0
0
W
2
1
8
6
L
Neith
imxanie
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
36,455
41,882
Taken
43,082
23,898
Mitigated
29,248
3,333
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,949
309
0
165
8,478
6,035
0
2,550
5,741
11,163
0
W
Hera
 
Hera
6,595
860
0
0
5,778
2,445
1,309
1,570
4,208
20,628
0
W
Chiron
13,339
6,004
809
2,402
7,887
3,844
3,156
1,495
6,392
0
41,962
W
4,398
1,952
1,578
1,975
6,018
5,200
350
2,118
3,900
0
9,083
L
Hera
5,214
1,012
0
43
7,777
3,144
0
2,196
5,493
18,598
0
L
Cernunnos
SleezySloppy
Cernunnos
10,108
3,618
0
1,980
8,508
4,285
0
2,046
6,220
0
39,241
W
7,074
1,577
0
654
9,725
5,503
0
2,224
7,501
0
27,012
L
Cerberus
1,239
354
0
706
9,666
6,830
0
3,083
6,360
4,508
0
W
5,049
2,049
0
1,004
13,674
12,256
626
1,995
11,679
15,446
0
L
Neith
imxanie
Neith
4,522
714
0
439
7,453
3,604
0
1,264
6,091
0
12,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
39,614
134
Minions Killed
205
0
Camps Cleared
0
787,381
Distance Traveled
970,941
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,768
677
20
2
0
172,276
0
W
Hera
7,636
764
56
6
0
197,711
1
W
Chiron
8,894
889
73
7
0
202,114
2
W
Horus
7,683
768
16
2
0
185,754
0
L
Hera
7,480
748
35
4
0
137,906
0
L
Cernunnos
7,733
773
56
6
0
186,888
1
W
Da Ji
7,465
747
42
4
0
187,312
0
L
Cerberus
6,329
633
2
0
0
129,216
1
W
Atlas
7,936
794
18
2
0
198,050
0
L
Neith
6,307
631
21
2
0
161,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role