Player Matchup

Ares
Ares
JoeJoeBinks555
Ares
Level 58
God Stats
5W - 4L
1,516 SR
Queue Stats
326W - 192L
1,581 Elo+
Party 2
Da Ji
Da Ji
NeoAlphard
Da Ji
Level 155
God Stats
13W - 4L
1,892 SR
Queue Stats
665W - 442L
1,570 Elo+
Party 2
Chaac
Chaac
ReignsinBlood
Chaac
Level 29
God Stats
44W - 24L
1,568 SR
Queue Stats
205W - 92L
1,636 Elo+
Party 2
Ra
Ra
SeaOtterXD
Ra
Level 66
God Stats
9W - 7L
1,501 SR
Queue Stats
206W - 106L
1,576 Elo+
Party 2
Chiron
Chiron
aBOTible89
Chiron
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 38L
1,802 Elo+
Party 2
Team Averages
Level 84
1,595 SR
1,633 Elo+

VS

Team Averages
Level 96
1,590 SR
1,578 Elo+
Thor
Thor
DEMON_Bladed01
Thor
Level 13
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
HazyDabs
Kukulkan
Level 28
God Stats
2W - 2L
1,505 SR
Queue Stats
229W - 158L
1,648 Elo+
Party 1
Ravana
Ravana
J_JG99
Ravana
Level 154
God Stats
1W - 1L
1,541 SR
Queue Stats
65W - 56L
1,537 Elo+
Party 1
Awilix
Awilix
PrincessORage
Awilix
Level 140
God Stats
1W - 1L
1,721 SR
Queue Stats
69W - 52L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
SneakiestBacon
Ne Zha
Level 145
God Stats
4W - 3L
1,631 SR
Queue Stats
89W - 71L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
12,343
1,122
11,848
17,438
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
19
15 / 2 / 9
14,509
1,319
20,701
8,496
4,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 1 / 15
11,535
1,049
17,937
20,130
21,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 15
12,178
1,107
10,825
11,919
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
aBOTible89
Chiron
19
4 / 2 / 22
13,026
1,184
20,896
11,510
5,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,404
946
4,334
16,155
7,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
HazyDabs
Kukulkan
17
1 / 4 / 4
11,460
1,042
11,935
11,393
5,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
J_JG99
Ravana
17
4 / 6 / 2
12,361
1,124
13,530
20,249
24,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 9 / 5
10,865
988
15,166
21,238
10,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 5
11,487
1,044
17,677
20,684
26,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
27
Kills
9
9
Deaths
27
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Kukulkan
HazyDabs
Kukulkan
1
4
4
0.75
L
Ravana
J_JG99
Ravana
4
6
2
0.83
W
2
2
17
5.25
W
Da Ji
15
2
9
9.75
L
1
9
5
0.39
W
2
1
15
9.5
W
4
2
15
5.75
L
2
2
5
2.25
W
Chiron
aBOTible89
Chiron
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,207
Damage
62,642
69,493
Taken
89,719
59,098
Mitigated
73,698
18,763
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,334
505
0
0
16,155
7,628
0
6,635
9,374
0
12,001
L
Kukulkan
HazyDabs
Kukulkan
11,935
607
0
674
11,393
5,551
0
1,492
9,705
51,017
0
L
Ravana
J_JG99
Ravana
13,530
4,212
0
2,290
20,249
24,025
0
5,251
14,566
0
37,556
W
11,848
1,244
0
1,031
17,438
21,853
0
2,787
14,651
17,166
0
W
Da Ji
20,701
6,899
0
754
8,496
4,603
0
630
7,866
0
31,469
L
15,166
4,119
0
220
21,238
10,164
0
4,512
16,504
0
24,752
W
17,937
2,658
0
8,194
20,130
21,752
0
2,996
17,134
0
33,565
W
10,825
1,024
2,792
1,552
11,919
5,134
0
3,343
8,576
43,046
0
L
17,677
2,634
0
2,994
20,684
26,330
0
4,783
15,549
0
38,615
W
Chiron
aBOTible89
Chiron
20,896
10,587
1,806
2,634
11,510
5,756
0
2,179
9,262
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,591
Gold Earned
56,577
219
Minions Killed
221
11
Camps Cleared
5
1,129,480
Distance Traveled
1,028,235
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,404
946
15
1
0
168,805
0
L
Kukulkan
11,460
1,042
106
10
0
234,763
0
L
Ravana
12,361
1,124
47
4
4
221,976
1
W
Ares
12,343
1,122
4
0
0
192,896
1
W
Da Ji
14,509
1,319
19
2
7
237,365
0
L
Awilix
10,865
988
16
1
1
194,757
0
W
Chaac
11,535
1,049
30
3
0
247,971
0
W
Ra
12,178
1,107
98
9
1
225,381
1
L
Ne Zha
11,487
1,044
37
3
0
207,934
3
W
Chiron
13,026
1,184
68
6
3
225,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role