Player Matchup

Cernunnos
Cernunnos
MoreHumbleThanU
Cernunnos
Level 107
God Stats
8W - 6L
1,640 SR
Queue Stats
410W - 318L
1,651 Elo+
Party 2
Geb
Geb
SadClippersFan
Geb
Level 103
God Stats
8W - 2L
1,745 SR
Queue Stats
135W - 110L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
drawinglessons
Baron Samedi
Level 115
God Stats
93W - 55L
1,671 SR
Queue Stats
249W - 192L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
kn3wd
Nu Wa
Level 18
God Stats
29W - 14L
1,740 SR
Queue Stats
94W - 49L
1,679 Elo+
Party 2
Thanatos
Thanatos
lacedreggie
Thanatos
Level 5
God Stats
0W - 3L
1,265 SR
Queue Stats
12W - 13L
1,452 Elo+
Solo
Team Averages
Level 70
1,612 SR
1,613 Elo+

VS

Team Averages
Level 85
1,575 SR
1,643 Elo+
Kukulkan
Kukulkan
FireDragon307
Kukulkan
Level 50
God Stats
43W - 8L
1,856 SR
Queue Stats
486W - 148L
1,700 Elo+
Party 1
Janus
Janus
Glargleshmargle
Janus
Level 97
God Stats
11W - 10L
1,216 SR
Queue Stats
479W - 197L
1,666 Elo+
Party 1
Loki
Loki
Harmillos
Loki
Level 122
God Stats
6W - 10L
1,495 SR
Queue Stats
369W - 392L
1,467 Elo+
Solo
Chiron
Chiron
PUPPYSTOMPER00
Chiron
Level 33
God Stats
18W - 11L
1,712 SR
Queue Stats
169W - 50L
1,670 Elo+
Party 1
Hercules
Hercules
VineBohy
Hercules
Level 122
God Stats
49W - 15L
1,598 SR
Queue Stats
515W - 163L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MoreHumbleThanU
Cernunnos
18
2 / 7 / 2
10,913
682
9,252
22,831
11,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 3
10,619
664
11,137
25,045
30,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
drawinglessons
Baron Samedi
19
4 / 6 / 4
11,628
727
14,939
23,395
13,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
kn3wd
Nu Wa
16
1 / 7 / 4
10,202
638
13,429
21,557
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
lacedreggie
Thanatos
15
1 / 3 / 1
9,680
605
4,671
12,743
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireDragon307
Kukulkan
20
3 / 2 / 23
12,478
780
25,651
11,229
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 11
13,352
835
27,594
10,872
5,619
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
18
2 / 4 / 10
11,888
743
6,211
14,825
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 3 / 11
12,760
798
14,899
14,055
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
VineBohy
Hercules
20
6 / 1 / 17
12,383
774
20,240
24,279
24,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
10
Kills
30
30
Deaths
10
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FireDragon307
Kukulkan
3
2
23
7.25
W
10
0
11
15.5
W
Loki
2
4
10
1.75
L
Cernunnos
MoreHumbleThanU
Cernunnos
2
7
2
0.43
W
9
3
11
4.83
L
2
7
3
0.5
W
Hercules
VineBohy
Hercules
6
1
17
14.5
L
Baron Samedi
drawinglessons
Baron Samedi
4
6
4
1
L
Nu Wa
kn3wd
Nu Wa
1
7
4
0.43
L
Thanatos
lacedreggie
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
94,595
105,571
Taken
75,260
71,319
Mitigated
49,136
20,266
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FireDragon307
Kukulkan
25,651
5,197
0
1,306
11,229
5,270
1,671
7,647
3,220
69,127
0
W
27,594
2,324
0
602
10,872
5,619
836
5,019
5,675
70,274
0
W
Loki
6,211
958
0
2,006
14,825
6,598
700
4,360
10,318
0
49,844
L
Cernunnos
MoreHumbleThanU
Cernunnos
9,252
3,379
0
4,090
22,831
11,558
0
10,854
11,721
0
49,459
W
14,899
7,137
1,456
2,797
14,055
6,999
3,116
9,326
4,370
0
52,083
L
11,137
553
0
1,632
25,045
30,242
0
16,228
8,603
20,559
0
W
Hercules
VineBohy
Hercules
20,240
5,830
0
10,007
24,279
24,650
1,004
11,754
11,052
0
32,163
L
Baron Samedi
drawinglessons
Baron Samedi
14,939
300
1,446
5,650
23,395
13,212
204
11,924
11,086
42,971
0
L
Nu Wa
kn3wd
Nu Wa
13,429
3,282
117
3,221
21,557
10,587
0
8,335
13,094
30,527
0
L
Thanatos
lacedreggie
Thanatos
4,671
694
0
4,110
12,743
5,720
0
4,829
7,822
0
16,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
62,861
232
Minions Killed
373
0
Camps Cleared
0
1,315,267
Distance Traveled
1,723,833
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,478
780
104
7
0
322,294
1
W
Janus
13,352
835
100
6
0
372,115
1
W
Loki
11,888
743
65
4
0
327,610
1
L
Cernunnos
10,913
682
79
5
0
260,152
1
W
Chiron
12,760
798
81
5
0
328,564
0
L
Geb
10,619
664
16
1
0
309,193
0
W
Hercules
12,383
774
23
1
0
373,250
1
L
Baron Samedi
11,628
727
63
4
0
291,830
1
L
Nu Wa
10,202
638
44
3
0
278,806
2
L
Thanatos
9,680
605
30
2
0
175,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role