Player Matchup

Hercules
Hercules
ChaoticFields
Hercules
Level 125
God Stats
5W - 1L
1,685 SR
Queue Stats
127W - 140L
1,569 Elo+
Solo
Jormungandr
Jormungandr
GoldenGodd420
Jormungandr
Level 104
God Stats
1W - 1L
1,896 SR
Queue Stats
78W - 72L
1,561 Elo+
Solo
Cupid
Cupid
JTalk1315
Cupid
Level 105
God Stats
7W - 4L
1,871 SR
Queue Stats
550W - 444L
1,701 Elo+
Party 1
Da Ji
Da Ji
MrWindyCS
Da Ji
Level 128
God Stats
7W - 5L
1,616 SR
Queue Stats
899W - 568L
1,693 Elo+
Party 1
Chang'e
Chang'e
WitcherFromRivia
Chang'e
Level 143
God Stats
8W - 6L
1,437 SR
Queue Stats
857W - 562L
1,726 Elo+
Party 1
Team Averages
Level 121
1,701 SR
1,650 Elo+

VS

Team Averages
Level 147
1,555 SR
1,628 Elo+
Hou Yi
Hou Yi
KéèN
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,680 Elo+
Party 2
Fafnir
Fafnir
Lion07
Fafnir
Level 131
God Stats
24W - 12L
1,628 SR
Queue Stats
95W - 72L
1,647 Elo+
Solo
Shiva
Shiva
Shèng
Shiva
Level 146
God Stats
9W - 3L
1,734 SR
Queue Stats
51W - 42L
1,673 Elo+
Party 2
Ao Kuang
Ao Kuang
vahnzizka
Ao Kuang
Level 142
God Stats
4W - 6L
1,395 SR
Queue Stats
614W - 598L
1,542 Elo+
Solo
Hades
Hades
ΩHermesΩ
Hades
Level 159
God Stats
3W - 1L
1,516 SR
Queue Stats
52W - 43L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChaoticFields
Hercules
12
1 / 3 / 2
8,373
441
3,896
14,122
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
GoldenGodd420
Jormungandr
14
2 / 6 / 2
8,997
474
15,920
22,222
9,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
JTalk1315
Cupid
16
2 / 3 / 0
9,861
519
7,736
12,537
4,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MrWindyCS
Da Ji
13
1 / 6 / 3
8,459
445
6,696
20,942
10,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 1
9,400
495
14,613
18,398
10,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KéèN
Hou Yi
16
3 / 1 / 3
9,694
510
9,779
12,120
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Lion07
Fafnir
15
3 / 1 / 14
10,331
544
6,192
15,563
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Shèng
Shiva
16
1 / 1 / 3
9,474
499
9,198
18,290
12,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
vahnzizka
Ao Kuang
17
11 / 2 / 2
10,833
570
15,021
17,030
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
16
5 / 1 / 8
10,297
542
22,591
15,971
13,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
23
23
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChaoticFields
Hercules
1
3
2
0.67
L
Jormungandr
GoldenGodd420
Jormungandr
2
6
2
0.5
L
Cupid
JTalk1315
Cupid
2
3
0
0.67
W
Hou Yi
KéèN
Hou Yi
3
1
3
4.5
W
Fafnir
Lion07
Fafnir
3
1
14
10
L
Da Ji
MrWindyCS
Da Ji
1
6
3
0.42
W
Shiva
Shèng
Shiva
1
1
3
2.5
L
0
5
1
0.1
W
Ao Kuang
vahnzizka
Ao Kuang
11
2
2
6
W
Hades
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
62,781
88,221
Taken
78,974
45,973
Mitigated
62,633
30,108
Healing
33,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChaoticFields
Hercules
3,896
814
2,031
3,841
14,122
11,063
10
6,630
7,492
0
17,551
L
Jormungandr
GoldenGodd420
Jormungandr
15,920
3,559
71
4,381
22,222
9,330
144
15,152
7,070
83,359
0
L
Cupid
JTalk1315
Cupid
7,736
4,224
434
5,611
12,537
4,790
1,993
2,961
9,576
0
99,307
W
Hou Yi
KéèN
Hou Yi
9,779
4,232
0
5,734
12,120
5,400
0
2,156
9,942
0
81,373
W
Fafnir
Lion07
Fafnir
6,192
1,219
0
6,927
15,563
22,098
111
6,004
9,393
17,396
0
L
Da Ji
MrWindyCS
Da Ji
6,696
1,199
0
6,159
20,942
10,041
0
11,017
9,925
0
59,641
W
Shiva
Shèng
Shiva
9,198
1,308
65
3,878
18,290
12,582
0
9,620
8,004
0
83,127
L
14,613
1,341
1,112
6,468
18,398
10,749
56
6,870
11,528
80,369
0
W
Ao Kuang
vahnzizka
Ao Kuang
15,021
3,247
0
6,676
17,030
9,159
1,476
4,750
12,200
85,310
15,261
W
Hades
22,591
3,878
1,580
8,704
15,971
13,394
963
7,567
8,318
94,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
50,629
574
Minions Killed
534
0
Camps Cleared
0
1,732,410
Distance Traveled
1,923,369
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,373
441
27
1
0
390,363
8
L
Jormungandr
8,997
474
129
7
0
337,206
1
L
Cupid
9,861
519
174
9
0
352,124
1
W
Hou Yi
9,694
510
122
6
0
333,413
4
W
Fafnir
10,331
544
12
1
0
390,520
7
L
Da Ji
8,459
445
96
5
0
337,204
3
W
Shiva
9,474
499
139
7
0
404,772
10
L
Chang'e
9,400
495
148
8
0
315,513
0
W
Ao Kuang
10,833
570
116
6
0
437,780
7
W
Hades
10,297
542
145
8
0
356,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role