Player Matchup

Freya
Freya
Gamerj0
Freya
Level 144
God Stats
2W - 1L
1,589 SR
Queue Stats
182W - 164L
1,488 Elo+
Party 2
Izanami
Izanami
Masked_PlayerX
Izanami
Level 148
God Stats
47W - 35L
1,554 SR
Queue Stats
231W - 212L
1,539 Elo+
Party 1
Geb
Geb
Tacomilk
Geb
Level 152
God Stats
29W - 14L
1,742 SR
Queue Stats
506W - 454L
1,473 Elo+
Party 2
Ares
Ares
TheExgoblin
Ares
Level 148
God Stats
6W - 7L
1,644 SR
Queue Stats
404W - 354L
1,484 Elo+
Party 2
Bellona
Bellona
jblaze246
Bellona
Level 123
God Stats
6W - 3L
1,683 SR
Queue Stats
137W - 113L
1,472 Elo+
Party 1
Team Averages
Level 143
1,642 SR
1,491 Elo+

VS

Team Averages
Level 118
1,605 SR
1,521 Elo+
Ravana
Ravana
B34STLY TURK3Y
Ravana
Level 147
God Stats
3W - 2L
1,669 SR
Queue Stats
73W - 66L
1,536 Elo+
Party 3
Nike
Nike
Decorated Angel
Nike
Level 104
God Stats
0W - 1L
1,860 SR
Queue Stats
24W - 27L
1,478 Elo+
Party 3
Ra
Ra
FrostedStain
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 134L
1,532 Elo+
Party 3
Jormungandr
Jormungandr
SleepyTime212
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,521 Elo+
Solo
Neith
Neith
ca1eb82
Neith
Level 126
God Stats
19W - 16L
1,496 SR
Queue Stats
146W - 146L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gamerj0
Freya
17
6 / 1 / 3
10,636
506
9,640
8,868
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 1 / 2
11,563
551
15,586
16,858
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 6
8,856
422
3,955
22,482
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 6
10,023
477
14,138
25,334
14,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
jblaze246
Bellona
18
2 / 1 / 3
11,312
539
13,507
17,455
19,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,384
494
14,458
18,665
10,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 1
9,022
430
7,970
17,381
15,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 2
11,154
531
16,153
12,535
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SleepyTime212
Jormungandr
12
0 / 0 / 4
8,516
406
9,231
12,969
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ca1eb82
Neith
15
2 / 5 / 0
9,523
453
7,261
14,398
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
9
9
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
0
2
1
0.25
L
4
4
2
1.25
W
Freya
Gamerj0
Freya
6
1
3
7.5
W
4
1
2
5
L
Jormungandr
SleepyTime212
Jormungandr
0
0
4
2
W
0
2
6
1.5
W
3
4
6
1.5
L
Neith
ca1eb82
Neith
2
5
0
0.4
W
Bellona
jblaze246
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,826
Damage
55,073
90,997
Taken
75,948
66,542
Mitigated
51,480
31,149
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,458
6,495
0
9,637
18,665
10,295
0
11,264
7,401
0
87,416
L
7,970
1,329
0
3,030
17,381
15,669
234
2,956
14,425
0
62,381
L
16,153
825
983
3,303
12,535
6,360
0
8,594
3,941
92,529
0
W
Freya
Gamerj0
Freya
9,640
3,585
0
5,698
8,868
4,486
1,046
2,784
6,084
67,281
0
W
15,586
9,909
0
4,453
16,858
7,524
3,646
4,104
12,754
0
134,264
L
Jormungandr
SleepyTime212
Jormungandr
9,231
3,106
0
1,914
12,969
13,060
20
3,389
9,580
42,841
0
W
3,955
886
0
3,971
22,482
21,182
0
8,623
13,859
22,277
0
W
14,138
1,519
0
10,136
25,334
14,169
119
6,943
18,391
75,963
0
L
Neith
ca1eb82
Neith
7,261
2,705
0
2,997
14,398
6,096
36
1,530
12,868
0
79,803
W
Bellona
jblaze246
Bellona
13,507
4,710
0
6,891
17,455
19,181
441
2,930
14,525
0
91,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
48,599
640
Minions Killed
579
0
Camps Cleared
0
2,026,749
Distance Traveled
1,861,728
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,384
494
121
6
0
402,390
2
L
Nike
9,022
430
101
5
0
382,569
7
L
Ra
11,154
531
168
8
0
457,481
9
W
Freya
10,636
506
111
5
0
417,134
6
W
Izanami
11,563
551
204
10
0
375,403
0
L
Jormungandr
8,516
406
48
2
0
308,447
8
W
Geb
8,856
422
26
1
0
417,540
3
W
Ares
10,023
477
104
5
0
405,008
1
L
Neith
9,523
453
141
7
0
310,841
3
W
Bellona
11,312
539
195
9
0
411,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role