Player Matchup

Loki
Loki
BigAnimeMan420
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 34L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
Lieb_Revenge
Gilgamesh
Level 43
God Stats
1W - 2L
1,345 SR
Queue Stats
33W - 51L
1,394 Elo+
Solo
Apollo
Apollo
RickHarrison420
Apollo
Level 89
God Stats
5W - 2L
1,577 SR
Queue Stats
150W - 85L
1,734 Elo+
Party 1
Chang'e
Chang'e
dangbangarang
Chang'e
Level 98
God Stats
7W - 2L
1,799 SR
Queue Stats
127W - 74L
1,725 Elo+
Party 1
Baron Samedi
Baron Samedi
maxthedog987
Baron Samedi
Level 128
God Stats
19W - 5L
2,112 SR
Queue Stats
278W - 208L
1,695 Elo+
Party 1
Team Averages
Level 76
1,666 SR
1,658 Elo+

VS

Team Averages
Level 70
1,464 SR
1,414 Elo+
Medusa
Medusa
TheKipper666
Medusa
Level 101
God Stats
4W - 6L
1,680 SR
Queue Stats
20W - 23L
1,546 Elo+
Solo
Arachne
Arachne
TheSuperDoper
Arachne
Level 74
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
emtrigg013
Cthulhu
Level 112
God Stats
16W - 26L
1,525 SR
Queue Stats
164W - 201L
1,440 Elo+
Solo
Thoth
Thoth
icutelerter
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Mulan
Mulan
pbgaro
Mulan
Level 46
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,125
580
0
0
0
Gilgamesh
Lieb_Revenge
Gilgamesh
17
3 / 1 / 6
10,094
721
5,556
10,419
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 6
12,490
892
21,505
8,804
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
19
1 / 1 / 15
11,153
797
18,658
12,177
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
maxthedog987
Baron Samedi
19
7 / 1 / 7
11,458
818
17,061
12,257
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 3
9,595
685
4,352
19,182
8,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
2 / 5 / 0
9,277
663
7,002
13,627
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
emtrigg013
Cthulhu
16
1 / 4 / 1
9,296
664
5,988
18,558
14,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 1
9,821
702
7,726
10,057
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
pbgaro
Mulan
14
0 / 4 / 2
8,806
629
4,924
11,325
7,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
4
4
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Gilgamesh
Lieb_Revenge
Gilgamesh
3
1
6
6
W
11
1
6
14
L
Medusa
1
7
3
0.36
L
Arachne
2
5
0
0.4
W
Chang'e
1
1
15
8.5
L
Cthulhu
emtrigg013
Cthulhu
1
4
1
0.38
L
0
2
1
0.25
W
Baron Samedi
maxthedog987
Baron Samedi
7
1
7
10.5
L
Mulan
pbgaro
Mulan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,780
Damage
29,992
43,657
Taken
72,749
25,316
Mitigated
44,014
17,103
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Lieb_Revenge
Gilgamesh
5,556
1,628
0
1,098
10,419
7,997
0
2,705
7,714
0
24,631
W
21,505
13,949
0
1,760
8,804
4,445
4,708
3,557
5,247
0
67,395
L
Medusa
4,352
2,359
0
1,909
19,182
8,278
882
12,617
6,565
0
28,736
L
Arachne
7,002
5,075
0
2,048
13,627
9,007
0
4,253
9,374
0
25,975
W
Chang'e
18,658
1,544
2,136
5,415
12,177
5,517
761
3,705
8,472
59,412
0
L
Cthulhu
emtrigg013
Cthulhu
5,988
196
225
5,080
18,558
14,496
0
9,623
8,935
28,598
0
L
7,726
155
0
713
10,057
4,393
0
3,941
6,116
47,612
0
W
Baron Samedi
maxthedog987
Baron Samedi
17,061
516
1,436
5,258
12,257
7,357
0
3,747
8,510
46,610
0
L
Mulan
pbgaro
Mulan
4,924
800
0
843
11,325
7,840
0
5,285
6,040
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,320
Gold Earned
46,795
306
Minions Killed
259
0
Camps Cleared
0
1,258,305
Distance Traveled
1,390,253
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,125
580
0
0
0
0
0
W
Gilgamesh
10,094
721
27
2
0
300,484
3
W
Apollo
12,490
892
123
9
0
303,930
2
L
Medusa
9,595
685
51
4
0
246,958
0
L
Arachne
9,277
663
39
3
0
313,424
0
W
Chang'e
11,153
797
98
7
0
332,771
1
L
Cthulhu
9,296
664
44
3
0
250,112
4
L
Thoth
9,821
702
102
7
0
319,596
0
W
Baron Samedi
11,458
818
58
4
0
321,120
1
L
Mulan
8,806
629
23
2
0
260,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role