Player Matchup

Osiris
Osiris
ChaacA55
Osiris
Level 27
God Stats
1W - 0L
1,316 SR
Queue Stats
46W - 16L
1,697 Elo+
Party 1
Horus
Horus
I Naibu I
Horus
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 119L
1,615 Elo+
Party 1
Chang'e
Chang'e
I Sotogawa I
Chang'e
Level 45
God Stats
14W - 7L
1,771 SR
Queue Stats
125W - 66L
1,594 Elo+
Party 1
Neith
Neith
bIake x3
Neith
Level 143
God Stats
4W - 2L
1,536 SR
Queue Stats
432W - 339L
1,625 Elo+
Party 1
Cabrakan
Cabrakan
wwof
Cabrakan
Level 146
God Stats
6W - 2L
1,704 SR
Queue Stats
381W - 286L
1,613 Elo+
Party 1
Team Averages
Level 96
1,565 SR
1,629 Elo+

VS

Team Averages
Level 125
1,519 SR
1,493 Elo+
Bastet
Bastet
Basl
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,482 Elo+
Party 2
Hercules
Hercules
RTC_xXHunteRXx
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,435 Elo+
Solo
Jormungandr
Jormungandr
The Ryu
Jormungandr
Level 155
God Stats
1W - 2L
1,522 SR
Queue Stats
54W - 61L
1,501 Elo+
Party 2
Izanami
Izanami
WaterMoreDrink
Izanami
Level 69
God Stats
4W - 2L
1,571 SR
Queue Stats
24W - 24L
1,476 Elo+
Party 2
Sol
Sol
hxnar
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChaacA55
Osiris
9
2 / 0 / 3
5,149
515
4,127
7,314
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
I Naibu I
Horus
9
4 / 0 / 1
5,971
597
3,829
4,830
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
I Sotogawa I
Chang'e
10
1 / 0 / 1
5,740
574
1,440
4,192
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
bIake x3
Neith
11
0 / 1 / 2
5,912
591
1,888
4,850
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
wwof
Cabrakan
10
0 / 1 / 2
6,058
606
3,615
7,177
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Basl
Bastet
8
1 / 4 / 1
4,869
487
1,844
9,239
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
2
0 / 1 / 0
3,467
347
194
1,293
471
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
The Ryu
Jormungandr
9
0 / 0 / 1
5,475
548
4,798
5,198
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,706
471
1,903
5,965
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sol
hxnar
Sol
9
1 / 0 / 0
5,144
514
4,002
3,490
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
Basl
Bastet
1
4
1
0.38
W
Osiris
ChaacA55
Osiris
2
0
3
3.5
W
Horus
I Naibu I
Horus
4
0
1
4.5
W
Chang'e
I Sotogawa I
Chang'e
1
0
1
1.5
L
Hercules
0
1
0
0
L
Jormungandr
The Ryu
Jormungandr
0
0
1
0.5
L
0
3
1
0.17
W
Neith
bIake x3
Neith
0
1
2
1
L
Sol
hxnar
Sol
1
0
0
1
W
Cabrakan
wwof
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
12,741
28,363
Taken
25,185
14,800
Mitigated
8,935
12,951
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Basl
Bastet
1,844
823
0
1,762
9,239
2,616
0
936
8,231
0
27,735
W
Osiris
ChaacA55
Osiris
4,127
1,621
0
3,007
7,314
5,220
0
1,781
5,533
0
28,794
W
Horus
I Naibu I
Horus
3,829
1,875
288
3,399
4,830
2,082
0
1,231
3,599
0
25,981
W
Chang'e
I Sotogawa I
Chang'e
1,440
196
270
2,193
4,192
1,586
285
1,554
2,638
34,222
0
L
Hercules
194
109
0
210
1,293
471
0
499
738
0
2,207
L
Jormungandr
The Ryu
Jormungandr
4,798
2,070
0
1,387
5,198
2,633
0
2,525
2,430
36,009
0
L
1,903
785
0
1,401
5,965
2,234
0
448
5,475
0
25,394
W
Neith
bIake x3
Neith
1,888
848
0
1,646
4,850
1,621
1,188
711
4,139
0
47,537
L
Sol
hxnar
Sol
4,002
2,490
0
1,076
3,490
981
0
224
3,256
33,126
0
W
Cabrakan
wwof
Cabrakan
3,615
753
0
2,148
7,177
4,291
0
3,523
3,654
35,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
23,661
358
Minions Killed
232
0
Camps Cleared
0
975,487
Distance Traveled
748,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,869
487
52
5
0
177,817
2
W
Osiris
5,149
515
40
4
0
210,083
1
W
Horus
5,971
597
63
6
0
242,761
1
W
Chang'e
5,740
574
75
8
0
182,181
1
L
Hercules
3,467
347
4
0
0
33,808
0
L
Jormungandr
5,475
548
65
7
0
183,823
2
L
Izanami
4,706
471
56
6
0
166,783
4
W
Neith
5,912
591
89
9
0
173,925
1
L
Sol
5,144
514
55
6
0
186,648
0
W
Cabrakan
6,058
606
91
9
0
166,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role