Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DopeMastaFresh
The Morrigan
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 47L
1,548 Elo+
Party 2
Nike
Nike
oGxCorruption
Nike
Level 159
God Stats
15W - 11L
1,698 SR
Queue Stats
78W - 78L
1,635 Elo+
Party 2
Yu Huang
Yu Huang
oGxKryptonite
Yu Huang
Level 158
God Stats
5W - 4L
1,403 SR
Queue Stats
103W - 98L
1,639 Elo+
Party 2
Neith
Neith
revyk84
Neith
Level 68
God Stats
35W - 36L
1,558 SR
Queue Stats
47W - 54L
1,468 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,558 Elo+

VS

Team Averages
Level 103
1,428 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CPT Kirk7
Cernunnos
Level 124
God Stats
3W - 8L
1,363 SR
Queue Stats
59W - 70L
1,485 Elo+
Party 3
Ymir
Ymir
alpha2789
Ymir
Level 120
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 3
Merlin
Merlin
mybadsir
Merlin
Level 64
God Stats
14W - 15L
1,389 SR
Queue Stats
84W - 82L
1,438 Elo+
Party 1
Lancelot
Lancelot
xrrubberduckyx
Lancelot
Level 85
God Stats
0W - 4L
1,323 SR
Queue Stats
107W - 114L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
10 / 1 / 9
9,885
899
16,243
13,691
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
DopeMastaFresh
The Morrigan
15
2 / 0 / 11
8,605
782
7,957
5,558
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 10
9,065
824
9,012
16,687
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
oGxKryptonite
Yu Huang
17
4 / 2 / 12
9,251
841
15,307
10,859
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
revyk84
Neith
16
4 / 0 / 9
8,842
804
6,230
8,568
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 1
8,880
807
13,171
9,622
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
CPT Kirk7
Cernunnos
14
0 / 4 / 2
7,710
701
5,289
12,677
5,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
1 / 6 / 2
7,476
680
6,480
14,111
10,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
mybadsir
Merlin
13
0 / 4 / 3
7,150
650
7,260
10,674
4,160
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
13
0 / 5 / 2
7,461
678
6,232
13,460
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
22
Kills
5
5
Deaths
22
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
1
9
14.5
L
Nu Wa
 
Nu Wa
4
3
1
1.5
L
Cernunnos
CPT Kirk7
Cernunnos
0
4
2
0.25
W
The Morrigan
DopeMastaFresh
The Morrigan
2
0
11
7.5
L
Ymir
1
6
2
0.33
L
Merlin
mybadsir
Merlin
0
4
3
0.38
W
2
2
10
3.5
W
Yu Huang
oGxKryptonite
Yu Huang
4
2
12
5
W
Neith
revyk84
Neith
4
0
9
8.5
L
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,749
Damage
38,432
55,363
Taken
60,544
37,033
Mitigated
28,516
15,550
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,243
5,337
3,213
5,202
13,691
10,655
150
6,777
6,768
0
27,353
L
Nu Wa
 
Nu Wa
13,171
4,009
0
460
9,622
3,629
0
3,223
6,143
37,447
0
L
Cernunnos
CPT Kirk7
Cernunnos
5,289
2,174
434
3,605
12,677
5,015
476
4,400
7,902
0
32,412
W
The Morrigan
DopeMastaFresh
The Morrigan
7,957
795
0
647
5,558
2,533
158
3,225
2,249
22,588
1,031
L
Ymir
6,480
792
0
250
14,111
10,069
0
6,240
7,456
13,348
0
L
Merlin
mybadsir
Merlin
7,260
751
0
375
10,674
4,160
0
4,566
5,820
19,641
0
W
9,012
510
316
2,113
16,687
15,126
66
6,590
9,945
0
35,124
W
Yu Huang
oGxKryptonite
Yu Huang
15,307
452
0
1,789
10,859
4,616
306
5,469
5,310
45,407
0
W
Neith
revyk84
Neith
6,230
1,358
324
1,946
8,568
4,103
3,352
4,268
4,180
0
34,857
L
Lancelot
6,232
831
386
1,206
13,460
5,643
0
4,268
8,782
0
23,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
38,677
250
Minions Killed
193
0
Camps Cleared
0
1,236,593
Distance Traveled
1,045,340
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,885
899
26
2
0
270,269
4
L
Nu Wa
8,880
807
57
5
0
209,011
1
L
Cernunnos
7,710
701
51
5
0
221,851
2
W
The Morrigan
8,605
782
48
4
0
217,155
1
L
Ymir
7,476
680
25
2
0
185,760
2
L
Merlin
7,150
650
27
2
0
216,196
0
W
Nike
9,065
824
64
6
0
261,310
2
W
Yu Huang
9,251
841
55
5
0
247,871
4
W
Neith
8,842
804
57
5
0
239,988
1
L
Lancelot
7,461
678
33
3
0
212,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role