Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Music4ace
Baron Samedi
Level 39
God Stats
53W - 53L
1,482 SR
Queue Stats
178W - 235L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Something Safe
Cthulhu
Level 149
God Stats
21W - 19L
1,420 SR
Queue Stats
181W - 158L
1,417 Elo+
Party 2
Charybdis
Charybdis
Trinitysage80
Charybdis
Level 108
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 7L
1,384 Elo+
Party 2
Bastet
Bastet
xFear1337
Bastet
Level 49
God Stats
6W - 5L
1,869 SR
Queue Stats
245W - 237L
1,509 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,440 Elo+

VS

Team Averages
Level 53
1,468 SR
1,340 Elo+
Lancelot
Lancelot
Helino_VvV_
Lancelot
Level 29
God Stats
51W - 31L
1,686 SR
Queue Stats
236W - 231L
1,563 Elo+
Solo
Cliodhna
Cliodhna
KSIxBaton
Cliodhna
Level 31
God Stats
2W - 1L
1,054 SR
Queue Stats
12W - 11L
989 Elo+
Solo
Kukulkan
Kukulkan
M4ND0L0R14N
Kukulkan
Level 126
God Stats
13W - 8L
1,569 SR
Queue Stats
129W - 143L
1,422 Elo+
Solo
Athena
Athena
Sacredchaos3750
Athena
Level 42
God Stats
25W - 32L
1,492 SR
Queue Stats
93W - 148L
1,382 Elo+
Solo
Skadi
Skadi
Sebasr97
Skadi
Level 38
God Stats
8W - 11L
1,540 SR
Queue Stats
37W - 60L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 2 / 1
9,453
727
9,054
9,855
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Music4ace
Baron Samedi
15
0 / 6 / 2
8,337
641
3,459
13,660
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 2
9,644
742
14,487
14,700
6,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Trinitysage80
Charybdis
14
1 / 2 / 0
8,112
624
3,929
9,577
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
xFear1337
Bastet
15
0 / 2 / 3
8,729
671
13,001
11,806
5,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Helino_VvV_
Lancelot
18
10 / 0 / 4
10,928
841
17,179
12,620
14,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
KSIxBaton
Cliodhna
16
1 / 2 / 6
9,208
708
8,123
12,864
6,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
M4ND0L0R14N
Kukulkan
17
2 / 1 / 3
9,603
739
11,772
7,469
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 3
8,632
664
3,868
15,197
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Sebasr97
Skadi
16
1 / 1 / 8
9,163
705
9,093
9,310
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
1
1.25
W
Lancelot
Helino_VvV_
Lancelot
10
0
4
12
W
Cliodhna
KSIxBaton
Cliodhna
1
2
6
2
W
Kukulkan
M4ND0L0R14N
Kukulkan
2
1
3
3.5
L
Baron Samedi
Music4ace
Baron Samedi
0
6
2
0.17
W
0
2
3
0.75
W
Skadi
Sebasr97
Skadi
1
1
8
5
L
3
2
2
2
L
Charybdis
Trinitysage80
Charybdis
1
2
0
0.5
L
Bastet
xFear1337
Bastet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
50,035
59,598
Taken
57,460
32,698
Mitigated
45,140
12,499
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,054
445
0
2,504
9,855
8,779
132
567
9,242
47,968
0
W
Lancelot
Helino_VvV_
Lancelot
17,179
726
0
2,410
12,620
14,139
0
4,716
7,904
0
38,999
W
Cliodhna
KSIxBaton
Cliodhna
8,123
281
0
2,953
12,864
6,495
1,207
5,077
7,787
0
37,465
W
Kukulkan
M4ND0L0R14N
Kukulkan
11,772
615
0
690
7,469
3,386
39
3,004
3,265
47,441
0
L
Baron Samedi
Music4ace
Baron Samedi
3,459
112
279
1,046
13,660
7,469
0
2,836
10,662
18,659
0
W
3,868
1,120
0
1,624
15,197
16,397
0
7,906
7,291
13,447
0
W
Skadi
Sebasr97
Skadi
9,093
3,111
317
2,632
9,310
4,723
1,283
6,297
3,013
0
32,737
L
14,487
791
424
5,602
14,700
6,702
0
5,304
9,289
51,984
0
L
Charybdis
Trinitysage80
Charybdis
3,929
2,357
0
0
9,577
4,238
0
3,777
5,646
0
14,548
L
Bastet
xFear1337
Bastet
13,001
3,398
0
2,644
11,806
5,510
0
2,535
9,119
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
47,534
274
Minions Killed
285
0
Camps Cleared
0
1,337,969
Distance Traveled
1,415,818
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,453
727
83
6
0
280,806
4
W
Lancelot
10,928
841
55
4
0
328,168
1
W
Cliodhna
9,208
708
67
5
0
266,884
0
W
Kukulkan
9,603
739
92
7
0
282,475
0
L
Baron Samedi
8,337
641
36
3
0
245,827
1
W
Athena
8,632
664
18
1
0
274,456
0
W
Skadi
9,163
705
53
4
0
263,835
1
L
Cthulhu
9,644
742
84
6
0
287,625
2
L
Charybdis
8,112
624
29
2
0
215,815
0
L
Bastet
8,729
671
42
3
0
307,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role