Player Matchup

Guan Yu
Guan Yu
CoyoteCody24
Guan Yu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,550 Elo+
Party 1
Ymir
Ymir
THAWOOD27
Ymir
Level 48
God Stats
9W - 3L
1,554 SR
Queue Stats
17W - 15L
1,547 Elo+
Party 1
Arachne
Arachne
firefall67
Arachne
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 60L
1,633 Elo+
Party 1
Discordia
Discordia
razer87
Discordia
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 135L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
thetrullybully75
Heimdallr
Level 156
God Stats
5W - 3L
1,484 SR
Queue Stats
249W - 219L
1,523 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,557 Elo+

VS

Team Averages
Level 42
1,598 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Lixzard
Baron Samedi
Level 46
God Stats
11W - 8L
1,579 SR
Queue Stats
145W - 159L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
YmirFeetPics
Xing Tian
Level 47
God Stats
2W - 2L
1,546 SR
Queue Stats
233W - 204L
1,562 Elo+
Party 2
Izanami
Izanami
beefshlanger
Izanami
Level 8
God Stats
9W - 6L
1,494 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 2
Thor
Thor
iStabbedaTv
Thor
Level 32
God Stats
0W - 1L
1,777 SR
Queue Stats
2W - 9L
1,346 Elo+
Solo
Kali
Kali
stressedyumbeef
Kali
Level 75
God Stats
9W - 9L
1,595 SR
Queue Stats
362W - 355L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoyoteCody24
Guan Yu
13
2 / 0 / 2
8,200
586
6,570
10,324
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
11
1 / 2 / 2
7,299
521
3,143
9,520
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
firefall67
Arachne
14
6 / 1 / 2
8,436
603
8,898
12,550
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
razer87
Discordia
13
0 / 0 / 6
7,524
537
7,663
5,086
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
14
4 / 1 / 2
8,578
613
12,464
10,653
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lixzard
Baron Samedi
12
1 / 3 / 1
6,782
484
6,624
9,881
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
YmirFeetPics
Xing Tian
10
1 / 1 / 3
6,893
492
5,469
13,169
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
beefshlanger
Izanami
10
2 / 3 / 0
6,554
468
4,681
10,396
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
6,178
441
1,473
11,330
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,552
539
8,010
11,927
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CoyoteCody24
Guan Yu
2
0
2
3
L
Baron Samedi
Lixzard
Baron Samedi
1
3
1
0.5
W
Ymir
1
2
2
1
L
Xing Tian
YmirFeetPics
Xing Tian
1
1
3
2.5
L
Izanami
beefshlanger
Izanami
2
3
0
0.67
W
Arachne
firefall67
Arachne
6
1
2
7
L
0
2
0
0
W
Discordia
razer87
Discordia
0
0
6
3
L
0
4
0
0
W
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,738
Damage
26,257
48,133
Taken
56,703
27,072
Mitigated
30,349
17,186
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CoyoteCody24
Guan Yu
6,570
2,359
382
4,706
10,324
8,017
960
0
10,324
0
50,043
L
Baron Samedi
Lixzard
Baron Samedi
6,624
489
837
2,448
9,881
5,208
0
3,560
5,917
54,488
0
W
Ymir
3,143
217
449
1,378
9,520
7,222
0
3,889
5,528
23,608
0
L
Xing Tian
YmirFeetPics
Xing Tian
5,469
719
0
3,225
13,169
12,096
0
5,516
7,363
21,167
0
L
Izanami
beefshlanger
Izanami
4,681
3,597
0
2,561
10,396
3,346
0
575
9,821
0
43,655
W
Arachne
firefall67
Arachne
8,898
6,741
0
4,448
12,550
5,299
158
3,264
9,078
0
62,127
L
1,473
605
0
4,690
11,330
4,275
0
367
10,869
0
42,256
W
Discordia
razer87
Discordia
7,663
804
0
1,005
5,086
2,012
889
2,254
2,759
59,820
0
L
8,010
3,355
0
3,135
11,927
5,424
0
0
11,363
0
55,774
W
Heimdallr
12,464
6,051
0
4,818
10,653
4,522
462
2,256
8,351
0
78,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
33,959
466
Minions Killed
393
0
Camps Cleared
0
1,347,523
Distance Traveled
1,389,852
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,200
586
99
7
0
240,069
3
L
Baron Samedi
6,782
484
104
7
0
254,667
3
W
Ymir
7,299
521
31
2
0
272,145
1
L
Xing Tian
6,893
492
27
2
0
280,264
2
L
Izanami
6,554
468
73
5
0
269,066
5
W
Arachne
8,436
603
98
7
0
316,450
2
L
Thor
6,178
441
81
6
0
312,935
4
W
Discordia
7,524
537
107
8
0
269,321
2
L
Kali
7,552
539
108
8
0
272,920
5
W
Heimdallr
8,578
613
131
9
0
249,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role