Player Matchup

Medusa
Medusa
Maxime232004
Medusa
Level 84
God Stats
4W - 4L
1,497 SR
Queue Stats
212W - 194L
1,588 Elo+
Party 2
Cabrakan
Cabrakan
jaegerKillerVKX
Cabrakan
Level 63
God Stats
24W - 19L
1,546 SR
Queue Stats
161W - 173L
1,541 Elo+
Party 2
Tyr
Tyr
zachyboy877
Tyr
Level 105
God Stats
9W - 6L
1,544 SR
Queue Stats
566W - 521L
1,583 Elo+
Party 2
Team Averages
Level 84
1,529 SR
1,571 Elo+

VS

Team Averages
Level 74
1,489 SR
1,481 Elo+
Gilgamesh
Gilgamesh
HomieMusicManz
Gilgamesh
Level 71
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 7L
1,470 Elo+
Party 1
Terra
Terra
StarCrossedSheep
Terra
Level 112
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 4L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
lilwillfox
Kukulkan
Level 40
God Stats
2W - 1L
1,457 SR
Queue Stats
40W - 45L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
9 / 2 / 11
10,367
864
19,319
8,203
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
15
9 / 2 / 10
10,164
847
13,213
10,027
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 3 / 16
9,223
769
13,908
13,809
12,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HomieMusicManz
Gilgamesh
12
1 / 6 / 4
8,247
687
9,696
20,422
15,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 4
7,915
660
5,214
18,875
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
lilwillfox
Kukulkan
12
6 / 11 / 0
9,457
788
7,013
14,660
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HomieMusicManz
Gilgamesh
1
6
4
0.5
W
Medusa
9
2
11
7.25
L
0
5
4
0.4
W
Cabrakan
9
2
10
7
L
Kukulkan
lilwillfox
Kukulkan
6
11
0
0.55
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
21,923
32,039
Taken
53,957
23,319
Mitigated
43,936
3,225
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HomieMusicManz
Gilgamesh
9,696
3,215
660
1,242
20,422
15,632
0
5,856
14,234
0
27,069
W
Medusa
19,319
9,575
0
0
8,203
3,664
1,220
3,679
4,524
0
53,517
L
5,214
1,100
2,155
2,489
18,875
21,120
0
4,552
14,059
12,839
0
W
Cabrakan
13,213
1,491
0
934
10,027
7,545
626
4,442
5,585
24,617
0
L
Kukulkan
lilwillfox
Kukulkan
7,013
1,481
0
13
14,660
7,184
0
2,521
11,950
22,412
0
W
13,908
2,807
0
2,291
13,809
12,110
253
4,657
9,152
0
22,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
25,619
128
Minions Killed
95
8
Camps Cleared
2
650,770
Distance Traveled
613,070
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,247
687
31
3
1
216,701
3
W
Medusa
10,367
864
81
7
4
212,107
0
L
Terra
7,915
660
17
1
1
222,991
3
W
Cabrakan
10,164
847
34
3
3
220,322
0
L
Kukulkan
9,457
788
47
4
0
173,378
1
W
Tyr
9,223
769
13
1
1
218,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role