Player Matchup

Vamana
Vamana
Spartucus-XIV
Vamana
Level 88
God Stats
26W - 17L
1,708 SR
Queue Stats
337W - 324L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spicyltalian
Morgan Le Fay
Level 66
God Stats
19W - 10L
1,457 SR
Queue Stats
97W - 87L
1,496 Elo+
Solo
Ne Zha
Ne Zha
UNCLEBOUNCEDATAS
Ne Zha
Level 159
God Stats
7W - 1L
1,662 SR
Queue Stats
590W - 574L
1,437 Elo+
Solo
Apollo
Apollo
Zizyip
Apollo
Level 127
God Stats
11W - 14L
1,459 SR
Queue Stats
363W - 393L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
drtbkekid
Tsukuyomi
Level 107
God Stats
2W - 2L
1,499 SR
Queue Stats
141W - 141L
1,458 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,469 Elo+

VS

Team Averages
Level 113
1,511 SR
1,402 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GetHighAllDaTime
Kuzenbo
Level 78
God Stats
2W - 3L
1,477 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 1
Merlin
Merlin
KMILLER0
Merlin
Level 129
God Stats
47W - 46L
1,449 SR
Queue Stats
179W - 196L
1,396 Elo+
Party 2
Sol
Sol
RNJRgreen
Sol
Level 156
God Stats
21W - 19L
1,561 SR
Queue Stats
118W - 124L
1,422 Elo+
Solo
Cernunnos
Cernunnos
tearinyouUP
Cernunnos
Level 50
God Stats
1W - 3L
1,567 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 3
10,817
601
8,962
13,686
9,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Spicyltalian
Morgan Le Fay
18
9 / 0 / 1
11,346
630
15,713
8,335
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 8
8,151
453
4,870
16,407
11,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Zizyip
Apollo
15
7 / 4 / 3
9,429
524
11,404
16,124
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
drtbkekid
Tsukuyomi
14
2 / 3 / 3
8,963
498
7,959
12,964
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 2 / 2
8,131
452
5,671
12,999
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 4
7,880
438
9,317
18,297
19,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
KMILLER0
Merlin
15
1 / 3 / 1
9,392
522
4,401
10,075
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 1
8,756
486
5,773
14,878
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
tearinyouUP
Cernunnos
14
3 / 4 / 4
8,786
488
8,238
15,840
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
10
12
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
2
2
L
3
6
4
0.83
L
Merlin
KMILLER0
Merlin
1
3
1
0.5
L
0
3
1
0.17
W
0
1
3
1.5
W
Morgan Le Fay
Spicyltalian
Morgan Le Fay
9
0
1
9.5
W
0
4
8
1
W
Apollo
Zizyip
Apollo
7
4
3
2.13
W
Tsukuyomi
drtbkekid
Tsukuyomi
2
3
3
1.17
L
Cernunnos
tearinyouUP
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
33,400
67,516
Taken
72,089
35,582
Mitigated
43,507
23,297
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,671
734
0
4,468
12,999
5,902
0
1,929
11,070
0
48,516
L
9,317
2,623
426
2,137
18,297
19,985
421
4,470
13,827
33,570
2,820
L
Merlin
KMILLER0
Merlin
4,401
253
0
1,678
10,075
4,314
0
6,596
3,479
78,578
0
L
5,773
1,963
0
7,081
14,878
6,767
0
1,485
13,393
64,299
7,742
W
8,962
3,942
0
4,573
13,686
9,059
650
4,739
8,947
0
102,432
W
Morgan Le Fay
Spicyltalian
Morgan Le Fay
15,713
2,724
306
2,876
8,335
4,421
490
3,056
5,279
94,122
0
W
4,870
1,564
249
4,207
16,407
11,340
299
4,594
11,813
0
43,844
W
Apollo
Zizyip
Apollo
11,404
7,147
0
6,263
16,124
5,410
871
3,149
12,975
0
63,982
W
Tsukuyomi
drtbkekid
Tsukuyomi
7,959
1,747
0
4,823
12,964
5,352
0
2,773
10,191
0
72,182
L
Cernunnos
tearinyouUP
Cernunnos
8,238
3,461
0
4,884
15,840
6,539
1,133
1,233
14,607
0
63,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
42,945
626
Minions Killed
501
0
Camps Cleared
0
1,798,586
Distance Traveled
1,657,892
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,131
452
85
5
0
372,969
1
L
Kuzenbo
7,880
438
45
3
0
338,136
0
L
Merlin
9,392
522
155
9
0
310,113
8
L
Sol
8,756
486
131
7
0
318,563
10
W
Vamana
10,817
601
191
11
0
400,649
4
W
Morgan Le Fay
11,346
630
165
9
0
332,539
8
W
Ne Zha
8,151
453
71
4
0
352,964
4
W
Apollo
9,429
524
80
4
0
308,609
0
W
Tsukuyomi
8,963
498
119
7
0
403,825
1
L
Cernunnos
8,786
488
85
5
0
318,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role