Player Matchup

Charybdis
Charybdis
Aguilabri
Charybdis
Level 72
God Stats
2W - 2L
1,553 SR
Queue Stats
51W - 69L
1,358 Elo+
Solo
Ne Zha
Ne Zha
BlazingCrashh
Ne Zha
Level 83
God Stats
4W - 2L
1,646 SR
Queue Stats
447W - 489L
1,394 Elo+
Solo
Bellona
Bellona
Goyagzz-
Bellona
Level 47
God Stats
3W - 1L
1,827 SR
Queue Stats
57W - 75L
1,345 Elo+
Solo
Ganesha
Ganesha
I bit ur toe
Ganesha
Level 138
God Stats
1W - 3L
1,439 SR
Queue Stats
191W - 191L
1,376 Elo+
Solo
Merlin
Merlin
SkinniPanini
Merlin
Level 79
God Stats
3W - 8L
1,484 SR
Queue Stats
107W - 104L
1,443 Elo+
Solo
Team Averages
Level 84
1,590 SR
1,383 Elo+

VS

Team Averages
Level 84
1,521 SR
1,366 Elo+
Athena
Athena
Nezuko-
Athena
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 134L
1,367 Elo+
Party 2
Arachne
Arachne
christianwhb
Arachne
Level 119
God Stats
26W - 16L
1,680 SR
Queue Stats
188W - 228L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
stevenSGS224
Danzaburou
Level 54
God Stats
29W - 42L
1,388 SR
Queue Stats
252W - 300L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
williamfappin
Zhong Kui
Level 110
God Stats
14W - 20L
1,491 SR
Queue Stats
334W - 333L
1,376 Elo+
Solo
Atlas
Atlas
xoFrankk_
Atlas
Level 78
God Stats
6W - 6L
1,546 SR
Queue Stats
87W - 92L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aguilabri
Charybdis
7
0 / 0 / 1
3,909
558
2,775
3,370
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 1
4,268
610
470
5,243
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Goyagzz-
Bellona
9
1 / 1 / 0
4,977
711
2,953
4,781
2,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
I bit ur toe
Ganesha
7
0 / 0 / 1
4,410
630
1,938
4,106
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
1 / 0 / 0
4,599
657
1,873
2,852
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nezuko-
Athena
6
0 / 0 / 0
4,026
575
1,494
6,058
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
christianwhb
Arachne
8
1 / 0 / 0
4,693
670
277
5,938
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
stevenSGS224
Danzaburou
6
0 / 1 / 0
3,602
515
1,861
2,948
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
williamfappin
Zhong Kui
8
0 / 1 / 0
4,504
643
2,328
4,283
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
xoFrankk_
Atlas
3
0 / 1 / 1
3,442
492
920
1,802
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aguilabri
Charybdis
0
0
1
0.5
W
1
0
1
1.5
W
Bellona
Goyagzz-
Bellona
1
1
0
1
W
Ganesha
I bit ur toe
Ganesha
0
0
1
0.5
L
Athena
Nezuko-
Athena
0
0
0
0
W
Merlin
1
0
0
1
L
Arachne
christianwhb
Arachne
1
0
0
1
L
Danzaburou
stevenSGS224
Danzaburou
0
1
0
0
L
Zhong Kui
williamfappin
Zhong Kui
0
1
0
0
L
Atlas
xoFrankk_
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
6,880
20,352
Taken
21,029
8,507
Mitigated
9,135
6,751
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aguilabri
Charybdis
2,775
1,385
0
1,805
3,370
907
64
656
2,714
0
19,148
W
470
56
0
2,841
5,243
1,493
0
285
4,900
0
17,149
W
Bellona
Goyagzz-
Bellona
2,953
930
0
280
4,781
2,544
0
800
3,861
0
33,054
W
Ganesha
I bit ur toe
Ganesha
1,938
305
103
972
4,106
2,508
0
838
3,268
14,361
0
L
Athena
Nezuko-
Athena
1,494
730
0
1,742
6,058
2,691
0
1,175
4,883
12,000
0
W
Merlin
1,873
189
0
750
2,852
1,055
0
1,777
867
24,402
0
L
Arachne
christianwhb
Arachne
277
266
83
2,649
5,938
2,044
0
60
5,868
0
23,461
L
Danzaburou
stevenSGS224
Danzaburou
1,861
949
213
442
2,948
864
0
763
2,185
0
13,551
L
Zhong Kui
williamfappin
Zhong Kui
2,328
577
0
2,084
4,283
2,878
0
1,499
2,480
29,112
0
L
Atlas
xoFrankk_
Atlas
920
424
0
576
1,802
658
0
0
1,802
5,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
20,267
228
Minions Killed
173
0
Camps Cleared
0
748,328
Distance Traveled
581,770
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,909
558
53
8
0
134,737
5
W
Ne Zha
4,268
610
53
8
0
189,273
2
W
Bellona
4,977
711
75
11
0
168,019
3
W
Ganesha
4,410
630
4
1
0
127,025
2
L
Athena
4,026
575
22
3
0
145,983
0
W
Merlin
4,599
657
43
6
0
129,274
2
L
Arachne
4,693
670
56
8
0
152,797
1
L
Danzaburou
3,602
515
18
3
0
110,794
0
L
Zhong Kui
4,504
643
66
9
0
128,330
2
L
Atlas
3,442
492
11
2
0
43,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role