Player Matchup

Nemesis
Nemesis
Celtay
Nemesis
Level 154
God Stats
2W - 0L
1,723 SR
Queue Stats
225W - 219L
1,488 Elo+
Solo
Bacchus
Bacchus
DrMidgard
Bacchus
Level 160
God Stats
16W - 12L
1,520 SR
Queue Stats
798W - 845L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoodApollo19
Ah Muzen Cab
Level 105
God Stats
7W - 9L
1,397 SR
Queue Stats
488W - 494L
1,481 Elo+
Solo
Eset
Eset
IzZy As Himself
Eset
Level 139
God Stats
2W - 3L
1,319 SR
Queue Stats
231W - 223L
1,548 Elo+
Party 2
Ymir
Ymir
WolfOfWisconsin
Ymir
Level 156
God Stats
13W - 10L
1,522 SR
Queue Stats
1,002W - 993L
1,539 Elo+
Party 2
Team Averages
Level 143
1,496 SR
1,524 Elo+

VS

Team Averages
Level 125
1,484 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ChimeraSoup
Erlang Shen
Level 145
God Stats
0W - 1L
1,278 SR
Queue Stats
57W - 44L
1,501 Elo+
Party 1
Anubis
Anubis
Fifty2Weeks
Anubis
Level 88
God Stats
37W - 20L
1,606 SR
Queue Stats
907W - 921L
1,482 Elo+
Solo
Ne Zha
Ne Zha
TheUnknownR
Ne Zha
Level 147
God Stats
1W - 4L
1,266 SR
Queue Stats
187W - 210L
1,530 Elo+
Solo
Artemis
Artemis
theBUSofNUNS
Artemis
Level 83
God Stats
5W - 2L
1,768 SR
Queue Stats
238W - 242L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Celtay
Nemesis
20
8 / 3 / 15
14,134
707
18,573
20,949
12,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
DrMidgard
Bacchus
20
2 / 4 / 22
14,296
715
17,482
32,654
65,467
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
GoodApollo19
Ah Muzen Cab
20
7 / 6 / 11
14,697
735
26,656
25,444
15,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 7 / 15
13,394
670
22,982
20,678
10,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 3 / 14
14,480
724
22,449
28,941
43,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 4 / 12
13,449
672
13,260
24,262
29,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
ChimeraSoup
Erlang Shen
20
3 / 7 / 15
13,270
664
15,128
38,010
43,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
4 / 5 / 13
12,830
642
27,695
20,307
13,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
6 / 5 / 10
13,009
650
25,870
21,037
12,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
theBUSofNUNS
Artemis
20
4 / 4 / 13
13,385
669
23,762
19,808
10,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
85
25
Kills
22
23
Deaths
25
77
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
12
2.75
W
Nemesis
Celtay
Nemesis
8
3
15
5.17
L
Erlang Shen
ChimeraSoup
Erlang Shen
3
7
15
1.5
W
Bacchus
DrMidgard
Bacchus
2
4
22
3.25
L
Anubis
4
5
13
2.1
W
Ah Muzen Cab
GoodApollo19
Ah Muzen Cab
7
6
11
2.08
W
4
7
15
1.64
L
Ne Zha
6
5
10
2.2
W
4
3
14
3.67
L
Artemis
theBUSofNUNS
Artemis
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,142
Damage
105,715
128,666
Taken
123,424
147,768
Mitigated
108,620
38,295
Healing
42,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,260
1,630
3,722
4,064
24,262
29,029
206
12,134
12,128
0
19,096
W
Nemesis
Celtay
Nemesis
18,573
3,807
1,600
4,562
20,949
12,980
2,390
4,795
16,154
0
29,337
L
Erlang Shen
ChimeraSoup
Erlang Shen
15,128
7,519
4,150
7,256
38,010
43,602
643
18,879
19,131
1,416
20,042
W
Bacchus
DrMidgard
Bacchus
17,482
2,165
2,426
6,678
32,654
65,467
496
7,193
25,461
35,840
0
L
Anubis
27,695
1,399
3,214
5,236
20,307
13,305
1,627
11,281
9,026
52,069
0
W
Ah Muzen Cab
GoodApollo19
Ah Muzen Cab
26,656
14,944
2,751
7,585
25,444
15,312
3,109
5,156
20,288
0
68,129
W
22,982
1,187
4,192
2,955
20,678
10,221
1,168
4,646
16,032
49,156
0
L
Ne Zha
25,870
1,254
2,703
5,040
21,037
12,297
312
10,204
10,833
0
58,475
W
22,449
2,149
534
5,012
28,941
43,788
912
7,172
21,769
40,086
0
L
Artemis
theBUSofNUNS
Artemis
23,762
9,212
2,318
4,388
19,808
10,387
1,663
10,415
9,393
0
48,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,001
Gold Earned
65,943
229
Minions Killed
208
0
Camps Cleared
0
1,692,862
Distance Traveled
1,730,889
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,449
672
24
1
0
403,242
0
W
Nemesis
14,134
707
16
1
0
380,712
0
L
Erlang Shen
13,270
664
20
1
0
319,029
0
W
Bacchus
14,296
715
32
2
0
352,594
0
L
Anubis
12,830
642
62
3
0
299,751
0
W
Ah Muzen Cab
14,697
735
70
4
0
309,598
1
W
Eset
13,394
670
70
4
0
315,941
0
L
Ne Zha
13,009
650
37
2
0
381,929
4
W
Ymir
14,480
724
41
2
0
334,017
0
L
Artemis
13,385
669
65
3
0
326,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role