Player Matchup

Hou Yi
Hou Yi
BirdShield
Hou Yi
Level 100
God Stats
8W - 14L
1,486 SR
Queue Stats
74W - 114L
1,364 Elo+
Party 1
Sol
Sol
GraceLouisse
Sol
Level 141
God Stats
1W - 0L
1,482 SR
Queue Stats
91W - 82L
1,599 Elo+
Solo
Ne Zha
Ne Zha
Izedog2
Ne Zha
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 72L
1,493 Elo+
Solo
Ah Puch
Ah Puch
KoolAidRed
Ah Puch
Level 114
God Stats
2W - 1L
1,343 SR
Queue Stats
97W - 143L
1,397 Elo+
Party 1
Ganesha
Ganesha
temp-950879
Ganesha
Level 126
God Stats
255W - 274L
1,565 SR
Queue Stats
255W - 275L
1,531 Elo+
Solo
Team Averages
Level 104
1,475 SR
1,477 Elo+

VS

Team Averages
Level 113
1,517 SR
1,486 Elo+
Amaterasu
Amaterasu
ALLONDUBZ
Amaterasu
Level 108
God Stats
30W - 29L
1,467 SR
Queue Stats
98W - 100L
1,520 Elo+
Solo
Bakasura
Bakasura
GuardianGnome
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,484 Elo+
Solo
Cliodhna
Cliodhna
XD UR SLOW
Cliodhna
Level 67
God Stats
5W - 14L
1,467 SR
Queue Stats
68W - 99L
1,432 Elo+
Solo
Nox
Nox
Xsanctissimox
Nox
Level 128
God Stats
36W - 45L
1,610 SR
Queue Stats
143W - 154L
1,493 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 153
God Stats
105W - 114L
1,541 SR
Queue Stats
567W - 627L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BirdShield
Hou Yi
15
2 / 0 / 5
7,921
792
5,120
4,350
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 3
8,939
894
12,594
8,803
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Izedog2
Ne Zha
16
5 / 2 / 2
8,829
883
6,285
7,816
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
KoolAidRed
Ah Puch
14
0 / 1 / 8
7,856
786
8,076
8,359
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
temp-950879
Ganesha
15
0 / 1 / 10
7,748
775
4,495
13,736
7,166
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALLONDUBZ
Amaterasu
13
0 / 4 / 3
6,896
690
1,363
11,544
8,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
GuardianGnome
Bakasura
14
1 / 4 / 1
7,508
751
4,593
10,828
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
XD UR SLOW
Cliodhna
14
1 / 2 / 3
7,513
751
7,032
7,468
3,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,213
721
8,517
9,146
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
13
2 / 1 / 0
7,128
713
4,352
4,549
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ALLONDUBZ
Amaterasu
0
4
3
0.38
W
Hou Yi
BirdShield
Hou Yi
2
0
5
4.5
W
8
1
3
9.5
L
Bakasura
GuardianGnome
Bakasura
1
4
1
0.38
W
Ne Zha
Izedog2
Ne Zha
5
2
2
3
W
Ah Puch
KoolAidRed
Ah Puch
0
1
8
4
L
Cliodhna
XD UR SLOW
Cliodhna
1
2
3
1.25
L
1
4
2
0.5
L
Cthulhu
2
1
0
2
W
Ganesha
temp-950879
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
25,857
43,064
Taken
43,535
20,597
Mitigated
24,411
11,962
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ALLONDUBZ
Amaterasu
1,363
325
253
2,576
11,544
8,919
0
7,733
3,811
39
12,846
W
Hou Yi
BirdShield
Hou Yi
5,120
1,860
0
0
4,350
2,029
1,128
1,340
3,010
0
19,026
W
12,594
6,120
0
4,672
8,803
3,645
2,820
2,761
5,730
35,893
0
L
Bakasura
GuardianGnome
Bakasura
4,593
3,087
0
1,902
10,828
5,671
0
6,089
4,605
0
9,389
W
Ne Zha
Izedog2
Ne Zha
6,285
1,435
0
1,052
7,816
4,286
782
1,782
6,034
0
38,390
W
Ah Puch
KoolAidRed
Ah Puch
8,076
654
0
935
8,359
3,471
722
2,808
5,276
29,576
0
L
Cliodhna
XD UR SLOW
Cliodhna
7,032
509
0
1,951
7,468
3,218
0
2,557
4,911
0
25,863
L
8,517
393
0
0
9,146
4,188
0
6,261
2,885
23,181
0
L
Cthulhu
4,352
0
0
123
4,549
2,415
0
2,391
2,158
18,827
0
W
Ganesha
temp-950879
Ganesha
4,495
95
824
4,479
13,736
7,166
526
4,200
9,536
23,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
36,258
241
Minions Killed
156
0
Camps Cleared
0
1,069,624
Distance Traveled
995,045
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,896
690
24
2
0
198,392
1
W
Hou Yi
7,921
792
42
4
0
208,429
1
W
Sol
8,939
894
78
8
0
198,494
1
L
Bakasura
7,508
751
29
3
0
235,830
1
W
Ne Zha
8,829
883
55
6
0
221,720
3
W
Ah Puch
7,856
786
53
5
0
197,932
0
L
Cliodhna
7,513
751
46
5
0
201,868
1
L
Nox
7,213
721
36
4
0
231,184
4
L
Cthulhu
7,128
713
21
2
0
127,771
2
W
Ganesha
7,748
775
13
1
0
243,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role