Player Matchup

Hercules
Hercules
ABN4ever22
Hercules
Level 113
God Stats
0W - 1L
1,504 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 2
Nox
Nox
BeefSw311ington
Nox
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Bastet
Bastet
Catzse
Bastet
Level 89
God Stats
0W - 4L
1,168 SR
Queue Stats
6W - 14L
1,317 Elo+
Party 2
Neith
Neith
bladed angel 13
Neith
Level 12
God Stats
4W - 4L
1,574 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Tiamat
Tiamat
grinning_duck
Tiamat
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Team Averages
Level 69
1,529 SR
1,448 Elo+

VS

Team Averages
Level 93
1,664 SR
1,636 Elo+
Baron Samedi
Baron Samedi
Hallowedcrys
Baron Samedi
Level 127
God Stats
20W - 14L
1,695 SR
Queue Stats
341W - 222L
1,657 Elo+
Party 1
Yemoja
Yemoja
RandomHamSamich
Yemoja
Level 158
God Stats
5W - 8L
1,703 SR
Queue Stats
375W - 252L
1,627 Elo+
Party 1
Chiron
Chiron
ThatFluffyHermit
Chiron
Level 109
God Stats
9W - 3L
1,657 SR
Queue Stats
469W - 340L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
crakin
Cliodhna
Level 63
God Stats
8W - 7L
1,665 SR
Queue Stats
129W - 85L
1,646 Elo+
Party 1
Chaac
Chaac
singleanReady
Chaac
Level 8
God Stats
5W - 2L
1,598 SR
Queue Stats
161W - 102L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABN4ever22
Hercules
20
6 / 2 / 2
12,351
772
14,877
30,418
35,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 3
11,209
701
9,718
16,772
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Catzse
Bastet
17
1 / 5 / 4
10,338
646
11,249
17,488
10,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
0 / 8 / 2
10,891
681
6,447
20,623
9,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 5
9,876
617
2,428
19,944
10,369
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hallowedcrys
Baron Samedi
19
4 / 1 / 19
12,403
775
23,973
16,386
9,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 13
12,564
785
9,772
16,686
14,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 11
13,516
845
21,928
12,702
7,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
crakin
Cliodhna
20
15 / 3 / 9
13,530
846
18,908
16,068
8,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
5 / 3 / 18
12,493
781
19,717
24,063
16,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
10
Kills
32
32
Deaths
10
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hercules
ABN4ever22
Hercules
6
2
2
3.5
L
3
5
3
0.9
L
Bastet
Catzse
Bastet
1
5
4
0.6
W
Baron Samedi
Hallowedcrys
Baron Samedi
4
1
19
13.5
W
1
2
13
3.75
W
7
1
11
12.5
L
0
8
2
0.13
W
Cliodhna
crakin
Cliodhna
15
3
9
6.5
L
0
12
5
0.21
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,719
Damage
94,298
105,245
Taken
85,905
74,204
Mitigated
56,685
14,007
Healing
38,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ABN4ever22
Hercules
14,877
3,799
0
6,120
30,418
35,345
48
10,168
19,910
0
36,982
L
9,718
584
151
1,725
16,772
8,340
0
3,098
13,534
46,985
0
L
Bastet
Catzse
Bastet
11,249
2,348
428
2,349
17,488
10,532
64
5,834
11,614
0
31,296
W
Baron Samedi
Hallowedcrys
Baron Samedi
23,973
1,416
3,784
6,214
16,386
9,803
1,613
2,584
13,802
47,953
0
W
9,772
496
5,668
4,615
16,686
14,035
735
3,503
13,183
38,402
0
W
21,928
10,849
1,031
4,792
12,702
7,141
6,571
1,393
11,309
0
80,285
L
6,447
2,717
0
2,032
20,623
9,618
1,804
8,679
11,836
0
31,125
W
Cliodhna
crakin
Cliodhna
18,908
2,192
0
3,876
16,068
8,713
694
2,328
13,740
0
41,399
L
2,428
191
0
1,202
19,944
10,369
0
5,523
14,303
8,828
0
W
19,717
2,636
249
8,571
24,063
16,993
1,349
2,338
21,725
0
57,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
64,506
232
Minions Killed
325
0
Camps Cleared
0
1,490,242
Distance Traveled
1,633,189
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,351
772
42
3
0
351,667
1
L
Nox
11,209
701
82
5
0
321,363
2
L
Bastet
10,338
646
34
2
0
314,137
2
W
Baron Samedi
12,403
775
62
4
0
357,128
1
W
Yemoja
12,564
785
55
3
0
293,021
0
W
Chiron
13,516
845
103
6
0
290,863
0
L
Neith
10,891
681
60
4
0
267,618
0
W
Cliodhna
13,530
846
31
2
0
363,217
0
L
Tiamat
9,876
617
14
1
0
235,457
2
W
Chaac
12,493
781
74
5
0
328,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role