Player Matchup

Horus
Horus
Bossanova51
Horus
Level 141
God Stats
3W - 0L
1,723 SR
Queue Stats
106W - 134L
1,438 Elo+
Solo
Chernobog
Chernobog
Mandip1679
Chernobog
Level 143
God Stats
6W - 1L
1,752 SR
Queue Stats
324W - 360L
1,527 Elo+
Solo
Bakasura
Bakasura
RyGuy PWNS
Bakasura
Level 120
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 2L
1,657 Elo+
Solo
Rama
Rama
xElxDiablo
Rama
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 343L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
zappydoodle
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,510 Elo+
Solo
Team Averages
Level 137
1,624 SR
1,519 Elo+

VS

Team Averages
Level 54
1,517 SR
1,530 Elo+
Sun Wukong
Sun Wukong
AzuraLamia
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Nijnakiller99
Tiamat
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,606 Elo+
Solo
Sylvanus
Sylvanus
SmallerOtter
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,761 Elo+
Party 2
Hachiman
Hachiman
Supra_2134
Hachiman
Level 48
God Stats
0W - 2L
1,259 SR
Queue Stats
36W - 48L
1,353 Elo+
Party 1
Anhur
Anhur
xXsUaVeCiTo1120X
Anhur
Level 88
God Stats
2W - 2L
1,826 SR
Queue Stats
82W - 111L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 14
12,765
751
8,171
24,674
30,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Mandip1679
Chernobog
20
6 / 2 / 11
12,382
728
24,167
18,093
10,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
RyGuy PWNS
Bakasura
19
6 / 2 / 14
12,063
710
14,758
16,215
11,067
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 3 / 8
11,713
689
31,550
21,119
12,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
zappydoodle
Gilgamesh
19
6 / 3 / 10
12,007
706
18,766
29,907
26,415
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzuraLamia
Sun Wukong
18
4 / 6 / 4
10,313
607
16,504
24,792
27,876
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 2 / 9
10,233
602
26,410
21,535
20,073
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SmallerOtter
Sylvanus
19
3 / 2 / 6
11,378
669
13,605
23,741
32,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Supra_2134
Hachiman
18
4 / 8 / 2
10,808
636
10,083
19,956
9,697
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 4
8,648
509
10,624
15,457
6,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
23
Kills
11
11
Deaths
23
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AzuraLamia
Sun Wukong
4
6
4
1
W
1
1
14
8
W
Chernobog
Mandip1679
Chernobog
6
2
11
5.75
L
0
2
9
2.25
W
Bakasura
RyGuy PWNS
Bakasura
6
2
14
6.5
L
Sylvanus
SmallerOtter
Sylvanus
3
2
6
3
L
Hachiman
Supra_2134
Hachiman
4
8
2
0.63
W
4
3
8
2.67
L
0
5
4
0.4
W
Gilgamesh
zappydoodle
Gilgamesh
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,412
Damage
77,226
110,008
Taken
105,481
91,319
Mitigated
96,742
46,535
Healing
54,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AzuraLamia
Sun Wukong
16,504
5,038
1,351
3,075
24,792
27,876
0
0
23,729
0
25,161
W
8,171
3,332
10,310
10,169
24,674
30,412
974
8,663
16,011
0
15,867
W
Chernobog
Mandip1679
Chernobog
24,167
12,586
2,685
6,657
18,093
10,941
1,616
8,038
10,055
0
52,375
L
26,410
1,926
2,343
6,832
21,535
20,073
0
0
21,409
57,449
0
W
Bakasura
RyGuy PWNS
Bakasura
14,758
9,262
2,276
3,574
16,215
11,067
1,824
6,746
9,469
0
16,583
L
Sylvanus
SmallerOtter
Sylvanus
13,605
4,052
17,929
13,223
23,741
32,248
0
0
23,069
27,875
0
L
Hachiman
Supra_2134
Hachiman
10,083
6,807
3,649
2,021
19,956
9,697
0
0
19,316
0
20,761
W
31,550
16,705
1,270
5,791
21,119
12,484
4,090
8,828
12,291
0
62,707
L
10,624
5,747
1,538
2,478
15,457
6,848
0
0
15,152
0
18,329
W
Gilgamesh
zappydoodle
Gilgamesh
18,766
2,917
1,453
2,350
29,907
26,415
583
7,740
22,167
0
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,930
Gold Earned
51,380
236
Minions Killed
155
0
Camps Cleared
0
1,696,818
Distance Traveled
1,493,094
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,313
607
17
1
0
297,610
1
W
Horus
12,765
751
16
1
0
331,966
0
W
Chernobog
12,382
728
66
4
0
351,876
0
L
Tiamat
10,233
602
59
3
0
334,486
1
W
Bakasura
12,063
710
37
2
0
396,323
0
L
Sylvanus
11,378
669
31
2
0
288,649
0
L
Hachiman
10,808
636
33
2
0
275,595
0
W
Rama
11,713
689
84
5
0
252,172
0
L
Anhur
8,648
509
15
1
0
296,754
0
W
Gilgamesh
12,007
706
33
2
0
364,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role