Player Matchup

King Arthur
King Arthur
Brandokilljoy
King Arthur
Level 143
God Stats
3W - 3L
1,616 SR
Queue Stats
131W - 129L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
GonzoTheGunner
Cernunnos
Level 147
God Stats
1W - 2L
1,482 SR
Queue Stats
108W - 108L
1,614 Elo+
Party 1
Ravana
Ravana
Juiser11
Ravana
Level 121
God Stats
1W - 2L
1,575 SR
Queue Stats
71W - 60L
1,620 Elo+
Party 1
Freya
Freya
SirSandbags
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,603 Elo+
Party 1
Eset
Eset
TheEdgeFactor
Eset
Level 106
God Stats
3W - 5L
1,434 SR
Queue Stats
156W - 128L
1,667 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,620 Elo+

VS

Team Averages
Level 139
1,625 SR
1,599 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AyooLethal
Amaterasu
Level 157
God Stats
18W - 9L
1,606 SR
Queue Stats
275W - 260L
1,573 Elo+
Solo
Merlin
Merlin
Sobuh
Merlin
Level 158
God Stats
9W - 7L
1,682 SR
Queue Stats
279W - 190L
1,677 Elo+
Solo
Kali
Kali
TheSprawlingVeil
Kali
Level 129
God Stats
48W - 40L
1,620 SR
Queue Stats
436W - 390L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Twagdhen
Hou Yi
Level 97
God Stats
75W - 57L
1,717 SR
Queue Stats
418W - 376L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brandokilljoy
King Arthur
13
0 / 6 / 2
7,634
636
6,112
20,646
18,156
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
GonzoTheGunner
Cernunnos
17
1 / 0 / 1
9,084
757
14,864
11,427
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Juiser11
Ravana
14
0 / 6 / 3
7,745
645
7,499
13,378
6,946
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 4 / 2
7,422
619
4,650
12,713
6,021
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 1
8,910
743
4,914
14,301
14,567
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 0 / 11
10,299
858
23,245
12,217
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
AyooLethal
Amaterasu
16
1 / 3 / 10
9,067
756
7,920
14,352
11,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Sobuh
Merlin
16
2 / 0 / 10
9,495
791
13,431
8,470
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 10
9,014
751
5,217
9,571
4,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Twagdhen
Hou Yi
17
7 / 1 / 10
9,909
826
13,474
8,110
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
20
20
Deaths
4
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
11
13.5
W
Amaterasu
AyooLethal
Amaterasu
1
3
10
2
L
King Arthur
Brandokilljoy
King Arthur
0
6
2
0.17
L
Cernunnos
GonzoTheGunner
Cernunnos
1
0
1
1.5
L
Ravana
Juiser11
Ravana
0
6
3
0.25
L
0
4
2
0.25
W
Merlin
Sobuh
Merlin
2
0
10
7
L
3
4
1
0.88
W
2
0
10
7
W
Hou Yi
Twagdhen
Hou Yi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
63,287
72,465
Taken
52,720
51,629
Mitigated
30,250
6,690
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,245
9,874
0
6,072
12,217
5,878
2,656
1,193
11,024
48,741
4,091
W
Amaterasu
AyooLethal
Amaterasu
7,920
2,813
0
4,675
14,352
11,359
1,077
4,122
10,230
0
25,861
L
King Arthur
Brandokilljoy
King Arthur
6,112
332
0
445
20,646
18,156
0
9,202
11,444
72
26,338
L
Cernunnos
GonzoTheGunner
Cernunnos
14,864
6,320
0
2,853
11,427
5,939
0
7,051
4,376
0
53,087
L
Ravana
Juiser11
Ravana
7,499
1,153
0
440
13,378
6,946
0
6,179
7,199
0
20,886
L
4,650
1,353
0
825
12,713
6,021
0
5,759
6,954
14,944
0
W
Merlin
Sobuh
Merlin
13,431
789
165
1,170
8,470
4,025
92
1,069
7,401
41,593
0
L
4,914
739
557
1,570
14,301
14,567
0
6,106
8,195
14,366
0
W
5,217
1,772
0
1,306
9,571
4,840
2,454
1,698
7,873
0
18,191
W
Hou Yi
Twagdhen
Hou Yi
13,474
7,726
0
1,610
8,110
4,148
1,414
1,554
6,556
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
47,784
195
Minions Killed
260
0
Camps Cleared
0
1,189,716
Distance Traveled
1,411,712
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,299
858
69
6
0
272,609
1
W
Amaterasu
9,067
756
51
4
0
268,578
0
L
King Arthur
7,634
636
33
3
0
246,547
6
L
Cernunnos
9,084
757
80
7
0
238,706
3
L
Ravana
7,745
645
45
4
0
214,962
3
L
Freya
7,422
619
15
1
0
263,284
0
W
Merlin
9,495
791
58
5
0
269,497
1
L
Eset
8,910
743
22
2
0
226,217
9
W
Kali
9,014
751
26
2
0
323,627
3
W
Hou Yi
9,909
826
56
5
0
277,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role