Player Matchup

Ao Kuang
Ao Kuang
Atl_Plays_
Ao Kuang
Level 126
God Stats
6W - 0L
1,500 SR
Queue Stats
182W - 204L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
Level 128
God Stats
6W - 4L
1,449 SR
Queue Stats
198W - 206L
1,436 Elo+
Solo
Nu Wa
Nu Wa
HairySiamang50
Nu Wa
Level 114
God Stats
1W - 0L
1,472 SR
Queue Stats
31W - 23L
1,527 Elo+
Solo
Izanami
Izanami
maya2001
Izanami
Level 67
God Stats
1W - 1L
1,743 SR
Queue Stats
25W - 25L
1,520 Elo+
Solo
Yu Huang
Yu Huang
wixmix92
Yu Huang
Level 143
God Stats
15W - 8L
1,578 SR
Queue Stats
343W - 381L
1,449 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,480 Elo+

VS

Team Averages
Level 120
1,443 SR
1,476 Elo+
Fenrir
Fenrir
FREELOTTO24
Fenrir
Level 99
God Stats
6W - 8L
1,478 SR
Queue Stats
567W - 604L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
HerbHigh_
Heimdallr
Level 103
God Stats
1W - 4L
1,295 SR
Queue Stats
165W - 207L
1,443 Elo+
Solo
Xing Tian
Xing Tian
K1NG K1UTCH 88
Xing Tian
Level 142
God Stats
10W - 10L
1,444 SR
Queue Stats
477W - 502L
1,509 Elo+
Party 1
Artio
Artio
xScubaSteve1337
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
zZ Ghosty Zz
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 200L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Atl_Plays_
Ao Kuang
19
7 / 0 / 17
12,366
883
11,357
14,923
9,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
19
7 / 3 / 14
11,190
799
27,346
17,432
9,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 16
10,864
776
24,583
8,669
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
maya2001
Izanami
17
4 / 7 / 12
10,451
747
11,685
15,965
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
wixmix92
Yu Huang
19
8 / 1 / 14
11,454
818
22,506
7,613
3,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 5 / 4
10,464
747
10,217
17,557
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
HerbHigh_
Heimdallr
18
5 / 7 / 4
10,791
771
22,503
16,442
6,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
K1NG K1UTCH 88
Xing Tian
14
0 / 6 / 9
9,271
662
7,098
26,520
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 6 / 5
8,704
622
6,152
23,122
27,095
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
zZ Ghosty Zz
Kumbhakarna
16
1 / 6 / 9
9,483
677
5,096
31,797
26,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
30
Kills
12
13
Deaths
30
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Atl_Plays_
Ao Kuang
7
0
17
15.5
W
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
7
3
14
4.67
L
Fenrir
6
5
4
1.6
W
4
2
16
6
L
Heimdallr
HerbHigh_
Heimdallr
5
7
4
1
L
Xing Tian
K1NG K1UTCH 88
Xing Tian
0
6
9
0.75
W
Izanami
maya2001
Izanami
4
7
12
1.43
W
Yu Huang
wixmix92
Yu Huang
8
1
14
15
L
0
6
5
0.42
L
Kumbhakarna
zZ Ghosty Zz
Kumbhakarna
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,477
Damage
51,066
64,602
Taken
115,438
32,171
Mitigated
94,079
33,910
Healing
30,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Atl_Plays_
Ao Kuang
11,357
1,682
2,912
8,699
14,923
9,912
1,135
4,503
10,161
15,336
0
W
Ah Muzen Cab
FAIP Mafia
Ah Muzen Cab
27,346
13,562
3,788
9,427
17,432
9,324
2,327
5,401
11,924
0
51,330
L
Fenrir
10,217
1,375
1,645
4,972
17,557
10,076
80
9,237
7,917
0
18,586
W
24,583
8,932
1,633
1,548
8,669
3,443
1,716
1,974
6,652
37,755
0
L
Heimdallr
HerbHigh_
Heimdallr
22,503
4,058
1,534
1,487
16,442
6,588
1,463
10,065
6,101
0
56,360
L
Xing Tian
K1NG K1UTCH 88
Xing Tian
7,098
406
193
6,320
26,520
23,630
0
12,756
13,464
12,469
0
W
Izanami
maya2001
Izanami
11,685
6,167
0
2,564
15,965
6,207
2,942
4,120
11,558
0
27,088
W
Yu Huang
wixmix92
Yu Huang
22,506
1,740
1,335
2,004
7,613
3,285
176
2,348
5,237
34,027
0
L
6,152
309
2,013
4,446
23,122
27,095
0
9,681
13,156
17,607
0
L
Kumbhakarna
zZ Ghosty Zz
Kumbhakarna
5,096
709
177
7,489
31,797
26,690
0
14,952
16,354
16,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
48,713
145
Minions Killed
164
0
Camps Cleared
0
1,481,720
Distance Traveled
1,216,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,366
883
9
1
0
332,570
1
W
Ah Muzen Cab
11,190
799
44
3
0
322,809
0
L
Fenrir
10,464
747
34
2
0
270,017
2
W
Nu Wa
10,864
776
30
2
0
280,312
0
L
Heimdallr
10,791
771
74
5
0
232,554
0
L
Xing Tian
9,271
662
7
1
0
235,193
0
W
Izanami
10,451
747
32
2
0
259,537
1
W
Yu Huang
11,454
818
30
2
0
286,492
0
L
Artio
8,704
622
21
2
0
248,038
0
L
Kumbhakarna
9,483
677
28
2
0
230,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role