Player Matchup

Achilles
Achilles
CelticHeroOfTime
Achilles
Level 126
God Stats
13W - 20L
1,398 SR
Queue Stats
587W - 612L
1,422 Elo+
Party 1
Sol
Sol
Chaperona23
Sol
Level 89
God Stats
24W - 34L
1,210 SR
Queue Stats
617W - 730L
1,409 Elo+
Party 2
Yemoja
Yemoja
DougCapalot
Yemoja
Level 86
God Stats
4W - 3L
1,368 SR
Queue Stats
77W - 82L
1,456 Elo+
Solo
Vulcan
Vulcan
XPootie_JuiceX
Vulcan
Level 143
God Stats
2W - 3L
1,497 SR
Queue Stats
89W - 89L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
psychodstHC
Sylvanus
Level 155
God Stats
132W - 113L
1,574 SR
Queue Stats
736W - 852L
1,443 Elo+
Party 2
Team Averages
Level 120
1,410 SR
1,436 Elo+

VS

Team Averages
Level 103
1,531 SR
1,402 Elo+
Ymir
Ymir
IReallyMissDMX
Ymir
Level 101
God Stats
9W - 13L
1,405 SR
Queue Stats
78W - 91L
1,343 Elo+
Solo
Cabrakan
Cabrakan
Rhagarson
Cabrakan
Level 107
God Stats
42W - 18L
1,664 SR
Queue Stats
555W - 557L
1,395 Elo+
Party 3
Medusa
Medusa
Rowe-Bote
Medusa
Level 89
God Stats
28W - 12L
1,683 SR
Queue Stats
290W - 286L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
Zizyip
Baron Samedi
Level 127
God Stats
20W - 16L
1,544 SR
Queue Stats
363W - 393L
1,456 Elo+
Solo
Nemesis
Nemesis
xXCUDDLEbugXx
Nemesis
Level 89
God Stats
26W - 24L
1,361 SR
Queue Stats
410W - 422L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,458
546
2,894
11,016
6,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,284
528
3,970
5,519
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
8
0 / 1 / 0
5,008
501
3,546
6,605
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 0
4,417
442
4,812
4,955
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
psychodstHC
Sylvanus
9
0 / 0 / 1
5,351
535
3,221
7,037
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
7,048
705
6,621
7,562
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Rhagarson
Cabrakan
9
1 / 0 / 3
5,568
557
2,973
9,628
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Rowe-Bote
Medusa
8
2 / 0 / 2
5,003
500
4,667
4,674
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Zizyip
Baron Samedi
10
0 / 0 / 0
5,353
535
4,759
6,633
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
8
2 / 0 / 1
5,257
526
1,170
5,995
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
0
0
0
L
Yemoja
0
1
0
0
W
5
1
1
5.5
W
Cabrakan
Rhagarson
Cabrakan
1
0
3
2.5
W
Medusa
Rowe-Bote
Medusa
2
0
2
3
L
0
3
0
0
W
Baron Samedi
Zizyip
Baron Samedi
0
0
0
0
L
Sylvanus
psychodstHC
Sylvanus
0
0
1
0.5
W
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
20,190
35,132
Taken
34,492
17,267
Mitigated
18,776
13,658
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,894
837
0
1,927
11,016
6,758
88
6,621
4,395
0
26,967
L
3,970
1,265
0
2,771
5,519
2,217
0
3,443
2,076
34,521
0
L
Yemoja
3,546
928
1,864
1,824
6,605
3,255
0
2,092
4,513
18,009
0
W
6,621
3,214
0
2,524
7,562
4,033
0
526
7,036
44,385
0
W
Cabrakan
Rhagarson
Cabrakan
2,973
632
203
3,386
9,628
7,595
432
6,141
3,487
12,152
0
W
Medusa
Rowe-Bote
Medusa
4,667
1,954
0
1,667
4,674
2,016
1,068
3,040
1,634
0
31,228
L
4,812
2,003
1
577
4,955
1,811
0
1,153
3,802
20,685
3,773
W
Baron Samedi
Zizyip
Baron Samedi
4,759
321
0
3,365
6,633
3,180
0
4,148
2,485
38,114
0
L
Sylvanus
psychodstHC
Sylvanus
3,221
1,043
574
4,120
7,037
3,226
0
1,044
5,993
29,118
0
W
Nemesis
1,170
282
0
3,538
5,995
1,952
0
1,452
4,543
0
22,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
28,229
254
Minions Killed
276
0
Camps Cleared
0
877,314
Distance Traveled
948,322
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,458
546
44
4
0
173,056
2
L
Sol
5,284
528
75
8
0
195,870
1
L
Yemoja
5,008
501
16
2
0
167,444
0
W
Ymir
7,048
705
90
9
0
188,136
0
W
Cabrakan
5,568
557
29
3
0
171,129
1
W
Medusa
5,003
500
42
4
0
175,036
3
L
Vulcan
4,417
442
51
5
0
162,883
1
W
Baron Samedi
5,353
535
58
6
0
179,359
1
L
Sylvanus
5,351
535
68
7
0
178,061
5
W
Nemesis
5,257
526
57
6
0
234,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role