Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Eliot vergueta
Ao Kuang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
MambaGang247
Tsukuyomi
Level 108
God Stats
17W - 12L
1,591 SR
Queue Stats
952W - 1,014L
1,431 Elo+
Solo
Chaac
Chaac
Mariovlad101
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Odin
Odin
Pro_Calamity
Odin
Level 127
God Stats
0W - 5L
1,371 SR
Queue Stats
207W - 200L
1,435 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,418 Elo+

VS

Team Averages
Level 87
1,529 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
Maurus Arcanum
Cu Chulainn
Level 160
God Stats
8W - 12L
1,427 SR
Queue Stats
946W - 974L
1,431 Elo+
Solo
Osiris
Osiris
RammeroftheClams
Osiris
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,474 Elo+
Party 1
Anubis
Anubis
SentientXPotato
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SquirtsMcGee
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 12L
1,464 Elo+
Party 1
Khepri
Khepri
Zifuzz
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
3 / 6 / 5
10,773
634
14,823
17,747
13,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
18
4 / 8 / 5
10,743
632
10,251
23,757
14,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
MambaGang247
Tsukuyomi
19
1 / 9 / 8
11,460
674
18,574
22,659
12,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 6 / 5
12,653
744
17,305
31,361
45,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 7
11,212
660
7,581
26,833
29,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Maurus Arcanum
Cu Chulainn
19
4 / 3 / 21
12,185
717
20,692
18,396
23,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 4 / 24
11,309
665
11,531
17,681
19,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
14 / 3 / 18
13,455
791
26,443
16,155
12,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SquirtsMcGee
Ah Muzen Cab
20
13 / 2 / 15
13,235
779
43,912
14,965
11,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Zifuzz
Khepri
17
1 / 3 / 28
12,117
713
8,288
22,558
37,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
141
15
Kills
35
36
Deaths
15
30
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
5
0.92
L
Ao Kuang
4
8
5
0.81
L
Tsukuyomi
MambaGang247
Tsukuyomi
1
9
8
0.56
L
4
6
5
1.08
W
Cu Chulainn
Maurus Arcanum
Cu Chulainn
4
3
21
4.83
L
3
7
7
0.93
W
3
4
24
3.75
W
14
3
18
7.67
W
Ah Muzen Cab
SquirtsMcGee
Ah Muzen Cab
13
2
15
10.25
W
Khepri
Zifuzz
Khepri
1
3
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,534
Damage
110,866
122,357
Taken
89,755
115,288
Mitigated
105,409
28,386
Healing
28,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
14,823
4,020
1,342
1,311
17,747
13,424
0
5,707
12,040
62
27,854
L
Ao Kuang
10,251
1,255
649
6,561
23,757
14,300
0
8,021
15,736
19,608
808
L
Tsukuyomi
MambaGang247
Tsukuyomi
18,574
4,100
1,326
2,544
22,659
12,027
45
7,972
14,687
0
41,419
L
17,305
2,299
1,004
7,675
31,361
45,552
0
7,801
23,560
0
37,486
W
Cu Chulainn
Maurus Arcanum
Cu Chulainn
20,692
2,377
957
3,232
18,396
23,755
282
2,904
15,492
9,753
34,243
L
7,581
1,083
2,074
3,900
26,833
29,985
0
9,786
17,047
1,585
8,739
W
11,531
4,399
676
2,105
17,681
19,773
2,950
3,001
14,680
0
15,015
W
26,443
6,353
1,618
3,966
16,155
12,393
2,105
2,006
14,149
53,274
0
W
Ah Muzen Cab
SquirtsMcGee
Ah Muzen Cab
43,912
34,334
2,491
7,746
14,965
11,771
1,395
440
14,525
0
69,239
W
Khepri
Zifuzz
Khepri
8,288
2,151
2,548
3,228
22,558
37,717
740
2,364
20,194
15,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,841
Gold Earned
62,301
184
Minions Killed
177
0
Camps Cleared
0
1,402,755
Distance Traveled
1,397,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,773
634
38
2
0
307,081
1
L
Ao Kuang
10,743
632
25
1
0
285,035
0
L
Tsukuyomi
11,460
674
66
4
0
267,864
4
L
Chaac
12,653
744
50
3
0
266,537
1
W
Cu Chulainn
12,185
717
43
3
0
283,826
2
L
Odin
11,212
660
5
0
0
276,238
0
W
Osiris
11,309
665
12
1
0
279,629
1
W
Anubis
13,455
791
50
3
0
234,890
0
W
Ah Muzen Cab
13,235
779
64
4
0
317,072
0
W
Khepri
12,117
713
8
0
0
282,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role