Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chantlex
Ah Muzen Cab
Level 160
God Stats
158W - 160L
1,586 SR
Queue Stats
221W - 228L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Evz3N
Baron Samedi
Level 125
God Stats
10W - 10L
1,500 SR
Queue Stats
254W - 274L
1,560 Elo+
Solo
Artio
Artio
Senoop
Artio
Level 154
God Stats
3W - 4L
1,457 SR
Queue Stats
16W - 20L
1,470 Elo+
Solo
Team Averages
Level 146
1,514 SR
1,537 Elo+

VS

Team Averages
Level 143
1,563 SR
1,619 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Balloonmonkey
Raijin
Level 130
God Stats
4W - 2L
1,728 SR
Queue Stats
70W - 13L
1,845 Elo+
Solo
Kuzenbo
Kuzenbo
TenstulaDracula
Kuzenbo
Level 139
God Stats
9W - 10L
1,462 SR
Queue Stats
221W - 233L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chantlex
Ah Muzen Cab
11
8 / 0 / 3
7,226
1,032
14,128
7,603
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Evz3N
Baron Samedi
10
1 / 2 / 6
5,676
811
4,663
5,707
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Senoop
Artio
10
2 / 1 / 7
6,601
943
4,318
9,062
5,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 3 / 1
5,195
742
6,225
11,284
7,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 5 / 1
4,753
679
5,630
5,826
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 2
5,447
778
3,906
10,366
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
L
1
5
1
0.3
W
Ah Muzen Cab
Chantlex
Ah Muzen Cab
8
0
3
9.5
W
Baron Samedi
Evz3N
Baron Samedi
1
2
6
2
W
Artio
Senoop
Artio
2
1
7
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
15,761
22,372
Taken
27,476
12,405
Mitigated
17,956
12,655
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,225
1,264
338
2,872
11,284
7,419
0
4,480
6,470
13,529
0
L
5,630
936
0
460
5,826
1,619
0
787
4,866
12,730
0
W
Ah Muzen Cab
Chantlex
Ah Muzen Cab
14,128
6,657
0
3,157
7,603
4,082
1,672
6,198
1,405
0
34,265
W
Baron Samedi
Evz3N
Baron Samedi
4,663
875
1,250
1,884
5,707
2,588
408
4,845
862
13,526
0
W
Artio
Senoop
Artio
4,318
1,040
2,385
3,979
9,062
5,735
125
5,130
3,932
11,330
0
L
3,906
1,583
414
2,483
10,366
8,918
0
3,855
6,270
7,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,503
Gold Earned
15,395
86
Minions Killed
47
5
Camps Cleared
1
429,892
Distance Traveled
346,972
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,195
742
13
2
1
140,370
1
L
Raijin
4,753
679
20
3
0
76,865
2
W
Ah Muzen Cab
7,226
1,032
56
8
2
150,374
1
W
Baron Samedi
5,676
811
21
3
2
125,968
0
W
Artio
6,601
943
9
1
1
153,550
1
L
Kuzenbo
5,447
778
14
2
0
129,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role