Player Matchup

Lancelot
Lancelot
AquaSoft
Lancelot
Level 113
God Stats
4W - 1L
1,485 SR
Queue Stats
89W - 83L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Bushwookie P
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Cryptoast
Chiron
Level 109
God Stats
0W - 1L
1,736 SR
Queue Stats
72W - 61L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Expoboar217
Kukulkan
Level 84
God Stats
48W - 51L
1,430 SR
Queue Stats
49W - 61L
1,401 Elo+
Party 2
Bacchus
Bacchus
Monkey4455669
Bacchus
Level 44
God Stats
1W - 2L
1,778 SR
Queue Stats
38W - 30L
1,481 Elo+
Party 2
Team Averages
Level 71
1,586 SR
1,446 Elo+

VS

Team Averages
Level 117
1,536 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jake 117
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,469 SR
Queue Stats
10W - 8L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
MrMarawana
Kuzenbo
Level 103
God Stats
12W - 12L
1,523 SR
Queue Stats
340W - 366L
1,478 Elo+
Party 3
Nemesis
Nemesis
SouthPaw7204
Nemesis
Level 146
God Stats
1W - 1L
1,540 SR
Queue Stats
207W - 197L
1,531 Elo+
Party 3
Horus
Horus
Timosurous Rex
Horus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,599 Elo+
Party 1
The Morrigan
The Morrigan
xbeastx9
The Morrigan
Level 127
God Stats
1W - 0L
1,646 SR
Queue Stats
14W - 21L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AquaSoft
Lancelot
20
6 / 4 / 0
14,336
755
12,899
22,619
12,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Bushwookie P
Sun Wukong
18
2 / 5 / 4
11,637
612
8,281
23,665
19,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Cryptoast
Chiron
18
0 / 8 / 6
11,916
627
15,702
20,426
9,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Expoboar217
Kukulkan
20
2 / 7 / 1
12,777
672
15,216
16,879
8,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
17
0 / 5 / 6
11,778
620
6,793
24,590
35,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jake 117
Ah Muzen Cab
20
7 / 2 / 10
14,644
771
20,577
17,582
9,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MrMarawana
Kuzenbo
20
2 / 3 / 17
13,337
702
12,639
20,048
32,390
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SouthPaw7204
Nemesis
20
11 / 1 / 10
15,898
837
27,515
17,739
12,405
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 16
13,302
700
13,525
22,633
25,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
xbeastx9
The Morrigan
20
5 / 1 / 16
14,381
757
19,039
10,007
5,017
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
10
Kills
29
29
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AquaSoft
Lancelot
6
4
0
1.5
L
Sun Wukong
Bushwookie P
Sun Wukong
2
5
4
0.8
L
Chiron
Cryptoast
Chiron
0
8
6
0.38
L
Kukulkan
Expoboar217
Kukulkan
2
7
1
0.36
W
Ah Muzen Cab
Jake 117
Ah Muzen Cab
7
2
10
6
L
Bacchus
0
5
6
0.6
W
Kuzenbo
MrMarawana
Kuzenbo
2
3
17
3.5
W
Nemesis
SouthPaw7204
Nemesis
11
1
10
16
W
4
3
16
4
W
The Morrigan
xbeastx9
The Morrigan
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,891
Damage
93,295
108,179
Taken
88,009
84,537
Mitigated
84,632
14,547
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AquaSoft
Lancelot
12,899
2,348
0
1,286
22,619
12,038
172
7,407
14,911
0
71,254
L
Sun Wukong
Bushwookie P
Sun Wukong
8,281
1,428
0
3,846
23,665
19,292
344
6,791
16,531
0
22,869
L
Chiron
Cryptoast
Chiron
15,702
4,040
1,137
2,107
20,426
9,166
1,207
4,390
15,877
0
50,444
L
Kukulkan
Expoboar217
Kukulkan
15,216
1,559
574
1,069
16,879
8,586
773
5,665
11,046
76,536
0
W
Ah Muzen Cab
Jake 117
Ah Muzen Cab
20,577
8,905
0
6,120
17,582
9,590
7,261
4,389
13,193
0
82,245
L
Bacchus
6,793
1,098
1,064
3,464
24,590
35,455
246
8,408
15,890
12,089
0
W
Kuzenbo
MrMarawana
Kuzenbo
12,639
4,271
820
1,457
20,048
32,390
281
5,546
14,502
24,184
0
W
Nemesis
SouthPaw7204
Nemesis
27,515
11,510
0
4,037
17,739
12,405
2,980
2,758
14,981
0
88,585
W
13,525
4,613
3,781
6,965
22,633
25,230
708
6,603
16,030
3,478
19,742
W
The Morrigan
xbeastx9
The Morrigan
19,039
3,083
72
1,357
10,007
5,017
3,147
2,713
7,285
62,803
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,444
Gold Earned
71,562
395
Minions Killed
385
0
Camps Cleared
0
1,747,666
Distance Traveled
2,035,513
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,336
755
126
7
0
431,658
2
L
Sun Wukong
11,637
612
43
2
0
357,453
0
L
Chiron
11,916
627
86
5
0
321,981
5
L
Kukulkan
12,777
672
133
7
0
335,566
3
W
Ah Muzen Cab
14,644
771
113
6
0
403,891
0
L
Bacchus
11,778
620
7
0
0
301,008
0
W
Kuzenbo
13,337
702
32
2
0
407,840
0
W
Nemesis
15,898
837
113
6
0
470,739
1
W
Horus
13,302
700
21
1
0
378,568
1
W
The Morrigan
14,381
757
106
6
0
374,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role