Player Matchup

Sobek
Sobek
Alanmwl
Sobek
Level 120
God Stats
4W - 2L
1,632 SR
Queue Stats
327W - 309L
1,539 Elo+
Solo
Neith
Neith
ArikObviously
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
IllMr Smiley
Yu Huang
Level 116
God Stats
1W - 3L
1,459 SR
Queue Stats
115W - 139L
1,399 Elo+
Solo
Yemoja
Yemoja
XKingxDonovanX
Yemoja
Level 129
God Stats
5W - 4L
1,715 SR
Queue Stats
625W - 614L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
swampygramps
Ao Kuang
Level 119
God Stats
1W - 1L
1,779 SR
Queue Stats
47W - 49L
1,483 Elo+
Party 1
Team Averages
Level 106
1,617 SR
1,486 Elo+

VS

Team Averages
Level 140
1,512 SR
1,500 Elo+
Izanami
Izanami
BinaryGOD
Izanami
Level 109
God Stats
12W - 17L
1,425 SR
Queue Stats
930W - 954L
1,500 Elo+
Solo
Thor
Thor
KickingYou
Thor
Level 160
God Stats
8W - 11L
1,372 SR
Queue Stats
759W - 811L
1,511 Elo+
Solo
Chernobog
Chernobog
TheTamrielTerror
Chernobog
Level 134
God Stats
8W - 2L
1,682 SR
Queue Stats
157W - 149L
1,492 Elo+
Solo
Yemoja
Yemoja
jamaicanownage
Yemoja
Level 148
God Stats
18W - 22L
1,368 SR
Queue Stats
1,018W - 1,038L
1,475 Elo+
Solo
Yu Huang
Yu Huang
skrtskrrrt
Yu Huang
Level 149
God Stats
14W - 10L
1,715 SR
Queue Stats
1,007W - 999L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alanmwl
Sobek
19
3 / 5 / 17
12,642
790
11,180
39,353
49,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 4 / 12
12,201
763
20,437
17,641
10,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
IllMr Smiley
Yu Huang
19
5 / 4 / 9
12,067
754
18,542
13,754
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 17
11,541
721
13,919
21,767
23,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
swampygramps
Ao Kuang
20
11 / 6 / 8
13,193
825
21,659
27,963
17,080
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BinaryGOD
Izanami
17
1 / 8 / 8
10,318
645
15,667
23,094
22,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 4 / 9
10,949
684
15,478
17,551
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
20
10 / 5 / 6
12,146
759
27,469
20,370
10,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 6 / 9
9,992
625
10,130
20,019
13,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
skrtskrrrt
Yu Huang
16
1 / 6 / 4
9,563
598
13,921
12,719
5,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
29
Kills
20
20
Deaths
29
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alanmwl
Sobek
3
5
17
2.3
W
7
4
12
3.25
L
Izanami
BinaryGOD
Izanami
1
8
8
0.63
W
Yu Huang
IllMr Smiley
Yu Huang
5
4
9
2.38
L
4
4
9
2.13
L
Chernobog
10
5
6
2.6
W
3
1
17
11.5
L
4
6
9
1.42
L
Yu Huang
skrtskrrrt
Yu Huang
1
6
4
0.5
W
Ao Kuang
swampygramps
Ao Kuang
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,737
Damage
82,665
120,478
Taken
93,753
108,154
Mitigated
61,566
53,327
Healing
30,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alanmwl
Sobek
11,180
651
1,983
12,145
39,353
49,722
56
10,489
26,375
21,472
0
W
20,437
7,599
346
3,842
17,641
10,139
3,871
2,587
15,054
0
39,757
L
Izanami
BinaryGOD
Izanami
15,667
8,914
2,678
2,412
23,094
22,489
0
14,979
8,115
0
33,691
W
Yu Huang
IllMr Smiley
Yu Huang
18,542
400
595
767
13,754
7,832
1,452
3,142
10,612
45,156
0
L
15,478
2,002
1,869
4,679
17,551
9,711
0
14,113
3,438
0
20,323
L
Chernobog
27,469
16,493
144
3,954
20,370
10,732
0
14,179
6,191
0
50,529
W
13,919
2,636
10,803
9,527
21,767
23,381
1,213
2,038
19,729
29,667
0
L
10,130
3,067
8,939
2,938
20,019
13,006
0
14,756
5,263
15,900
0
L
Yu Huang
skrtskrrrt
Yu Huang
13,921
1,018
1,040
1,412
12,719
5,628
0
7,273
5,446
27,548
0
W
Ao Kuang
swampygramps
Ao Kuang
21,659
6,750
844
12,475
27,963
17,080
858
5,795
22,008
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,644
Gold Earned
52,968
157
Minions Killed
130
0
Camps Cleared
0
1,489,923
Distance Traveled
1,121,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,642
790
13
1
0
308,803
1
W
Neith
12,201
763
28
2
0
272,961
0
L
Izanami
10,318
645
33
2
0
232,278
0
W
Yu Huang
12,067
754
72
5
0
299,923
1
L
Thor
10,949
684
10
1
0
263,809
0
L
Chernobog
12,146
759
57
4
0
242,318
0
W
Yemoja
11,541
721
22
1
0
326,651
0
L
Yemoja
9,992
625
5
0
0
235,513
0
L
Yu Huang
9,563
598
25
2
0
147,764
0
W
Ao Kuang
13,193
825
22
1
0
281,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role